DAIMONS - Let's Tweak Them!

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Xin
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Re: DAIMONS - Let's Tweak Them!

Funky White Boy wrote:I have to say I think we should actually give Diamons just the loss of ascended blessing.
Those remaining in the ascended server could pay for extra levels of technology for main. That would mean that those who actually play ascended would benefit more without penalising the Daimons as much.

I will never be a Daimon I would not wish to be. However there are some who just don't like ascended. Let them leave the server never to return banishment if you like with all but the ability to give an ascended blessing intact. If those in the ascended server are descended instead of halving their bonuses they lose the ascended blessing for the time of the descension and loose the extra levels which they have paid for (permanently)

This would have the effect of making people leave who don't want to play get them off Vacation mode. Encourage those in ascension to play more to get better main technology but they risk all this extra tech if get descended

Come to think of it I think that may be a really good idea. Since as you said if you remain on the ascended server you can continue to get bonuses and such while the self decended Daimons will not receive any additional bonuses aside from what they left the ascended server with (minus Ascended Blessing).
TipsY wrote:Can anyone tell me if it's full or half bonuses and if you have double casualties please? :?

I don't think anyone has actually used the feature as of yet. I've thought about it but without having this worked out I'd hate to use the feature and then find out that things are being changed after I've already done it.
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Re: DAIMONS - Let's Tweak Them!

I think we have wait for Admins response
OR there is an text error in descend page on ascended or mistake in update information.

Let`s wiat a while, but if Daimon looses only blessing, this will be really fine option for s1 who don`t want to ascend again and play on ascended serwer.
stefanos
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Re: DAIMONS - Let's Tweak Them!

TipsY wrote:
stefanos wrote:they get to keep strike bonus
loose def bonus
+5% covert because they still have some ascended knowledge
loose income bonus
ascended blessing is halved,not removed for the same reason as covert and of course no glory unless they change back into mortal form


Excuse me what the hell are you talking about?

Bonuses stay the same OR get halved (first option in ascended updates page and second when you go to descend page)
And what the hell ascended blessing is not halved it's GONE completely. Yes no glory, atleast you got something right. :lol:



Errm did you read what is the problem at all? Admin/Forum seems to be undecided on whether you take double casualties as Daimon or not, AND wishes to add a GOOD double edge sword suggestion... What you are suggesting is something I and many have done before:
Ascended Curse OR Plague OR Step In name it as you wish, an opposite effect to Ascended Blessing and while all good Admin/Forum said something he qould maybe consider it, your suggestion is not good unless it's a double sword effective...

MEANING we as community should decide FAST on 3 main things over Daimons:


its called an idea and do you know what he means by a double edged sword he means to take away something and give something and that is what my suggestion did and forum already shot down the ascended curse idea in the other thread

Chris M wrote:
stefanos wrote:they get to keep strike bonus
loose def bonus
+5% covert because they still have some ascended knowledge
loose income bonus
ascended blessing is halved,not removed for the same reason as covert and of course no glory unless they change back into mortal form

LMAO :lol:
how could someone of the DDE family say such a thing. :lol:

If they want a quick way out now that admns made it easier to catch up fine. half bonuses for being descended yourself or 3/4 bonuses and higher casualty rate.

just the loss of Ascended Blessing is laughable. And since those that play ascended risk being descended by others and losing ALL bonuses, i reckon som sort of fixed penalty (bonus wise) should be imposed.


check what i said above the whole point of daimon race would be to keep some advantages but to loose others and at the end of your post you agree with me by taking away some bonuses and i dont see what my alliance has to do with anything i suggested
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Re: DAIMONS - Let's Tweak Them!

Stefanos, your "ideas" would never work. No-one would ever use it.

tbh he should just keep it the way he has said so far (lose ascended bonus) and take 25% more casualties.
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Re: DAIMONS - Let's Tweak Them!

25% more casualties? I hope you mean (25/100*1.5) + 1.5, not 1.5+25...

To be honest, how about we find the happy medium.

75% of whatever bonus for each thing they have (Excluding UP, of course). They get more then the people on vac mode, but not what people who actually play. They also don't lose out so much that no one in their right mind would play as a Daimon.
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Re: DAIMONS - Let's Tweak Them!

Achaiah wrote:I say half bonuses ... and normal casualties ... and only a 50% chance of ascended blessing ...


I agree with this. Double casualties is a much to high cost. A 50% chance of ascended blessing is also something I think would work.
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Re: DAIMONS - Let's Tweak Them!

Azarak wrote:
Achaiah wrote:I say half bonuses ... and normal casualties ... and only a 50% chance of ascended blessing ...


I agree with this. Double casualties is a much to high cost. A 50% chance of ascended blessing is also something I think would work.


whats the point in being unable to be descended if your not going to lose anything

0 ascended blessing... keep all of the bonus... suffer 25% more casualties... perhaps even implement as someone mentioned earlier the oposite of ascended blessing

"Curse of the Daimon"

You get your AB equivilant of reducing your strike/defence by x %

if not that then this
0 ascended blessing... keep all of the bonus... suffer 10% more casualties and no ascended weaponry
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Mato
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Re: DAIMONS - Let's Tweak Them!

I have a more radical suggestion: Daimon->enhanced basic race

Daimon doesn't keep ascended wepaons.
It gets Tauri strike weapons and Asgard ones in defence.
Also gets Tauri strike tech , and Asgard def tech.
It gets replicator covert tech and their cost of levels.
Income depends on the ascended level previously achieved. The same thing replaces old race bonuses. So a former LG+1 would give 30% race bonus to all stats.
MS is like goauld/ascended race one.
Daimon doesn't get any unique technology.

Now a little calculation:
a prior with the 1 best weapons and 1 super:
Strike Action : 159,365
Defensive Action : 144,900

daimon if converted when the player was a prior:
Strike Action : 104,671
Defensive Action : 103,194

daimon if converted when the player was a LG(default tauri strike and asgard def):
Strike Action : 124,609
Defensive Action : 122,850

daimon if converted when the player was a LG+1:
Strike Action : 129,593
Defensive Action : 127,764

So this is the double edge sword: those who stay ascneded keep the ascended weapons and their stats are 1,4-1,5 times better. But Daimon weapons are 3,5-4 times cheaper. So a DAimon race can build up a lot faster, its weaker but a lot more superior than a basic race. Hence ppl's aim will be to ascend.
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Re: DAIMONS - Let's Tweak Them!

rav3n_pl wrote:I think we have wait for Admins response
OR there is an text error in descend page on ascended or mistake in update information. ...


Yes one is wrong, just don't know which one... :? Right now, only Admin and those who gone Daimon know what exactly Daimon gets... We should know too!

My personal favorite is still
- full bonuses
- no ascended blessing
- double casualties for Daimon and opponet :-D
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Re: DAIMONS - Let's Tweak Them!

TipsY wrote:
rav3n_pl wrote:I think we have wait for Admins response
OR there is an text error in descend page on ascended or mistake in update information. ...


Yes one is wrong, just don't know which one... :? Right now, only Admin and those who gone Daimon know what exactly Daimon gets... We should know too!

My personal favorite is still
- full bonuses
- no ascended blessing
- double casualties for Daimon and opponet :-D


and opponet isnt exactly fair is it?
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Re: DAIMONS - Let's Tweak Them!

Mato wrote:I have a more radical suggestion: Daimon->enhanced basic race

Daimon doesn't keep ascended wepaons.
It gets Tauri strike weapons and Asgard ones in defence.
Also gets Tauri strike tech , and Asgard def tech.
It gets replicator covert tech and their cost of levels.
Income depends on the ascended level previously achieved. The same thing replaces old race bonuses. So a former LG+1 would give 30% race bonus to all stats.
MS is like goauld/ascended race one.
Daimon doesn't get any unique technology.

Now a little calculation:
a prior with the 1 best weapons and 1 super:
Strike Action : 159,365
Defensive Action : 144,900

daimon if converted when the player was a prior:
Strike Action : 104,671
Defensive Action : 103,194

daimon if converted when the player was a LG(default tauri strike and asgard def):
Strike Action : 124,609
Defensive Action : 122,850

daimon if converted when the player was a LG+1:
Strike Action : 129,593
Defensive Action : 127,764

So this is the double edge sword: those who stay ascneded keep the ascended weapons and their stats are 1,4-1,5 times better. But Daimon weapons are 3,5-4 times cheaper. So a DAimon race can build up a lot faster, its weaker but a lot more superior than a basic race. Hence ppl's aim will be to ascend.


This has got my vote
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Re: DAIMONS - Let's Tweak Them!

jup tahst also a good suggestion
Xin
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Re: DAIMONS - Let's Tweak Them!

Mato wrote:I have a more radical suggestion: Daimon->enhanced basic race

Daimon doesn't keep ascended wepaons.
It gets Tauri strike weapons and Asgard ones in defence.
Also gets Tauri strike tech , and Asgard def tech.
It gets replicator covert tech and their cost of levels.
Income depends on the ascended level previously achieved. The same thing replaces old race bonuses. So a former LG+1 would give 30% race bonus to all stats.
MS is like goauld/ascended race one.
Daimon doesn't get any unique technology.

Now a little calculation:
a prior with the 1 best weapons and 1 super:
Strike Action : 159,365
Defensive Action : 144,900

daimon if converted when the player was a prior:
Strike Action : 104,671
Defensive Action : 103,194

daimon if converted when the player was a LG(default tauri strike and asgard def):
Strike Action : 124,609
Defensive Action : 122,850

daimon if converted when the player was a LG+1:
Strike Action : 129,593
Defensive Action : 127,764

So this is the double edge sword: those who stay ascneded keep the ascended weapons and their stats are 1,4-1,5 times better. But Daimon weapons are 3,5-4 times cheaper. So a DAimon race can build up a lot faster, its weaker but a lot more superior than a basic race. Hence ppl's aim will be to ascend.

I do like this one. If I may make a suggestion though. Rather then taking away the ascended weapons since they were once ascended beings why don't the weapons now cost more since they are no longer truely allied with an ascended god.

Maybe make them cost something like 10%-20% more then what the weapons would cost for someone thats still ascended.
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Re: DAIMONS - Let's Tweak Them!

why bother... it's impossible to get descended... even if you try...
If you keep your max energy level at 1... then convert your all APP into LF...
you can never... ever get descended...
Who would choose daimon over full ascended with no work added?
Personally, I'd want to make it slightly possible for people to get descended...

On Topic:

I think they should keep the weps, but no bonuses...
The weps best attribute is that it saves UU... and since they sacrificed so much to ascend already, I think that keeping the weps should be feasible.

Without the bonuses, they are about 30-40% weaker.

Anyways, story wise:

The daimon once had the blessing of an ascended being and received the knowledge of weaponry and bonuses.
But after the god's death, the bonuses disappeared. But the knowledge of weaponry was kept generation after generation, from father to son and mothers to daughters...


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eragorn
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Re: DAIMONS - Let's Tweak Them!

Daimon. its farily simple. They are not ascended anymore, but still have ascended knowledge. They get bonuses to their attack, defense, covert, and income based upon the"knowledge" that they had as an ascended being. They no longer receive ascended blessing because their is no being in ascended realm to give it to them. They should not be penalized with higher death rates, because ascended beings don't get better death rates, beyond bonuses they EARNED. They should be allowed to collect glory because glory is for actions in Main, not in ascended and maybe sometime in the future glory will be able to be spent for other things. They still get the better weapons. They do not get a race tech. ascended players do get a race tech, ascended blessing, MAYBE we could have somesort of ascended curse, that is the oppostie of the blessing, that just weakens attack or def occassionaly like blessing works, automatically given to daimons./
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