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Re: kvarga's Ascended Calculator

Posted: Wed Dec 12, 2007 2:51 am
by goodie
[AG]kvarga wrote:
goodie wrote:Im slowely working on something like this in excel :/

But making all the formulas work takes time, i had enough problems with main UP planet costs >.<

Care to share four formulas? :p

-Goodie


I started it in excel too, the formulas were not so difficult - you need only some lucky numbers. ;) It took less than a day to figure out them.

And I decided to publish it not in excel, because this way the formulas are hidden.


:(

Then i don't get them. which is mean and evil. :(

Although you dont account for race, which ive already found out is a contributing factor. :p

-Goodie

Re: kvarga's Ascended Calculator

Posted: Wed Dec 12, 2007 3:23 am
by kvarga
Yeah, I'm mean and evil! :twisted: ;) :P

But I also dont trust people easily.. So the formulas will be relased, but not now. I think this calc is enough help for now.

Re: kvarga's Ascended Calculator

Posted: Wed Dec 26, 2007 7:14 am
by kvarga
RebornRaider's formulas are correct. I cant use Mathmatica, and only a bit of MathCAD. So many thanks! I also found a production level cost formula change at level 1000 (maybe phys stat level costs change there too..).
A war and xmas halted the work, but now I contunie it.

status: New formulas are in, commas at thousands are in. Save feature, transparency control (I added, because you need to see your stats in the background while you enter the many numbers into the calc, but someone dont like it) and upgrade from x to y cost calculation are coming before I release v0.2.

Re: kvarga's Ascended Calculator

Posted: Wed Dec 26, 2007 2:11 pm
by kvarga
And here is the new one:

http://kvarga.freeblog.hu/files/SGW/kACv02.rar

I also updated the 1st post!

Re: kvarga's Ascended Calculator v0.2

Posted: Wed Dec 26, 2007 2:38 pm
by Nutter
Very nice calc :D much needed :D only one i know of... :D thanks!

Re: kvarga's Ascended Calculator v0.2

Posted: Fri Jan 11, 2008 4:00 am
by kvarga
Small problems with lifeforce reserves fillup, and with exploration fleets.

I'm collecting ideas for the next version. It will be relasen in 2 weeks.

Re: kvarga's Ascended Calculator v0.2

Posted: Sat Jan 12, 2008 10:17 am
by karandras24
Hi,

This is a great calc, however I have found four errors in it so far.

Energy Absorbtion Power @ lvl 340 says 26,727,399, should be 26,727,400.

Energy Absorbtion Skill @ lvl 340 says 26,727,399, should be 26,727,400.

I know it is only 1 digit out, but thought you would like to know.

Cosmic Expansion Rate - with 130k fleets and lvl 520 charisma your calc reports a CER of 30,982,640, however it should be 30,982,656.

Cosmic Exploration Fleets - next lvl Cost reported as 7,800,300,000 but it should be 10,400,400,000.

If you want any more info on the errors msn me It is in my profile.

Like i said, great calc, can't wait till the next version.
And the release of your formulas (i'd love to make a php version)

Re: kvarga's Ascended Calculator v0.2

Posted: Sat Jan 12, 2008 10:51 am
by kvarga
Thx, I added you. We will talk later!

Re: kvarga's Ascended Calculator v0.2

Posted: Sat Jan 12, 2008 12:56 pm
by Dr Toboggan
karandras24 wrote:Cosmic Expansion Rate - with 130k fleets and lvl 520 charisma your calc reports a CER of 30,982,640, however it should be 30,982,656.

Cosmic Exploration Fleets - next lvl Cost reported as 7,800,300,000 but it should be 10,400,400,000.


neither of those are really problems. For the CER problem, look at the CER in the Introspection tab and then look at the CER shown in the Realm page. The one in the Introspection tab should be the same as the one in his calculator, and the one in the Realm page will be rounded to a multiple of 48 (# of turns in a day). So it shouldn't be off much at all. Which that prolly wouldn't be that hard to fix, but it's not that big of a problem.

I'm pretty sure his Fleets calculator is right also. The cost increases start when buying 001-002, (i.e. at 130k it should cost 7,800,300,000, but at 130001 it'll jump to 10,400,480,000).

Re: kvarga's Ascended Calculator v0.2

Posted: Sat Jan 12, 2008 7:12 pm
by kvarga
Eomund wrote:I'm pretty sure his Fleets calculator is right also. The cost increases start when buying 001-002, (i.e. at 130k it should cost 7,800,300,000, but at 130001 it'll jump to 10,400,480,000).


The first jump at ~100k is at 100k1, but the others will happen at round 1x0k. Maybe Jason made some bug, I'm aware of that.

The rest.. rouding problems could be fixed.

Expansion rate rounded to 48 or not.. It's a point of view. I'll make a choice in the next version, if you want to round to 48 or not. (main stats vs introspection)

Re: kvarga's Ascended Calculator v0.2

Posted: Sun Jan 13, 2008 3:48 am
by karandras24
neither of those are really problems. For the CER problem, look at the CER in the Introspection tab and then look at the CER shown in the Realm page. The one in the Introspection tab should be the same as the one in his calculator, and the one in the Realm page will be rounded to a multiple of 48 (# of turns in a day). So it shouldn't be off much at all. Which that prolly wouldn't be that hard to fix, but it's not that big of a problem.

I'm pretty sure his Fleets calculator is right also. The cost increases start when buying 001-002, (i.e. at 130k it should cost 7,800,300,000, but at 130001 it'll jump to 10,400,480,000).


1. yeah i know it isn't a big problem about the CER, as it is reported differently on the realm and introspection pages. i am only passing on my feedback. i.e. maybe have both in the calc.

2. No it is wrong. I have 130,000 fleets and the cost of the next one (130,001) is 10,400,480,000.

As stated, i really like this calc. I am purely passing on my feedback.

Re: kvarga's Ascended Calculator v0.2

Posted: Sat Jan 26, 2008 5:05 pm
by kvarga
The plans for the next version. I might have some time to do it. ;)

1. improved save system
2. corrections of exploration fleets and solving some other rounding bugs
3. tips for upgrades (powerups or training planets)
4. something I forgot.. :D
5. and a litle surprise - but maybe only in the one after the next, dont know.. ;)

Re: kvarga's Ascended Calculator v0.2

Posted: Sat Jan 26, 2008 5:19 pm
by Juliette
[AG]kvarga wrote:The plans for the next version. I might have some time to do it. ;)

1. improved save system
2. corrections of exploration fleets and solving some other rounding bugs
3. tips for upgrades (powerups or training planets)
4. something I forgot.. :D
5. and a litle surprise - but maybe only in the one after the next, dont know.. ;)


I hope you do, mate.
This thing is worth gold. ;)
Could it be hosted publically? Or do we have to arrange that ourselves? :P

Re: kvarga's Ascended Calculator v0.2

Posted: Mon Jan 28, 2008 7:39 am
by Whyte
I tried downloading this but how do you open Rar files?

Re: kvarga's Ascended Calculator v0.2

Posted: Mon Jan 28, 2008 10:50 am
by karandras24
winrar, google it and you will find it.