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Re: new update sucks

Posted: Wed Apr 30, 2008 1:36 am
by repli**cator
lol who stickied this?
i a rant that important?
face it admin wont undo this update and he doesnt have to if ppl complain its his game
i also dont see why you think the ppl who wanted this to heppen (have no idea who did) have to be punished it's out of their control, go rant to the admin (which wont change ANYTHING, and will probably anger him..)...if youre that much let down just quit the game, which i suppose many are sayign but most likely wont do...(you guys are all hooked :P)
also i agree with blahh's raised 2 and 3 points
especially the 3rd lol it just shows how many ppl were exploiting (helping) their officers not for the purpose of helping them but just for pure UP gain, well i fail too see how that shows you are truly helping ppl (you know helping in my book is helping without expecting anything back)

Re: new update sucks

Posted: Wed Apr 30, 2008 1:56 am
by Legendary Apophis
Brdavs wrote:
When you are a) in a war versus many strong and experienced people and you are few against them and b) you just ascended and had not much left as you spent all to mass before ascending and rest to buy back some covert level or store for future repairs, I fail to see how this one can help?!?


So you`re saying it`s a bad update cos a) you are poor at picking battles and b) you didn`t save up enough for your ascension? Just what update would help you, other than one parking naq in your bank? Makes sense lol...

It`s allways "me me me" innit ppl heh...

a) Was just saying there, wasn't an argument, just if I get less UP I'll not be able to be efficient enough long to keep repairing and give them proper fight :)
b) You didn't get it apparently...I stored enough naq, in the case this did not came. My UP got reduced by 1/3 as you said for your case. Difference being I am not The Farmer who gets 10trils a day so doesnt matter too much for you. How could I know this would come?
If I knew I'd store enough naq for this, but noone knew, so the ascending ones AGAIN are punished...
Looks like I said admin tries to "balance" the game by screwing up my main by making it almost impossible to ascend properly to count strike the easyness of ascended server??

Re: new update sucks

Posted: Wed Apr 30, 2008 3:22 am
by Mato
Why is this stickied? Why is it more important then other threads here?

The mod who did it please explain why.

Not to mention the title itself contains an ugly word.

Re: new update sucks

Posted: Wed Apr 30, 2008 4:08 am
by Mmm
There are two ways to look at it aren't there?
Only the big accounts have lots of profitable officers and if you really wanted to help then you would just do that. I'm not sure whether i like this yet but it shortens the gap a little bit

Re: new update sucks

Posted: Wed Apr 30, 2008 6:14 am
by ~Coyle~
bad minor update

Re: new update sucks

Posted: Wed Apr 30, 2008 6:44 am
by Grand Admiral Martin
shut up coyler before i salp you, lol.

i like this update, slows bigger player growth. and if prices are going up like someone said, i havent looked for myself, that will help smaller players even more. they get the most from selling uu

Re: new update sucks

Posted: Wed Apr 30, 2008 6:57 am
by GeneralChaos
Some keep saying the big guys the big guys, EVERYONE on the server could make use of the circles, and UPs from there officers, it wasnt like 1 alliance was only doing it, or a few people. Because of a few crying to admin the entire server gets shafted.

Time to push admin on the 1mill super attackers trained for every 50bill attack a planet gives you, and 1mill defenders for every 50bill def a planet gives you.

Re: new update sucks

Posted: Wed Apr 30, 2008 8:44 am
by cyberblade
blahh wrote:
cyberblade wrote:
blahh wrote: i never remembered gaining any attack from my officers attack planet :shock:



<sarcasm>
really? you don't gain from that? how unfair!! we should all write admin and complain... and maybe make lots of forum posts saying how he's ruining the game! coz that will teach him to not make this free game fair for everyone...
</sarcasm>

(you know, I hate that I know I have to explicitly state that I'm being sarcastic?)


didnt cross my mind, its not how things are ment to work i have my own planets and expect to benifit from them, dont expect to benifit from others ppls planets thoug that would be silly :)
I wasnt the one cryn in here.

@Apop i lost a third of my up too, was getting ready to build up some more serious up when i m done ascending myself and am rethinking that position atm... like i said i dont like this update (or at least this part of an update) no more than any1 here.

I m just sayn there is a thing to be said about objectivity and not just piling up stuf that isnt true.


No worries blahh-I know you're not the type to complain, I'm just taking everyone elses whining to the next step.

Re: new update sucks

Posted: Wed Apr 30, 2008 8:45 am
by ~Ancient~
Officers choose the Largest co that will except them FACT! for 2 reasons

1, They belive they will get better protection
2, They want to benifit from there Naq income

so none of this it doesnt hutrt the smaller players it really does, because i wont be offering 30% income to recieve 40k a day so they get ten % which reduces the rate they can boost there up, planets, ms etc....so for those of you that say its better for them ask my officers

Re: new update sucks

Posted: Wed Apr 30, 2008 9:15 am
by Wolf359
I don't really see any valid reasons as to why this update 'sucks' - other than selfish personal reasons, and the fact that it has made some things slightly more difficult.

If a commander is only willing to take and protect an officer because of the UP bonus they will receive, then is that commander really any good? Is that really a proper commander/officer relationship?

Anyway, what about the positives this brings?

1. Less dependence on planets.
2. Less sniping and whining and battles breaking out because of planet thefts.
3. More incentive to build a more stable account based on raw UP.
4. Possibly, less planet thefts, due to less dependence.

Bottom line is - things have been too easy in recent SGW history; this update makes things a little more difficult, and people just don't know how to handle it.

Despite losing one third of my total UP, this is.......

One of the best updates in a long, long time!

Congratulations Jason - and don't you dare remove it!

Re: new update sucks

Posted: Wed Apr 30, 2008 9:23 am
by Forum
<edit - sorry wolf :) >

alright - i have read everything here (yesterday, caught the other 2 pages today), and was waiting for the player meet...

what i got was:
no good agrument against this update.
mostly 'i lost UP' statements. and some about not keeping officers.

so - i am not against this update....but.... if i can accomplish what i intended, with a method less contriversial, i am willing to look at it.

my goals:
1) stop the 'circles' -its a bonus on a bonus. not intented.
2) make raw UP important. it is a core game stat, and should not be able to be avoided to grow. an account with no power of its own, should not get all its power from others.
3) the people who do not want officers/commanders, should not be hurt to the degree that the previous setup did.
4) a commander should care about his officers, more than just 'what do i get out of it'

my proposed solution:
1) reverse the previous update to rely on officer raw UP only, go back to officer 'total UP' (includes planets, etc)
2) make the most you can get from an officer, rely on your RAW UP. say, 50% per officer max UP contribution.

considering it is the planets that really affected the bonuses, the above solution accomplishes 2 things:
1) it forces you to have a decent UP to 'suck up' the full bonus.
2) it forces your officers to have a decent UP to 'suck up' the full planet bonuses.

for point 3 and 4 above, a suggestion that will be implemented, is to max officers at 5, plus 1 more for each 4 ascensions, to a max of 10.
initially, though, a max of 10 officers will be put in ...only 40 accounts have more than 10 officers.

it has been suggested that a commander, cannot also be an officer. but i am undecided on that. that alone would eliminate 'circles' even better than the above limits.

i am open to discussion on this, but unless i see strong arguments for not, i WILL be putting out the update that reverses the last update, and instead puts a new officer limit, and ties the UP bonus to your natural UP.
this method holds at least as much value as the initially launched one, as far as my goals in the update go... and if i take all aspects of the rounded solution (lone wolf, fewer officers, UP limit per officer) may even be a better one...

another possible update, not decided: 'lone wolf' status - no officer, no commander, no alliance. large bonus. food for thought...

Re: new update sucks

Posted: Wed Apr 30, 2008 9:23 am
by Wolverine_nl
Wolf359 wrote:I don't really see any valid reasons as to why this update 'sucks' - other than selfish personal reasons, and the fact that it has made some things slightly more difficult.

If a commander is only willing to take and protect an officer because of the UP bonus they will receive, then is that commander really any good? Is that really a proper commander/officer relationship?

Anyway, what about the positives this brings?

1. Less dependence on planets.
2. Less sniping and whining and battles breaking out because of planet thefts.
3. More incentive to build a more stable account based on raw UP.
4. Possibly, less planet thefts, due to less dependence.

Bottom line is - things have been too easy in recent SGW history; this update makes things a little more difficult, and people just don't know how to handle it.

Despite losing one third of my total UP, this is.......

One of the best updates in a long, long time!

Congratulations Jason - and don't you dare remove it!

A new perspective :) glad you mentioned a few of these things, I have changed my mind a little about this part of the update (the UP part) I wasnt too happy, but on the other hand, it makes it more challenging yes i agree on this now, the thing that has gone away was what officers and commanders meant back before the planets were introduced, that was different and i miss that trust, some may know what i mean. maybe this is a step to get that old-skool gameplay back.

Re: new update sucks

Posted: Wed Apr 30, 2008 9:31 am
by Wolverine_nl
Forum wrote:
i am open to discussion on this, but unless i see strong arguments for not, i WILL be putting out the update that reverses the last update, and instead puts a new officer limit, and ties the UP bonus to your natural UP.

another possible update, not decided: 'lone wolf' status - no officer, no commander, no alliance. large bonus. food for thought...


Glad this turned out to the 'open discussion' this is good :)

I for 1 like the idea about the number of officers and how that is tied to a bonus and all, and I think you are right about a few things, and maybe the update woke up a few players and made them (and myself also probably lol) think about certain things we took for granted.

LoL to the Lone Wolf idea, a good idea in my opinion, but shouldnt be put up on a plate too high, otherwise we as allianceleaders can close our alliances down :P

Re: new update sucks

Posted: Wed Apr 30, 2008 9:33 am
by Clarkey
Forum wrote:for point 3 and 4 above, a suggestion that will be implemented, is to max officers at 5, plus 1 more for each 4 ascensions, to a max of 10.
initially, though, a max of 10 officers will be put in ...only 40 accounts have more than 10 officers.

Yeah I like that idea.

Forum wrote:another possible update, not decided: 'lone wolf' status - no officer, no commander, no alliance. large bonus. food for thought...

Very interesting. :D

Re: new update sucks

Posted: Wed Apr 30, 2008 9:41 am
by ~Ancient~
It should be a percentage of your total up, as people who havent ascended will get bitten hard if they have to have a massive raw to benifit from there officers planets,