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Re: Jun29th update BUGS

Posted: Thu Jul 01, 2010 12:41 pm
by Beelzebub
13:40 Lord Laknor 0 Naquadah stolen 0 0 0 3,657,201,295,834 3 details
13:39 LORD Tottman 0 Naquadah stolen 0 0 0 3,429,728,632,653 6 details

yup hit for naq on 2 people just to make sure...

this is NO FUN, i was getting some good raids and farms LOL :cry:

Re: Jun29th update BUGS

Posted: Thu Jul 01, 2010 12:44 pm
by ~LordRse~
Earendil wrote:
~LordRse~ wrote:5 times attacking.. no turns lost or get naq.. lol :O


I didn't ask or check with my officer (on ppt myself) any weapon dmg from it?

A small small small ammount .. :)

Re: Jun29th update BUGS

Posted: Thu Jul 01, 2010 12:59 pm
by Rogue_Wolf
also.. i know some1 who mentioned his attack planet dosent post additional damage on battlereport when planet on mpdsd.. i didnt see this as an addition to the update... is this a bug or am i blind lol

Re: Jun29th update BUGS

Posted: Thu Jul 01, 2010 12:59 pm
by Empy
Rogue_Wolf wrote:also.. i know some1 who mentioned his attack planet dosent post additional damage on battlereport when planet on mpdsd.. i didnt see this as an addition to the update... is this a bug or am i blind lol
I believe planet stats are now purposefully left out of the attack logs. You must spy your aggressor to find out how much is added.

Re: Jun29th update BUGS

Posted: Thu Jul 01, 2010 1:03 pm
by Rogue_Wolf
thankies :D

and

ps. i dont care what anyone says im loving the updates so far... thanks admin :D

Re: Jun29th update BUGS

Posted: Thu Jul 01, 2010 1:21 pm
by welcome
<admin hijack: deleted a bunch of 'error' posts as yes, i know there was an error :) >


farming and raiding are both back online, :shock: fast work

Re: Jun29th update BUGS

Posted: Thu Jul 01, 2010 1:23 pm
by GeneralChaos
welcome wrote:farming and raiding are both back online, :shock: fast work


Confirmed

Re: Jun29th update BUGS

Posted: Thu Jul 01, 2010 1:38 pm
by Rudy Peña
I was on nox, last turn and now just after turn change, I automatically got kicked off it. :shock: :shock:

Is this supposed to happend????? :? :?

Re: Jun29th update BUGS

Posted: Thu Jul 01, 2010 1:39 pm
by Forum
this can be one of 2 things:
1) amount of damage you can do/are doing on them...
2) the amount of 'resistance' they have to your damage...

so you are saying, i think, eitehr you're not doing enough damage with your units/weapons or
2) they are resisting too well :)

i guess 3 could be 'phase kicks in too early' too..

or - someone else beat you to them, and racked up their phase count...

I have added some great debug on the battles...this will tell me all sorts of stuff...
will let data gather for a day or so, then look at it all.
i would love examples of battles people have issue with - battle ID from the url (copy/paste url when looking at battle report) is best way for me to see it...

also - if anyone feels they CONSTANTLY are getting 'wrong' values, i can setup the debug so they can see it ... or at least some of it...
i'll take max 5 people to use this as its a bit ... 'mathy' ...

Feri wrote:Something seems wrong with the defense values or nox...

I was attempting to mass someone who had nox on (and was not online)
and they phased before I could even kill the defense weps...

even the whole way with me having planet bonuses and MS bonuses considerably larger than them I was taking heavy losses much greater than before updates would have been...

is it really meant that someone on nox cant even be massed?

Re: Jun29th update BUGS

Posted: Thu Jul 01, 2010 1:39 pm
by Forum
see my last reply...
regards teh debug now on battles (from this point onwards)
MaxSterling wrote:I fail to see a multiplier kicking in here...
Both of us Unknowns. I get a blessing + I get 950b MS bonus... and I'm not kicking some serious ass on the ground troops no matter how few there are?

ID 83707

http://gatewars.com/battlelog.php?id=117423509&isview=1

Re: Jun29th update BUGS

Posted: Thu Jul 01, 2010 1:41 pm
by Forum
define broken - i need more info than that...
if its the 'too new for market' issue, thats been fixed for a while :)
Protected for: 2,880 minutes -- works for me!
BenjaminMS wrote:Admin, you didn't reply to the fact that buying PPTs in-game on the market is broken :'(

Re: Jun29th update BUGS

Posted: Thu Jul 01, 2010 1:48 pm
by Forum
you are right, and it is fixed (keep in mind you both have to BE VOTING in the house...so you should not have been able to confirm if it works or not ;) )
also note: you CAN sab someone in your same house...just not attack :)
also note: the realm alert increases the covert -this still works, even in war (more alert..) but nox will no longer (since my fix) stop you from sabbing them, no matter how much sabbing they had on them....(ie no 'That realm has retreated from the corporal plane while the realm tries to recover from devastating attacks.' message if house war target)

GeneralChaos wrote:The nox+realm alert for houses at war, still works,

If the houses are at war, Nox and Realm alert do not count as auto 2 way war is set,

But NOX still affects covert, we tested it today and i used the min number of spies needed to sab someone without nox + realm alert, as it should not work with 2 way war set, but it still boosted there covert to where i need the max need on crit,

Should houses that are set to 2 way war, NOX should not count at all, it should not boost covert numbers for enemies of the opposite house, else why have a 2 way war setting, as it stands you can mass with bypassing nox as the war setting, but you cannot sab past it,

If you need to check admin,

My ID is 59627
Intelligence Logs,

And look for the time stamps

03.23
03.24

I left the persons name but they are the only 2 spy/sab at that time.

Re: Jun29th update BUGS

Posted: Thu Jul 01, 2010 1:53 pm
by Forum
i've not been keeping up with bugfixes on beta...is it an issue on live?
i just updated last few fixes on beta too so if you prefer to check there, should now be the same.
Sir Phoenix Knight wrote:OK dont know if it has been meantioned yet but the is a bug in the Beta alliance management for PPT

you use the 4 bill but instead of it giving you 1 hour you get 1 minute....

can admin when they get a chance have a look at this please..

Regards

SPK

Re: Jun29th update BUGS

Posted: Thu Jul 01, 2010 1:54 pm
by Forum
still not quite understanding...
can you state the issue in very clear terms without having to go look at logs for ...something... ?
GeneralChaos wrote:
Forum wrote:no losses?? "and take no losses in return"
what are you saying ? 1500 at against is too many? what was it? (remind me ; ) )
GeneralChaos wrote:
0 Percent (of max 1,500 loses in turns)

Is this correct, so someone can hit you 500 times with 3 AT's, does this not play straight into the sniper hands which most wanted fixed, with 3 AT hits, the person if they have a MS that is more than 35% of your defense, can mass away your MS and take no losses in return, then can continue to mass you away and take no losses.


Have a look at the Omega attack logs, Alliance ID 410, look at incoming attack logs, and check the time frame from

Jun 30, 23:59
until
Jul 1, 00:11

And you tell me if you think there is an issue, its the exact same issue there has been the previous 3 years that we have been asking to be looked at, the target is able to be massed, then swap out to max damage, as effectively the defense is already 50% gone.

Re: Jun29th update BUGS

Posted: Thu Jul 01, 2010 2:14 pm
by Forum
:shock:
#-o
:oops:

:smt117
(translated: WHA!!!! ...hmmmmm...OHHH! ... CAUGHT THAT CHICKEN!)
d347h wrote:I had 289,990,000 lifers.

I suicided 9.99M of them on an inactive account:
04:52 REGIN 858,503 AC Killed 10 858,503 9,990,000 1,195,649 3 details
battlelog.php?id=117449955

After this I have 260,020,000 lifers. Thats 3 times more than I wanted sacrifice.

Edit: I don't need my lifers back.