Where's my favorite category? I miss it.
I think the reason roleplays were lacking success is that they were too technical. Can I interest you in creating a roleplay with only common-sense-dictated restrictions? No skill system, just keeping track of skills in a topic, adding and removing as time goes by, with a set maximum for each type of skill (combat/support/technology/body features), along with tracking currency -without- adding a daily sum, so people would actually do jobs. Whaddaya think?
[I know it's the wrong place to post, but it's really also the right place, since each post can contain whatever in this particular topic/thread thing

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