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Re: Possible New Suggestion?

Posted: Tue Oct 06, 2009 2:18 pm
by Sarevok
And yet a similar solution can be achieved by simply allowing attack units to be targeted directly (be it after there is no defense)

Rather then overhaul the entire system.

Re: Possible New Suggestion?

Posted: Tue Oct 06, 2009 4:35 pm
by schuesseled
That just makes it more unfair to the defender. The way the current system works is fine. But if you want it changed a complete over hual is the best way IMO.

Re: Possible New Suggestion?

Posted: Tue Oct 06, 2009 5:56 pm
by Sarevok
How's it unfair?

Most defenders, have small strikes to be killed anyway. And most attackers, have little to zero defense...
As it stands, a defender can not strike back against a masser. Allowing attack units to be killed adjusts this

Re: Possible New Suggestion?

Posted: Wed Oct 07, 2009 6:30 am
by schuesseled
Yeah I guess your right, still, Making one type of super is still a better idea in my opinion than having both and attack and a defence.

Put it this way, atm, fighting in Iraq we only need our Attacking forces to be there, they cant actually attack us back, not with an army anyway. But If America decided to go to war with us, us being British, then we best have ALL our troops defending their attacks or well we'd be quite screwed.

So why would Attackers not help defenders when a big enough force comes along. Seems silly, they also wouldnt just wait for all the defenders to die, before they come along.

So yah one army makes more sense.

Re: Possible New Suggestion?

Posted: Wed Oct 07, 2009 11:51 am
by Andariel
a slightly off topic but not really suggestion.
make there be a delay between attacking and being able to use ppt/send your ms out like there is with vacation mode.

doesn't need to be as long. even just an hour delay would seriously hurt sniping.

Re: Possible New Suggestion?

Posted: Wed Oct 07, 2009 4:26 pm
by Sarevok
Andariel wrote:a slightly off topic but not really suggestion.
make there be a delay between attacking and being able to use ppt/send your ms out like there is with vacation mode.

doesn't need to be as long. even just an hour delay would seriously hurt sniping.

I agree with this, PPTing 1-second after massing a few people, isn't really in the spirit of the game. But on the other hand, if it's an emergency, and you've only been farming, is it fair to force you to wait a hour to protect yourself before running out the door?

schuesseled wrote:Put it this way, atm, fighting in Iraq we only need our Attacking forces to be there, they cant actually attack us back, not with an army anyway.

Um... ?
Your attacking their attack aren't you? Are you able to move your AA batteries from stationary location, to go and attack someone? Or are you able to (or willing...) use inter-continental missiles on your own land, if their attacking you?
Secondly, you'll find that games which have no attack & defense, have units which more specialize in one or the other, otherwise, you may as well just build the ultimate troop, knowing no one and attack you, and no one can stop your attack.

Re: Possible New Suggestion?

Posted: Wed Oct 07, 2009 5:42 pm
by Andariel
Sarevok wrote:
Andariel wrote:a slightly off topic but not really suggestion.
make there be a delay between attacking and being able to use ppt/send your ms out like there is with vacation mode.

doesn't need to be as long. even just an hour delay would seriously hurt sniping.

I agree with this, PPTing 1-second after massing a few people, isn't really in the spirit of the game. But on the other hand, if it's an emergency, and you've only been farming, is it fair to force you to wait a hour to protect yourself before running out the door?


I think it is fair. would force people to think about their actions a little more (OHEZ KNOWZ :roll: )
if this emergency does come up then they take the hit. big deal, they didn't kill something and lose nothing. still sounds pretty fair to me :)

edit- I just realized u said "while farming".
in that case farmers usually don't have anything built besides spies and strike anyway. Untrain spies and as we know strike is mostly untouchable. I don't see the impending doom here.

Re: Possible New Suggestion?

Posted: Wed Oct 07, 2009 5:55 pm
by Sarevok
I farm, and maintain a good defense... And farm about 250b/turn

Re: Possible New Suggestion?

Posted: Wed Oct 07, 2009 6:04 pm
by Andariel
if your not in war I still don't see risk. unless u consider the odd chance of a random mass/retaliation.

and if u are in war you should be expecting to be massed anyway.

Re: Possible New Suggestion?

Posted: Wed Oct 07, 2009 7:16 pm
by numbers
Sarevok wrote:How's it unfair?

Most defenders, have small strikes to be killed anyway. And most attackers, have little to zero defense...
As it stands, a defender can not strike back against a masser. Allowing attack units to be killed adjusts this


whats wrong with this...?
why cant people have their def be massed 8)

Re: Possible New Suggestion?

Posted: Wed Oct 07, 2009 8:16 pm
by Sarevok
numbers wrote:
Sarevok wrote:How's it unfair?

Most defenders, have small strikes to be killed anyway. And most attackers, have little to zero defense...
As it stands, a defender can not strike back against a masser. Allowing attack units to be killed adjusts this


whats wrong with this...?
why cant people have their def be massed 8)

Why can't we mass attack units? Are they really invulnerable to all damage, unless attacking a defense station?

Re: Possible New Suggestion?

Posted: Thu Oct 08, 2009 3:02 am
by schuesseled
Sarevok wrote:
Andariel wrote:a slightly off topic but not really suggestion.
make there be a delay between attacking and being able to use ppt/send your ms out like there is with vacation mode.

doesn't need to be as long. even just an hour delay would seriously hurt sniping.

I agree with this, PPTing 1-second after massing a few people, isn't really in the spirit of the game. But on the other hand, if it's an emergency, and you've only been farming, is it fair to force you to wait a hour to protect yourself before running out the door?


Well that is what nox/crit is for I guess. I know it doesnt work if you set war, but thats the price you pay :-D
I do hate people that jump onto PPT as soon as they mass someone whos wasnt on nox/crit giving them no hope in retaliation and come up with BS excuses like they had to sleep.
And then to top it off they always have nox/crit on, and never build anything other than a token defence.
Noobs.

Re: Possible New Suggestion?

Posted: Thu Oct 08, 2009 3:07 am
by Sarevok
schuesseled wrote:I do hate people that jump onto PPT as soon as they mass someone whos wasnt on nox/crit giving them no hope in retaliation and come up with BS excuses like they had to sleep.
And then to top it off they always have nox/crit on, and never build anything other than a token defence.
Noobs.

Which is why attack units should be killable :).

Re: Possible New Suggestion?

Posted: Thu Nov 12, 2009 5:32 am
by AXYS
bump for this idea

Re: Possible New Suggestion?

Posted: Thu Nov 12, 2009 6:06 am
by Sarevok
Agreed :razz: