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Re: 50m AT missing from the market?

Posted: Tue Mar 02, 2010 7:32 pm
by Chronus
Well I guess my farms will be happy because I can't afford to spend money on this game since I am unemployed. This was one of my main escapes because of no cost to be able to play. oh well ](*,) :smt078

Re: 50m AT missing from the market?

Posted: Tue Mar 02, 2010 7:35 pm
by tarzan
you all forget or just some of you all ..everyone is earning 4 ats per turn so you still have more to grow then as you say the old player and how many of you when you assend loose all your ms you dont anymore .so all can catch up and when ms gets so big it cost to grow is big so for every little bit i grow the new gains on me naq for naq ..and the people here for makeing the dollar heck the prices of things will change they will make the same amount for less because the market will ajust to the new aamount of ats so they wont loose anything ..yes can you remmeber when every mt was used to get lifers to build your account .and even back then the dollar spender could buy his way to the top the same as today no different ..the day when everyone stop putting all on the line in war was the big change in game play ..you only put out a token amount so you can grow in size to better earn naq and uu to keep up with the dollar spender .oh and jason has done more then enough with the way the game has gone to let new players have a chance to catch up ..any change now that happens will get dogged bye the people who bully there way through the game and dont have any real playing skills .so any change that jason does that makes you rethink the way you play and adjust to continue to grow and be a power in this game with out upsetting the standings of player as they are wheather earned or bought i take my hat off to you .and say keep them comeing because the people who love this game will be here when it ends ..it is a war game and alot of young people learn how what they do here to survive and grow will help them in real life ..good job jason and ty

Re: 50m AT missing from the market?

Posted: Tue Mar 02, 2010 7:42 pm
by Lore
Dubby_CompGamerGeek2 wrote:so Lore, you appear to be arguing both sides of this, on this one page alone...

i haven't even checked the rest of them...

care to clarify your position, or are you fence-sitting? ;)

No, just seems no one wants to hear something different then what they feel.


I am neither for nor against the update. I havent played in along time. I stopped when admin went $$ crazy and made it so you can't compete without $$. I bought 2 of his duel planets because you can get them in time naturally, but I went the quick route and bought them. Kept them a year or so and lost them due to a fault of my own. BUT there was a bug, and it still exists today that kept me from reclaiming one of them. Jason knew about it immediately, and has never even attempted to fix the bug as it still exists. So that 50$ and 120trill naq of mine he was to lazy to make right because he didnt want to find and fix the bug. Since then this has become a secondary game to me because the admin here doesnt care for the community, and has openly said so. Just ask what he said about origins and you will see for yourself. All this means I'll sell to make $$ from this game, but admin will never see another $$ from me until he earns it.

As for the actual update.

I am a firm believer that unlimited AT is what has ruined the game for many. This is a click fest with NO reprocussions for your actions. In this game 1 man/account can hold an entire alliance as hostages and its pathetic. I am also a firm believer that is what makes this game such a draw for soooooo many. You can get on and bash player after player and alliance after alliance and your NO worse off then when you started.

Some people like the fact you can miss a year and still be in the same "competative" zone as when you left.

What kills me the most is how people say "big guys sit on their asses and get fat and make massive accounts" LOL O M F G thats so funny. Being 450 mill for the last year and seeing my account get passed by like it was setting still makes those comments so funny to me.


People who put in the time to play should have better accounts, definitely. BUT some sense of balance needs be kept because overall time should count and it Doesnt.

I think slowing/limiting the AT is a good idea to some extent, but this quick, and with no warning is just madness and stupidity from Admin.

This update will drive away many of those who like the fact its just a clicker game.

Point is jason swings 180 degrees on almost every update, he doesnt seem to understand slight changes are all thats needed sometimes.


Weather the update is a good one or not depends on what you want from the game. If you want a clicker with no stratagy or reprocussion then this is a horrible update. If you want a game with some stratagy, and an actual cost and reprocussion to massing then this is a good update.

As for me, I just want an active admin who cares about the people and not just how much $$ he can suck out of them, so for me this update means nothing really.

Re: 50m AT missing from the market?

Posted: Tue Mar 02, 2010 7:46 pm
by Sarevok
Chronus wrote:Well I guess my farms will be happy because I can't afford to spend money on this game since I am unemployed. This was one of my main escapes because of no cost to be able to play. oh well ](*,) :smt078

Or, instead of farming them when they reach X naq, farm them when the reach X + Y Naq...

Or better still, build nothing that can be killed, and just go farm the big alliances. Sure, you'll get no personal imcome, but when you can just take 100B from each alliance each turn, who cares about the 20b you may make lol

Re: 50m AT missing from the market?

Posted: Tue Mar 02, 2010 8:10 pm
by ~Solrayne~
Lore wrote:[spoiler]
Dubby_CompGamerGeek2 wrote:so Lore, you appear to be arguing both sides of this, on this one page alone...

i haven't even checked the rest of them...

care to clarify your position, or are you fence-sitting? ;)

No, just seems no one wants to hear something different then what they feel.


I am neither for nor against the update. I havent played in along time. I stopped when admin went $$ crazy and made it so you can't compete without $$. I bought 2 of his duel planets because you can get them in time naturally, but I went the quick route and bought them. Kept them a year or so and lost them due to a fault of my own. BUT there was a bug, and it still exists today that kept me from reclaiming one of them. Jason knew about it immediately, and has never even attempted to fix the bug as it still exists. So that 50$ and 120trill naq of mine he was to lazy to make right because he didnt want to find and fix the bug. Since then this has become a secondary game to me because the admin here doesnt care for the community, and has openly said so. Just ask what he said about origins and you will see for yourself. All this means I'll sell to make $$ from this game, but admin will never see another $$ from me until he earns it.

As for the actual update.

I am a firm believer that unlimited AT is what has ruined the game for many. This is a click fest with NO reprocussions for your actions. In this game 1 man/account can hold an entire alliance as hostages and its pathetic. I am also a firm believer that is what makes this game such a draw for soooooo many. You can get on and bash player after player and alliance after alliance and your NO worse off then when you started.

Some people like the fact you can miss a year and still be in the same "competative" zone as when you left.

What kills me the most is how people say "big guys sit on their asses and get fat and make massive accounts" LOL O M F G thats so funny. Being 450 mill for the last year and seeing my account get passed by like it was setting still makes those comments so funny to me.


People who put in the time to play should have better accounts, definitely. BUT some sense of balance needs be kept because overall time should count and it Doesnt.

I think slowing/limiting the AT is a good idea to some extent, but this quick, and with no warning is just madness and stupidity from Admin.

This update will drive away many of those who like the fact its just a clicker game.

Point is jason swings 180 degrees on almost every update, he doesnt seem to understand slight changes are all thats needed sometimes.


Weather the update is a good one or not depends on what you want from the game. If you want a clicker with no stratagy or reprocussion then this is a horrible update. If you want a game with some stratagy, and an actual cost and reprocussion to massing then this is a good update.

As for me, I just want an active admin who cares about the people and not just how much $$ he can suck out of them, so for me this update means nothing really.
[/spoiler]


Well said. ;)


Sarevok wrote:I think people are missing the point sorta. Has anyone actually done the maths on the AT generated by accounts? Here, i'll do it for you.

Each account gets 4AT/turn change.
There are at minimum (lets say) 1000 active people(top 1000)
So that's 4000AT/turn change.
24 hours in a day = 48 turn changes.
48*4000 = 192kAT generated by accounts/day
192k*7days = 1.344M AT generated/week

So, 1.3M AT generated each week. Which happens to be 2x as much as is available for people with $$ to buy each week.

Though i am curious, if everyone can answer please.
Whom actually traded ALL their MTs for AT?


Lithium wrote:his last update removed quite some players from this
game , this one might do the same , it kills the activity, it kills the one that want to reach the top.

Which one was that?


For my first couple months or so starting out, That was how I got my AT's and was able to work with and grow. I only stopped that when using MT's for PPT was more effective for protecting generated income, and "safe" periods for generating G+R for Ascensions. Otherwise, I'd still have been kept doing it until this.... -ahem-... "update". :evil: My 3rd. MT had always been used for AT's.

Now, you'd have to pay me a signifigant amount of real-life cash, to get me to waste a MT, just to get a whopping 16 AT's for it. (Sorry, it's just the principle of something like that). The same also ensures that I for one, will never spend any RL $$ here for AT's either, now. (Again sorry, but this also smacks of being an attempt for the Admin to get even more $$ without making actual improvements.... the type of action of which for me at least, will always have the exact opposite effect of their intent).


I know one thing....If I were a new player starting out recently now, and then saw this happen....I'd have been done and gone and moved on to something else already. Good luck to anyone just starting out now.... :(

While I'd agree the virtually unlimited supply of AT's before caused certain things to commonly happen that were not necessarily good. Butthis kind of drastic Hose-job was not way to go about "fixing" things....


Unless of course, if alienating even more people away from the game, and/or creating even less player activity is now considered as a means of "fixing" something. :roll:

Re: 50m AT missing from the market?

Posted: Tue Mar 02, 2010 8:41 pm
by Sir Phoenix Knight
man admin your killing me this is going to slow my ascensions down from 2 weeks to 2 months per ascension...

this crap really pisses me off its like going from a tropical paradise were there is plenty of fresh water to a baron desert were the only thing there is drink is you own piss [-(

some times Admin you can suck hard core but this is ridiculous you have gone from sucking a golf ball threw a garden hose to a bowling ball threw a straw :smt075

Re: 50m AT missing from the market?

Posted: Tue Mar 02, 2010 9:23 pm
by Colos
Sarevok wrote:Though i am curious, if everyone can answer please.
Whom actually traded ALL their MTs for AT?

Probably all of the new guys who don't yet have FSS or do not have the naq/UU to buy ATs from another player. Like I have already said in my previous post, this truly hurts new registrees. Seeing that GW's population (aka active accounts) is decreasing anyways, we can all imagine what will happen to the game without new recruits...

As for the rest, yes, there still will be plenty of ATs on the market, but their prices will skyrocket again. I would not be surprised if 1k AT worthed 1Trill+ naq in a week or so.

Colos

Re: 50m AT missing from the market?

Posted: Tue Mar 02, 2010 9:30 pm
by Sarevok
~Solrayne~ wrote:For my first couple months or so starting out, That was how I got my AT's and was able to work with and grow. I only stopped that when using MT's for PPT was more effective for protecting generated income, and "safe" periods for generating G+R for Ascensions. Otherwise, I'd still have been kept doing it until this.... -ahem-... "update". :evil: My 3rd. MT had always been used for AT's.

Is exactly what i did. That or UU from the market. I remember where i did the maths, and the cost for PPT, was FINALLY outweighed by the income generated.

But as of now, most(/all?) people use 2 for PPT, and the last for something else(merlin, lifers, AT). Game Market hasn't been the main method of getting AT for at least 2 years now.

PS: Thanks for your response, but it sort of supports my personal view. Which is that, most MT's are used for PPT, and the ones used for AT, only got you 500/week. Whereas most people would but at least 5k/week

Colos wrote:
Sarevok wrote:Though i am curious, if everyone can answer please.
Whom actually traded ALL their MTs for AT?

Probably all of the new guys who don't yet have FSS or do not have the naq/UU to buy ATs from another player. Like I have already said in my previous post, this truly hurts new registrees. Seeing that GW's population (aka active accounts) is decreasing anyways, we can all imagine what will happen to the game without new recruits...

As for the rest, yes, there still will be plenty of ATs on the market, but their prices will skyrocket again. I would not be surprised if 1k AT worthed 1Trill+ naq in a week or so.

Colos

Agreed Colos. This update does mostly hurt the new commer, whom can't attain FSS without ascending/spend 1000G&R.

But perhaps a better way to get people into the game, before exposing them to the now harsh reality of expensive AT, is to increase their personal AT generation within the first 2-6 months. That or give them a better rate of trade from the game market. This way, they can grow quickly for the first few months, then have to deal with the lower rates, and the more care needed for farming.
I guess the flip side is people using MORE multies to get MORE AT. But perhaps this isn't such a problem, if they can't trade on the open market till they ascend anyway

Re: 50m AT missing from the market?

Posted: Tue Mar 02, 2010 10:18 pm
by deni
Lore wrote:
deni wrote:
MaxSterling wrote:
Lore wrote:I have to agree with Z, What incentive is there for the older players to stay if they been here 5 yrs and a 6 month old account can stomp them in the ground?

Fact is the new comer HAS the advantage. The game is new and exciting to them where someone who has been here 5 yrs is bored and sick to death of it. Its called the cycle of life, the older players leave the game allowing the best of the newer players to rise up and take their places.

Now I have no issues with it taking a new player 2.5 yrs to do what took others 5 yrs, but a 6 month (or less) account competing with a 5yr old account make the game pointless by the same measure that you argue For the new accounts.

A new comer has no more of an advantage than anyone else that puts in the time and effort. The only way a new player can stomp an old player in the ground, is if the old player isn't doing **Filtered** with their account.... banking and training.

The old player reached the plague... build your MS or a couple of kickass duals.

This update appeals to the lazy ass old school players that don't want to put forth any time or effort to staying at top. So they want to slow everyone else down. It's as simple as that.



Well said again Max.


LOL, that is so funny because apparently no one evenm understood what was said.

meh


LOL

:lol: :lol: :lol: :lol: :lol:


I do understand very well what Max said because he and me seem to be on the same wave length regarding the matter probably due to a similar playing style.

Maybe you did not understand him as you do not play?

Re: 50m AT missing from the market?

Posted: Tue Mar 02, 2010 11:03 pm
by Sarevok
Started a topic in game suggestions. If people can please post, so we can see if we can get this change overturned

viewtopic.php?f=13&t=162319&start=0

Re: 50m AT missing from the market?

Posted: Tue Mar 02, 2010 11:07 pm
by Lawless One
Hoochivette wrote:@lawless one,
So I see suddenly out of nowhere, one player is putting themselves as better than others cos they have a 'life'

What life might that be exactly? Do you know what I do? Do you have any idea what the so called 'lifeless' people do outside of GW?

Go sit on PPT or better yet go on vac mode so you can enjoy your 'life' more fully. Keep your lamewad personal insults to yourself, you're no better than anyone else in game. Everyone has a life. Ok?

Well we'll see how this update fixes the game. My prediction: it wont, it'll just accelerate the death of the game until all that's left are the old school players massing each other repeatedly.

strange i never said i was better than anyone and my life? well i get up eat and wash bacnk my naq(if not on ppt) hang out with somefriends or help around the house then i might see my GF and mayne fo some farming when i come home..... WBU????? whats the matter did i touch a spot?

as for the updateim heppy its here no more random massings or ME hunters but i also dont like it

Re: 50m AT missing from the market?

Posted: Tue Mar 02, 2010 11:42 pm
by deni
Whoever thinks that the increased AT cost would stop random massing or ME hunting is delusional. I for sure would not change my play style and continue to mass/farm.

This is also true for almost all who are actively farming/massing.

The only ones that the update will hurt are the unascended, newly joined players. Try to get into G&R range and collect the uu needed for that with the 2k AT per week.

Re: 50m AT missing from the market?

Posted: Tue Mar 02, 2010 11:43 pm
by Legendary Apophis
GeneralChaos wrote:
Lithium wrote:his last update removed quite some players from this game , this one might do the same , it kills the activity, it kills the one that want to reach the top.


It also kills the players who where making alot of $$ from this game, some would farm trillions and sell it, some would raid and sell it, now there are going to be very limited attack turns in a few weeks when the current supply has dried up, so raiding will slow down, farming will slow down, $$ will slow down, unless then spend $$ to get turns, in which case they will have to be great at pushing profit.

Ah that is good. :D

Re: 50m AT missing from the market?

Posted: Wed Mar 03, 2010 12:03 am
by Lithium
Legendary Apophis wrote:
GeneralChaos wrote:
Lithium wrote:his last update removed quite some players from this game , this one might do the same , it kills the activity, it kills the one that want to reach the top.


It also kills the players who where making alot of $$ from this game, some would farm trillions and sell it, some would raid and sell it, now there are going to be very limited attack turns in a few weeks when the current supply has dried up, so raiding will slow down, farming will slow down, $$ will slow down, unless then spend $$ to get turns, in which case they will have to be great at pushing profit.

Ah that is good. :D



well if Jason is making $$ from a free game why smone shall not do the same, hes playing his rules and make some little $, some of this kind of a player are bored of how Jason manages the game , they dont see any excitement so they make lil money in mean time.

basically by using 10$ (11k at's) u can farm dead accounts for an amount of 20-30t (except ppt naq), if u farm actives which will have more naq out out u make 50-80T.
now tell me if it stops them.

it will stop only those who dont buy at's at black market, they can only generate natural at's 1300/week. and the seller will find smth to do with 1300at's . farm or raid a good target, so game market will die, alliances will use their dead account as feeders, ppl will be tempted to have multies since the game allows to have yr red fish have an account.

all in all the game will face its lower point in activity when at's reservers will reach 0 and market wont offer much.

lol unless admin creats at's planet

Re: 50m AT missing from the market?

Posted: Wed Mar 03, 2010 12:16 am
by Sarevok
Lithium wrote:lol unless admin creats at's planet

LONG LIVE THE AT PLANET! :-D :-D