Wepwaet wrote:Pulled in the various questions/complaints from the individual topics.
(figured i'd save you some leg work)
Surveys:
Not getting naq soon enough
No surveys available in my area/more in other peoples
![[117.gif] :smt117](./images/smilies/117.gif)
lets let it run till pulsecheck time, then i will bring all survey feedback to the company that runs the surveys. can someone / a mod open a topic on just the survey - maybe under 'for admin' ... i will collect later
Nox/realm alert:
Names changed from high, higher, ...
People both wanting and not wanting nox to be removed
![[117.gif] :smt117](./images/smilies/117.gif)
whats wrong with the names?? is it not obvious which is higher -- higher or higherest??
pulsecheck regards nox removal...no final decision made yet on keep it/drop it...
Cosmetics/Convenience:
Thank you's for various changes ranging from pm sending box to time stamps
![[117.gif] :smt117](./images/smilies/117.gif)
welcome
Want all race ranks shown
![[117.gif] :smt117](./images/smilies/117.gif)
maybe 50?? gives a goal to rise up
Various rank layers in an alliance able to perform different functions that only 1st and 2nd ic can do now
![[117.gif] :smt117](./images/smilies/117.gif)
not this update. likely soon though...a firm list of the top 5 'things' would be helpful somewhere.
Lonewolf Bonus:
Still says bonus to atk and def near the create an alliance ?button? (
viewtopic.php?f=20&t=169525)
![[117.gif] :smt117](./images/smilies/117.gif)
fixed.
War Exp. Values:
People think the naq stolen ME is too low given the difficulty/time involved
![[117.gif] :smt117](./images/smilies/117.gif)
lets come to an agreed upon number (new topic?) - maybe a vote? i am ok to change. and the way it works, is if i change it it is retroactive..along with other values for that matter.
Alliance Bank:
Are bank increases permanent (you've already said yes)
![[117.gif] :smt117](./images/smilies/117.gif)
yes.
Can we get a way to buy multiples of the bonuses (such as the UP increase box)
![[117.gif] :smt117](./images/smilies/117.gif)
not too importanat once the backlog of funds is spent

...but maybe. not today. pulsecheck?
Some think there should be a limit on bank increases
![[117.gif] :smt117](./images/smilies/117.gif)
maybe...but again the limit is the funds.
What "gifts" have/should have limits (you've said ppt is 12h/week, haven't stated any limits on the others)
![[117.gif] :smt117](./images/smilies/117.gif)
open to hearing...
Planets & Fleets:
Def planet prices changed to be 1/2 the cost of atk planets
![[117.gif] :smt117](./images/smilies/117.gif)
i think they are close now, not half. is there an issue with that?
30 day rule before stealing planets reviewed incase new accounts aren't able to take back planets that are stolen from them
![[117.gif] :smt117](./images/smilies/117.gif)
hmm..good point

fixed. can now take back planets <30d
Alliance Houses:
When does a player joining an alliance already in a house 5 days start getting the alliance bonus
![[117.gif] :smt117](./images/smilies/117.gif)
after 5 days in alliance.
Weapons:
People objecting to weapons being doubled and effectively making MS's and planets half as useful
![[117.gif] :smt117](./images/smilies/117.gif)
well, it is more balanced now. maybe they were too powerful before...something had to change, and really, in an interrelated game like this, increasing ANYTHING makes EVERYTHING else weaker in relation to it....In short, I think this was needed, for a number of reasons...
Sab/Spy/Covert Capacity:
People confused and set straight about the covert reduction
![[117.gif] :smt117](./images/smilies/117.gif)
yup. all relative. and -- covert is more powerful compared to att/def than before (see above)

)