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Re: Alliance Bank

Posted: Sun Jan 25, 2009 8:40 am
by Almost38
spart4 wrote:unascended players CAN buy ss, they just need 1k g n r. thats wut i did

O RLY?

Re: Alliance Bank

Posted: Sun Jan 25, 2009 8:41 am
by Poofer
gigs wrote:
spart4 wrote:unascended players CAN buy ss, they just need 1k g n r. thats wut i did

ROFL... Obviously

said it cuz post above....
indeed u can buy SS outside Ascension but giving the ss away that easily with AB would make the ss lose it's point.

Re: Alliance Bank

Posted: Sun Jan 25, 2009 8:43 am
by ~Enigma~
spart4 wrote:unascended players CAN buy ss, they just need 1k g n r. thats wut i did

Yes, but using alliance bank funds would speed up this process.

However, this should possibly be temporary for the duration of the player's stay within the alliance. If they subsequently buy it themselves then it would become permanent. But it would stop players joining an alliance for a "free SS".

I also agree that no bonuses should be stat based. "Alliance perks" such as those suggested by Lore sound like the best option.

~E~

Re: Alliance Bank

Posted: Sun Jan 25, 2009 9:49 am
by Casshern
~Enigma~ wrote:
spart4 wrote:unascended players CAN buy ss, they just need 1k g n r. thats wut i did

Yes, but using alliance bank funds would speed up this process.

However, this should possibly be temporary for the duration of the player's stay within the alliance. If they subsequently buy it themselves then it would become permanent. But it would stop players joining an alliance for a "free SS".

I also agree that no bonuses should be stat based. "Alliance perks" such as those suggested by Lore sound like the best option.

~E~

but it could cost them 3-5tril now this would mean that alliance as a whole would have to decide on whether to give it or not and put it near the cost of buying it with $$
ss has lost it point already any newbie account has it nowadays

spart4 wrote:
gigs wrote:
spart4 wrote:unascended players CAN buy ss, they just need 1k g n r. thats wut i did

ROFL... Obviously

said it cuz post above....
indeed u can buy SS outside Ascension but giving the ss away that easily with AB would make the ss lose it's point.


but ye do not want this to power up alliance but it could help smaller members in alliance along the way and i know u can use 1000 G&R points and did u know u can also buy it with cash hah
sorry to say getting to the point where u can pt has lost the point. must beginner accounts have it and i believe they should start with the ability to trade at this stage.

Re: Alliance Bank

Posted: Sun Jan 25, 2009 10:40 am
by RobinInDaHood
Set the alliance bank up like a lotto. For whatever period of time the alliance chooses (1 day, 3 days, 1 week, etc), the game picks a random alliance member and awards the contents of the bank to them via broker.

Re: Alliance Bank

Posted: Sun Jan 25, 2009 11:02 am
by Mattathyah
Or divide it equally throughout the whole alliance or better... to the weeker players.

Re: Alliance Bank

Posted: Sun Jan 25, 2009 11:31 am
by Draleg
Mattathyah wrote:Or divide it equally throughout the whole alliance or better... to the weeker players.


its an alliance bank , not a charity box.

i may just be best to get rid of it all together , no way this is going to become anything we all agree on.

Re: Alliance Bank

Posted: Sun Jan 25, 2009 1:50 pm
by semper
Get rid of it or follow lores idea in the first few pages...

use it for trinket up grades...

3rd in command functions, view sisters alliance attack logs..stuff like that.

I also suggest in addition. Allow a new type of war. That of betting...simply its the basic war option (god knows..or cares...what it is..) and basically alliances can make bets for who wins the war say Omega puts 3T up against FS's 3T...winner takes all. Similar to Mezzanines idea.

Re: Alliance Bank

Posted: Mon Jan 26, 2009 6:43 am
by kojak
OK, I dont usually get involved wit these things, but being in an alliance I was interested to see what this would be used for, I think...

1. Since all naq in the alliance is deducted from individuals within an alliance I do not see if it was used as it is called "An Alliance Bank" it would be discriminatory to Lone wolfs.

2. I think the % put in should be editable by leaders and 2nds.

3. Alliance bank size should be bought eg, to gain access to hold 50T it costs you say 5T, the 100T costs 10T and so on, (Something like that), I feel there should be a cap on this though. of maybe 500T. And the naq within the banks can be used for various programs within an alliance. Organised by leaders.

I am looking for your feedback on this whether it be good or bad, I can take it.

Re: Alliance Bank

Posted: Mon Jan 26, 2009 6:52 am
by Dundee
kojak wrote:OK, I dont usually get involved wit these things, but being in an alliance I was interested to see what this would be used for, I think...

1. Since all naq in the alliance is deducted from individuals within an alliance I do not see if it was used as it is called "An Alliance Bank" it would be discriminatory to Lone wolfs.

2. I think the % put in should be editable by leaders and 2nds.

3. Alliance bank size should be bought eg, to gain access to hold 50T it costs you say 5T, the 100T costs 10T and so on, (Something like that), I feel there should be a cap on this though. of maybe 500T. And the naq within the banks can be used for various programs within an alliance. Organised by leaders.

I am looking for your feedback on this whether it be good or bad, I can take it.


I like these ides. It would also be cool if the feature could be turned on/off as essentially it's an alliance tax and some alliances might not want to use it.

The problem at the moment of course is the naq just sits there... taunting you!

Re: Alliance Bank

Posted: Mon Jan 26, 2009 7:17 am
by Orpheus
option 1 :
imo is to use it purely as spoils or war

option 2 :
to be used as bonus for all members, allthough i agree with the fact game should be slowed down instead of speeded up.
for example unit production multipliers
each member gets bonus on his RAW up per level bought per alliance bank
1.1 = 10tril,
1.2 = 20tril,
1.3 = 40tril

if tax % possible to increase then cost should increase aswell.

i heard ppl talking bout alliance naq mine, allthough i like the idea, but mining needs units, therefor then the units should come from members, reducing their income, as alliance mine production goes directly into alliance bank, this is a safe way of generating naq, so to be safe, all units from all members into naq mine, income stays safe ... don't see naq working...

option 3 :

instead of using it for growth boosting,
we can use it to buy alliance technologies such as covert/defense/attack multipliers ....
per tech level you get 5 (10?)% bonus on attack or covert or defense depends on what alliance leader selects.

Re: Alliance Bank

Posted: Mon Jan 26, 2009 11:15 am
by GeneralChaos
self self self self self, why is it always what i want or what i demand it seems to be around this community,

1% income BIG DEAL its the cost of protection for being in an alliance, if you dont want to pay the massive 1% leave your alliance and go solo, then you wont have to worry about it.

It should not be called alliance vault it should just be Cosmic Alliance Tax 1% Fixed.

Re: Alliance Bank

Posted: Mon Jan 26, 2009 5:02 pm
by Lore
GeneralChaos wrote:It should not be called alliance vault it should just be Cosmic Alliance Tax 1% Fixed.

:lol:

I have to agree with you there mate.

Re: Alliance Bank

Posted: Tue Jan 27, 2009 6:19 am
by Solus
well...... maybe if the alliance bank you can as leader or 2nd buy more space like kojak said, BUT people can deposit and withdraw directly from it like their own: BUT have it limited to how much they put in they only can take that out, so if an alliance has 10 members total, and they all deposit 1T each then alliance lead and 2nd both authorise the content of the bank to be used to build the bank........ then thats 10T used to build it to 100T and also have a limit on that bank so in this case each member can only use 10T (each member has an equal allocated space)

and with what's put in can only be withdrawn by the user, then say player one can withdraw a lot, then player 2 cant withdraw the amount? so that'll be no under the counter trades or ppl taking the alliances naq then leaving.......

meh just brain chatter, not a strong thought out idea as such......

~soul

Re: Alliance Bank

Posted: Tue Jan 27, 2009 3:02 pm
by DaDigi
I'll shoot these ideas around to Jason during the admin meet tomorrow. Thanks for the input!

Mod note: Will be open and left here until after the admin meet.