My opinion on the matters.
Jedi~Tank wrote:Ascended- completely join the 2, ppt, vac, bonus in main based on ascended power
I disagree, PPT in both will reduce the amount of farms and also make descension too easy to avoid.
Cap planets @ 15b[/quote]
I utterly disagree, there are at least 150 players above 20bil planets, for 15b, I would say above 300, what will happen to these people? Lose planets? How will ascended be fun if planets and levels are capped? We will all have similar accounts and then what?

I would say if cap on planets, make it at 35b, as I think that's more or less the top planet sizes.
Cap power ups at 1000- for those over 1000 bring them down to 1000
If a cap on levels, make it be at levels not reached yet. Such as...1100 for personal, 1600 for physical...
Cap covert level at 40
Cap AC level at 40
I don't disagree as nobody has that yet.
Cap max army size at 300mil- total army including mers..eliminate the plaque aspect.
Same problem as capping planets, will become utterly boring to play. I second a cap at 500-550mil with no mercs.
Cap ms capacities at 500k slots- if any is over bring them down
Admin doesn't repay the stuff lost usually, so what to say to people who went way beyond that? If I was in their case and not repaid (we don't talk about less power to volleys/shields, but removing slots), I would obviously quit the game.
Cap ascensions at 25 (debatable) stay where they are
I disagree, 23 is already too much. My opinion would be to reduce to 20. Remove LG+2 -> LG+4 ascensions those being there keep their current bonuses, but now when you ascend from LG+1 you become AG. Good for newbies who have to face 23 ascensions.
My suggestion there:
viewtopic.php?f=13&t=184119Remove alliance repairs
Remove alliance ppt's
Remove the houses and install a galaxy format
Not sure admin will agree to remove his recent updates.

Make a ratio whereas an account cannot engage another unless it is within a specific power/size parameter.
Hmm like the "too distant to engage" thing in ascended?
Install farm button- with this you can farm any account.
I don't really get it...what's different with instant attack button?
Make failed covert ops show in the logs
Make successful covert ops 100% not shown- no ?????
Not a good idea...unless of course the current set up for people who set higher to higherest alert remains as it is and only those on none alert get this suggestion of yours.
Add a attack weps sab button
Add a def weps sabb button
So we can choose which we want to sab.
Wouldn't it make sabotage even more powerful?