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Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 10:34 am
by alien22
thats right
like i said up side down
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 10:41 am
by Sinath
I really love the 10 days of ppt as well. Means now they can build completely unhindered.
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 10:42 am
by High Empty
Just better farms just better farms!
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 10:43 am
by ~Phoenix~
High Empty wrote:Just better farms just better farms!
For someone who can laugh at 10bil lifeforce I dont expect to see anything else from you. I dont expect any of you lot to want it to change you still rule it.
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 10:44 am
by S T I
i have to say that over all this has been a good set of updates, there was no way of pleasing everybody & yes people who have been playing for a long time have lost out to a degree.
& hopefully this will be offset by loads more playing & making the whole server more enjoyable.
yes some people will grow alot now who never bother before or just took the bonuses, but this should be looked on in a positive way

Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 10:46 am
by ~Phoenix~
Please...
positive? I wonde rhow it affected you STI.. oh wait, it didnt affect you at all, infact it made you stronger since levels are now more expesnive but you have already purcahsed them, so you get it better off comapred to everyone else.
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 10:48 am
by Funky White Boy
The main losers from what I can see are those who only did small ascensions to get the main bonuses, those who relied on buying DMU or those who like Phoenix ascended a long time ago
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 10:50 am
by S T I
~Phoenix~ wrote:Please...
positive? I wonde rhow it affected you STI.. oh wait, it didnt affect you at all, infact it made you stronger since levels are now more expesnive but you have already purcahsed them, so you get it better off comapred to everyone else.
seeing that i paid the higher rate for the lvls, i think you have that back to front, why don't you think b4 posting.

Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 10:52 am
by MackTheKnife
Are you going to be changing the Daimon race any more? Since the original updates you have added the double casualties thing (I think, if I am wrong I apologise).
edit -
The descension page has stuff on Daimons, but also says:
You will exist only in the mortal plane of existence, using your Ascended weaponry, but without the ascended blessing, and only half of the normal bonuses or strengths associated with being allied to a truly Ascended God.
What is it supposed to be?
Also, it should be stated there if Daimon will make your main account "new" (ie you lose all your stats and have to start over) or if it "mutates" your current main account/race into a Daimon account/race and keep all your existing stuff like UP, Planets, Weapons, Tech Levels, UU etc.
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 11:19 am
by RobinInDaHood
Looks interesting. Wish I had a sandbox to play with the settings but such is life.

Will be interesting to see the strategies that are developed with the update. Good luck, have fun everyone.
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 11:19 am
by Tauriman77
I for one like the updates, i think im gonna start playing ascension now, never really got into it before but the updates make it a little more interesting
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 11:36 am
by Jack_Q_Neill
Forum wrote:and if i did not change it, there would be the 'old players' with time banked playing, and nobody else...not much of a reward IMO ...
what i propose is in effect the same scenario, albeit exagurated and quicker to get there...
forum.... I usually don't whine. but I think this update was very bad for a few of the people like me. I last ascended a long time ago, so I got only 100k APP. a friend who had an account with about the same stats as I did (about 5xx k CER and more or less the same army size) got 900k APP. only because he did his last ascension later than I did.
want to know the result? ok

my CER now is more than 3.2 times lower than his. my charisma level is more than 100 levels lower than his.
I know you tried to give a chance to smaller players, a chance to pass us, older players.... that is why I thought this would be a good update. would give life to ascended. and it will give life to ascended.
however I think that it is totally unfair. 2 same accounts suddenly become so different. one 3 times better than the other.
so now I need to ascend. ok. first I need to get the necessary G&R for it. let's say that i make top 100 (am trying to), so let's say it takes me a week to ascend. i that week, my friend will get about 13 million more planets on ascended than me. and will keep getting ahead of me. so how am i supposed to catch up to him?!

These updates, IMO, were not optimally configured. I think you should have put a smaller range of minimum-maximum APP anyone got. because in this case, my friend got 9 times more LF than me. That's fair? I don't know how it could be .... This is more like punishing me for ascending before he did. And it took more effort to ascend faster than slower. In the times that you needed to be top 10 or so in main to get 5 G&R per turn....
And the other thing is - i'm over 50 mill UU in main. So I'll have problems with sending UU to someone, and then having to raid the UU back (over 50 mill). So I'm "lucky" to be under 75 mill UU and I can still raid?

Well I guess there's nothing left but hope you do another update in a few months, and hope I will be on the lucky side of the ones who get a boost over others
and BTW I'm not whining

, I'm just expressing my opinion (revised) of the updates. And giving what I think are valid arguments....
Thanks for listening
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 11:42 am
by Hells__Angel
All of the updates apart from one I am happy with.
The only one that is completely irrational is the one where you get your last ascention APP. Some people will have done a massive ascention as their last one but others will have done their big ascentions early to get a head start on ascended. And they are the people who are now going to suffer, unless they quickly pull off a big ascention, and loose a massive amount of resources which shouldnt need to be sacrificed.
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 11:44 am
by *~Starry~*
question: what are life force reserves used for? :S
Re: changes in ascension/main going to production
Posted: Sat Sep 29, 2007 11:49 am
by Maulwurf05
I like the updates so far, especially getting the APP from your last ascension (I've been ascending slowly with my last one by far the biggest one at about 3 mil APP). I wouldn't have wanted to loose all those main resources for nothing and getting overtaken by one time ascenders quite easily.
However, while I don't agree with Phoenix's choice of words at times throughout this topic I do understand his problem and believe a smaller scale of min/max APP like he suggested would be better to adress the problem of long-time ago ascenders. If they haven't played much since there ascension the new APP won't make much of a difference but if they did indeed play and built their account they won't loose their advantage completely ...
~Phoenix~ wrote:If it were me, I would of reduced the scale to a max of 3mil APP and a min of 1mil APP, and made APP/LF conversion ratio 3x smaller then what it is now, so people can ctach up but dont immediatly get ahead.