Re: OE, FS vs DDE, MH, Jot
Posted: Sun May 18, 2014 6:33 pm
by curtthehurt1
good last night of massing. going back on vac again wednesday night. all of furyans zeroed and aced.
Mental before
[spoiler]The WarSmith, personally commanding Fortress of Agony, their MotherShip, initiates the battle.
~Da Bait~ was commanding So I herd u liek Mudkipz, thier MotherShip.
Fortress of Agony hovers above the battle, with all available fleets launching!
So I herd u liek Mudkipz, and its fleets, meets it head on!
Fortress of Agony uses its Energy Volley to inflict 2,470,585,000,000 damage, destroying 41166 Energy Shields on So I herd u liek Mudkipz!
The Mothership has exhausted all of its offensive power.
So I herd u liek Mudkipz uses its Energy Volley to inflict 7,114,250,000,000 damage, destroying 17766 Energy Shields on Fortress of Agony!
Blowing through the extended shield defenses, it also destroyed 39728 Energy Volley, and downed 0 fleets!
~Da Bait~'s So I herd u liek Mudkipz provides 659,490,000,000 additional defence power to the troops on the ground!
The forces of The WarSmith rush in full force, and inflict 13,210,398,043,300 damage on ~Da Bait~'s forces!
It was confirmed that 235,901 of ~Da Bait~'s forces fell at the hands of The WarSmith's assult.
The forces of ~Da Bait~ fought back with all they could, and managed to inflict 7,820,419,899,180 damage on The WarSmith's forces!
They managed to eradicate 611,424 of The WarSmith's troops.[/spoiler]
Mental after
[spoiler]The WarSmith, personally commanding Fortress of Agony, their MotherShip, initiates the battle.
~Da Bait~ was commanding So I herd u liek Mudkipz, thier MotherShip.
Fortress of Agony hovers above the battle, with all available fleets launching!
So I herd u liek Mudkipz, and its fleets, meets it head on!
Fortress of Agony uses its Energy Volley to inflict 2,470,585,000,000 damage, destroying 476 Energy Shields on So I herd u liek Mudkipz!
Blowing through the extended shield defenses, it also destroyed 42 Energy Volley, and totally destroyed 0 fleets!
The WarSmith's Fortress of Agony adds 2,350,193,272,500 additional attack onto their ground troops!
So I herd u liek Mudkipz uses its Energy Volley to inflict 2,900,425,000 damage, destroying 29 Energy Shields on Fortress of Agony!
The Mothership has exhausted all of its offensive power.
The forces of The WarSmith rush in full force, and inflict 15,966,087,595,900 damage on ~Da Bait~'s forces!
It was confirmed that 10,841 of ~Da Bait~'s forces fell at the hands of The WarSmith's assult.
The forces of ~Da Bait~ fought back with all they could, and managed to inflict 5 damage on The WarSmith's forces!
They managed to eradicate 0 of The WarSmith's troops.
The forces of The WarSmith's Assassin break off from main attack force, and seek out ~Da Bait~'s Undercover Agents!
0 Assassin are taken down by the defending army while attempting to disengage from the main battle!
The remaining Assassin engage the covert networks of the realm.
Always keep in mind, though, that a weaker army than the opponents, will distract their efforts, decreasing their effectiveness...
With no enemy army to speak of, the main assult force assists in the hunt for covert networks! They add 95 percent to the existing power of the Assassin!
The Assassin outspied, outintelled, outwitted and overall overpowered the defending Undercover Agents at their own game!
With 59,582,199,346,964 power remaining, they manage to eliminate 68968 of ~Da Bait~'s Undercover Agents![/spoiler]
KJ before
[spoiler]The WarSmith, personally commanding Fortress of Agony, their MotherShip, initiates the battle.
Kjarkur was commanding The Scimitar, thier MotherShip.
Fortress of Agony hovers above the battle, with all available fleets launching!
The Scimitar, and its fleets, meets it head on!
Fortress of Agony uses its Energy Volley to inflict 2,470,585,000,000 damage, destroying 15104 Matter-Phasic Shields on The Scimitar!
The Mothership has exhausted all of its offensive power.
The Scimitar uses its Nano Volley to inflict 5,472,560,197,500 damage, destroying 17766 Energy Shields on Fortress of Agony!
Blowing through the extended shield defenses, it also destroyed 39728 Energy Volley, and downed 0 fleets!
The Mothership has exhausted all of its offensive power.
The forces of The WarSmith rush in full force, and inflict 15,688,514,444,200 damage on Kjarkur's forces!
It was confirmed that 2,570 of Kjarkur's forces fell at the hands of The WarSmith's assult.
The forces of Kjarkur fought back with all they could, and managed to inflict 4,673,894,400,000 damage on The WarSmith's forces!
They managed to eradicate 35,740 of The WarSmith's troops.[/spoiler]
KJ after
[spoiler]The WarSmith, personally commanding Fortress of Agony, their MotherShip, initiates the battle.
Kjarkur was commanding The Scimitar, thier MotherShip.
Fortress of Agony hovers above the battle, with all available fleets launching!
The Scimitar, and its fleets, meets it head on!
Fortress of Agony uses its Energy Volley to inflict 2,470,585,000,000 damage, destroying 461 Matter-Phasic Shields on The Scimitar!
Blowing through the extended shield defenses, it also destroyed 52 Nano Volley, and totally destroyed 0 fleets!
The WarSmith's Fortress of Agony adds 2,353,055,912,500 additional attack onto their ground troops!
The Scimitar uses its Nano Volley to inflict 3,622,795,000 damage, destroying 36 Energy Shields on Fortress of Agony!
The Mothership has exhausted all of its offensive power.
The forces of The WarSmith rush in full force, and inflict 14,115,108,402,800 damage on Kjarkur's forces!
It was confirmed that 4,503 of Kjarkur's forces fell at the hands of The WarSmith's assult.
The forces of Kjarkur fought back with all they could, and managed to inflict 6 damage on The WarSmith's forces!
They managed to eradicate 0 of The WarSmith's troops.
The forces of The WarSmith's Assassin break off from main attack force, and seek out Kjarkur's Covert Manipulators!
0 Assassin are taken down by the defending army while attempting to disengage from the main battle!
The remaining Assassin engage the covert networks of the realm.
Always keep in mind, though, that a weaker army than the opponents, will distract their efforts, decreasing their effectiveness...
With no enemy army to speak of, the main assult force assists in the hunt for covert networks! They add 76 percent to the existing power of the Assassin!
The Assassin outspied, outintelled, outwitted and overall overpowered the defending Covert Manipulators at their own game!
With 50,396,301,867,196 power remaining, they manage to eliminate 30826 of Kjarkur's Covert Manipulators![/spoiler]
Zodiac before
[spoiler]The forces of The WarSmith rush in full force, and inflict 6,921,607,996,860 damage on ~Zodiac's forces!
It was confirmed that 12,118 of ~Zodiac's forces fell at the hands of The WarSmith's assult.
The forces of ~Zodiac fought back with all they could, and managed to inflict 3,920,979,929,530 damage on The WarSmith's forces!
They managed to eradicate 47,688 of The WarSmith's troops.[/spoiler]
zodiac final. left les to take the glory weaps and coverts with me running low on turns.
[spoiler]The forces of The WarSmith rush in full force, and inflict 11,445,584,081,900 damage on ~Zodiac's forces!
It was confirmed that 20,500 of ~Zodiac's forces fell at the hands of The WarSmith's assult.
The forces of ~Zodiac fought back with all they could, and managed to inflict 20,648,138,616 damage on The WarSmith's forces!
They managed to eradicate 972 of The WarSmith's troops.[/spoiler]
Teesdale before
[spoiler]The WarSmith, personally commanding Fortress of Agony, their MotherShip, initiates the battle.
*Teesdale™ was commanding welcome back ETL, thier MotherShip.
Fortress of Agony hovers above the battle, with all available fleets launching!
welcome back ETL, and its fleets, meets it head on!
Fortress of Agony uses its Energy Volley to inflict 2,470,585,000,000 damage, destroying 10771 Energy Shields on welcome back ETL!
The Mothership has exhausted all of its offensive power.
welcome back ETL uses its Pod Volley to inflict 2,874,157,000,000 damage, destroying 16158 Energy Shields on Fortress of Agony!
The Mothership has exhausted all of its offensive power.
The forces of The WarSmith rush in full force, and inflict 4,014,480,610,810 damage on *Teesdale™'s forces!
It was confirmed that 51,800 of *Teesdale™'s forces fell at the hands of The WarSmith's assult.
The forces of *Teesdale™ fought back with all they could, and managed to inflict 1,440,320,010,490 damage on The WarSmith's forces!
They managed to eradicate 128,944 of The WarSmith's troops.[/spoiler]
Teesdale after I finished on him with my NGM.
[spoiler]*The Primarch, personally commanding Wanton Desecration, their MotherShip, initiates the battle.
*Teesdale™ was commanding welcome back ETL, thier MotherShip.
Wanton Desecration hovers above the battle, with all available fleets launching!
welcome back ETL, and its fleets, meets it head on!
Wanton Desecration uses its Pod Volley to inflict 947,737,500,000 damage, destroying 107 Energy Shields on welcome back ETL!
Blowing through the extended shield defenses, it also destroyed 1 Pod Volley, and totally destroyed 0 fleets!
*The Primarch's Wanton Desecration adds 921,126,877,500 additional attack onto their ground troops!
welcome back ETL uses its Pod Volley to inflict 76,615,000 damage, destroying 0 Energy Shields on Wanton Desecration!
The Mothership has exhausted all of its offensive power.
The forces of *The Primarch rush in full force, and inflict 2,105,005,569,090 damage on *Teesdale™'s forces!
It was confirmed that 11,240 of *Teesdale™'s forces fell at the hands of *The Primarch's assult.
The forces of *Teesdale™ fought back with all they could, and managed to inflict 3 damage on *The Primarch's forces!
They managed to eradicate 0 of *The Primarch's troops.
The forces of *The Primarch's Anti-Intelligence Drone break off from main attack force, and seek out *Teesdale™'s Covert Agents!
0 Anti-Intelligence Drone are taken down by the defending army while attempting to disengage from the main battle!
The remaining Anti-Intelligence Drone engage the covert networks of the realm.
Always keep in mind, though, that a weaker army than the opponents, will distract their efforts, decreasing their effectiveness...
With no enemy army to speak of, the main assult force assists in the hunt for covert networks! They add 8 percent to the existing power of the Anti-Intelligence Drone!
The Anti-Intelligence Drone outspied, outintelled, outwitted and overall overpowered the defending Covert Agents at their own game!
With 125,521,447,893,006 power remaining, they manage to eliminate 30468 of *Teesdale™'s Covert Agents![/spoiler]