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Re: changes in ascension/main going to production

Posted: Sat Sep 29, 2007 12:39 pm
by Nostradamus
I ascended almost 1 month ago.

1. I was over 80 mil army at the time and the brokers with UUs I've made have been safely returned to me even if I was over 50 mil. So you can easily ascend with 150 mil UU (3 brokers of 50 mil UU) + lifers + number of troops you leave behind. Assuming 20 bil for lifers and 10 mil for troops needed to ascend you CAN ASCEND WITH 180 MIL ARMY.

2. With over 4 mil APPs I was able to get the "huge" ammount of exactly 6 extra charisma levels or I could of got 4 production levels. So after a sacrifice of over 12 mil units and trils of naq I was able to get 80k extra planets a day which was 6% more ... or I could of got around 1 bil more income which was less then 2%. I knew this all too well but I did it anyway .... I'm happy I got some benefits for the losses.

For what I know there isn't any player who "must" ascend again (I excluded top 6 for obvious reasons) who is over 180 mil army, not including mercs of course.

So every complaining about not being able to ascend is a ........ (I wont go as low as Phoenix did, but I'm sure you'll get it) ;)

Re: changes in ascension/main going to production

Posted: Sat Sep 29, 2007 1:00 pm
by Sinath
true, but your just using an unintended side effect of the brokers. They were not meant for a player to bypass the caps.

I personally would rather see some other method that isn't breaking the rules.

Re: changes in ascension/main going to production

Posted: Sat Sep 29, 2007 1:05 pm
by Mojo Rising
Feedback:

Pros: More people are playing ascension. Valuable life lessons learned, namely hard work, time, and effort mean nothing in the grand scheme of things.

Cons: Early ascenders are entirely hosed, especially with the combination of the cheaper levels and the increased LF. Daimons? I can't begin to understand the concept behind it. I put it down to brain fever and hope it changes. Proliferation of one-trick ponies in ascension, making it Main II.

My suggestion is still just to combine both servers into one. There is absolutely no penalty for ascending poorly (not that you can anymore with the massive increase in APP). All this update is going to do is to make people quick ascend to 20 times, go DAIMON, and have an absolutely untouchable main account with 44% bonuses to everything. So before you flush three years of gameplay down the drain, you might want to reconsider the updates and make them a little bit more inline with, I don't know, LOGICAL gameplay? The "punish the strong, elevate the weak" shtick is getting kind of old. How do you justify it, logically, that a Daimon can receive ascended bonuses and have access to ascended weaponry without actually being ascended?

Re: changes in ascension/main going to production

Posted: Sat Sep 29, 2007 1:09 pm
by Nostradamus
Sinath wrote:true, but your just using an unintended side effect of the brokers. They were not meant for a player to bypass the caps.

I personally would rather see some other method that isn't breaking the rules.


People have been using the brokers this way for ages.

This isn't bypassing the caps .... you keep what you have on you while ascending. Explain me how the rules are broken this way ?

It was possible before to really bypass the caps ..... using the brokers "the right way" you could of got over 100 mil army starting from scratch (of course you had a few friends holding the units).... forum corrected that a while back.

Re: changes in ascension/main going to production

Posted: Sat Sep 29, 2007 1:13 pm
by Sinath
if he corrected the he must have viewed that as a bug true.

You can try to justify it all you wish. Your using the broker in an unintended fashion to bypass the caps. Yep I know that alot of people are doing it or have done it in the past. Does that make it right. No, it doesn't.

Jason needs to make it so that you aren't forced to offload all of your damn resources before ascending. This would also halt the problem of huge lifer totals.

Re: changes in ascension/main going to production

Posted: Sat Sep 29, 2007 1:42 pm
by Funky White Boy
Just thought of an option to not penalise those who ascended some time back. How about a multiplier to APP based on time since last ascension.
Say I ascended 1 month ago I get a 1.1 multipler to last APP. If ascending 2 months ago 1.4. Ascending 3 months ago 1.9 etc.

Keep the Cap of 5 million APP but this would mean those who had ascended ages back could get some correction

Re: changes in ascension/main going to production

Posted: Sat Sep 29, 2007 1:49 pm
by Sinath
considering I last ascended 18 months ago or so I'd gladly take that.

I kinda doubt your gonna see Jason do anything of the sort tho.

Re: changes in ascension/main going to production

Posted: Sat Sep 29, 2007 2:01 pm
by ~Phoenix~
Sinath wrote:considering I last ascended 18 months ago or so I'd gladly take that.

I kinda doubt your gonna see Jason do anything of the sort tho.

I guess I could give the lose 90% army tauri thing a go.

Re: changes in ascension/main going to production

Posted: Sat Sep 29, 2007 2:13 pm
by RobinInDaHood
~Phoenix~ wrote:Grow up. Seems you dont even know what the problem is. You've screwed people out of their time playing YOUR game because you didn't think of all the angles.


A friendly piece of advice. Trying to gain credibility with someone in a discussion by leading with a weak insult directed at age or maturity isn't going to get you far. In my 37 years of life, I have found that the only people that play the age card are those that are insecure about their own age or maturity level. Adults don't generally tell each other to "grow up". :?

Mojo Rising wrote:Valuable life lessons learned, namely hard work, time, and effort mean nothing in the grand scheme of things.


That's a pro? :shock:

How do you justify it, logically, that a Daimon can receive ascended bonuses and have access to ascended weaponry without actually being ascended?


If someone ascended 20 times, even if by doing it at basic minimums, they would still be sacrificing significant resources on main to do so. A lot of time would go into it as well since at a maximum they would be waiting for G&R for each ascension (~21 days per ascension x 10 = 210 days/30 weeks/7 months). Granted, this could be "sped up" by training huge amounts of resources to push themselves into the top .02% and gain 5 G&R per turn but that makes the sacrifice even larger.

They should be entitled to something for that kind of time and resources. Now, if you don't want to call it "ascended" weaponry or "ascended" bonuses, fine. Call it "sacrifice" weaponry and "sacrifice" bonuses. Whatever. Either way, the net result is the same and it's just an issue of semantics.

As an aside, what do you think is fair for someone to have as a bonus to their account if they actually ascended 20 times, even minimally?

Re: changes in ascension/main going to production

Posted: Sat Sep 29, 2007 2:37 pm
by ~Phoenix~
RobinInDaHood wrote:
~Phoenix~ wrote:Grow up. Seems you dont even know what the problem is. You've screwed people out of their time playing YOUR game because you didn't think of all the angles.


A friendly piece of advice. Trying to gain credibility with someone in a discussion by leading with a weak insult directed at age or maturity isn't going to get you far. In my 37 years of life, I have found that the only people that play the age card are those that are insecure about their own age or maturity level. Adults don't generally tell each other to "grow up". :?


Well that was a waste of space.. for a start 99% of adults I know dont talk like that.

Re: changes in ascension/main going to production

Posted: Sat Sep 29, 2007 2:41 pm
by RobinInDaHood
~Phoenix~ wrote:for a start 99% of adults I know dont talk like that.


I have no doubt that is true. :lol:

Re: changes in ascension/main going to production

Posted: Sat Sep 29, 2007 2:47 pm
by Finarfin
~Phoenix~ wrote:I got 1.8 you moron, you are arguing and you dont even know whats going on. People under half the size of me are going to simply overtake me in weeks with nothing I can do about it.

Before you act all big and TRY to have a point, learn whats going on, worm.

edit; Also you cant count 6,000,000,000 is 6billion not 6trillion, all your studying doesnt seem to have worked.


I read it wrong, big deal - it was after 11pm. An update didn't go your way so you go on about it, and act viciously to anyone who doesn't share your view. Calm down.

Re: changes in ascension/main going to production

Posted: Sat Sep 29, 2007 3:10 pm
by ~Phoenix~
Finarfin wrote:
~Phoenix~ wrote:I got 1.8 you moron, you are arguing and you dont even know whats going on. People under half the size of me are going to simply overtake me in weeks with nothing I can do about it.

Before you act all big and TRY to have a point, learn whats going on, worm.

edit; Also you cant count 6,000,000,000 is 6billion not 6trillion, all your studying doesnt seem to have worked.


I read it wrong, big deal - it was after 11pm. An update didn't go your way so you go on about it, and act viciously to anyone who doesn't share your view. Calm down.


Ill tell you what, since you wont care, work out how much you've done in teh past 2years, and send it all to me. Doesnt matter because you can just do it all again, right?


Somehow I doubt you're up for that. And btw, theres tons of othe rppl it happened to mate, although I dont expect you to agree because it didnt affect you.

Re: changes in ascension/main going to production

Posted: Sat Sep 29, 2007 3:14 pm
by Finarfin
~Phoenix~ wrote:
Finarfin wrote:
~Phoenix~ wrote:I got 1.8 you moron, you are arguing and you dont even know whats going on. People under half the size of me are going to simply overtake me in weeks with nothing I can do about it.

Before you act all big and TRY to have a point, learn whats going on, worm.

edit; Also you cant count 6,000,000,000 is 6billion not 6trillion, all your studying doesnt seem to have worked.


I read it wrong, big deal - it was after 11pm. An update didn't go your way so you go on about it, and act viciously to anyone who doesn't share your view. Calm down.


Ill tell you what, since you wont care, work out how much you've done in teh past 2years, and send it all to me. Doesnt matter because you can just do it all again, right?


Somehow I doubt you're up for that. And btw, theres tons of othe rppl it happened to mate, although I dont expect you to agree because it didnt affect you.


It has effected me. Countless people got far more APP then me, and are going to draw even further away.

Re: changes in ascension/main going to production

Posted: Sat Sep 29, 2007 3:16 pm
by ~Phoenix~
And you put months of work into single ascensions?