Page 20 of 33
Re: June 29th updates RELEASED - comment here.
Posted: Mon Jul 05, 2010 1:14 pm
by Beelzebub
Forum wrote:the whole argument on the 10% resell of att weapons was mostly around ascension...
(newbies will have to find another commodity to use as a bank...i'll ensure something is available)
so - regards ascension - weapons are the only thing that 'auto sells' at 75% of retail, and put in the post-ascension bank.
in reality, this has happened all along, this just automates it a bit...so not really a 'game changer' just a 'process changer'....
and should address the ascension/weapons issue.
so one would no longer actually sell off any weapons but would infact leave them on/in the account when ascending?
Re: June 29th updates RELEASED - comment here.
Posted: Mon Jul 05, 2010 1:56 pm
by Wepwaet
Forum wrote:well put together arguments with tried examples/numbers seems to work best so far

Forum wrote:sarcasm will never encourage me to see your side.
<goes to next post>
Neimenljivi wrote:Then what will encourage you to see my side and side of many other massers?
~N
I guess that means I can hope that my arguments about the atk/def doubling are being effective?
It would be wonderful for 2 things,
Porting the current main setup (including stats and such) to beta so that we can test the realworld effect of how massing is, time/turns etc. Also some way of knowing in beta what the person your attacking's nox/crit setting is. Bloated growth in beta doesn't give accurate results and being able to know what their current nox/crit setup is lets you run tests against those who aren't their to help. This might help with the balancing issue that people are concerned about.
Maybe you could set beta up so that for 3-4 days all the changes are their except for the atk/def doubling, and the next 3-4 days its at 1.5 instead of no change or doubled.
Just some suggestions for how to let us empirically prove that doubling the atk/def is unnecessary and that the time weapons last need to be reduced so that they fall in line with defenders dying.
Re: June 29th updates RELEASED - comment here.
Posted: Mon Jul 05, 2010 2:18 pm
by Forum
dev is now a mirror of main.
as is. accounts, and code. (minus ascending, of course)
can adjust the att/def values over time there, for now test as is in main.
cheers and good thinking.
Neimenljivi wrote:
I guess that means I can hope that my arguments about the atk/def doubling are being effective?
It would be wonderful for 2 things,
Porting the current main setup (including stats and such) to beta so that we can test the realworld effect of how massing is, time/turns etc.
Re: June 29th updates RELEASED - comment here.
Posted: Mon Jul 05, 2010 2:25 pm
by Wepwaet
Thank you.
Re: June 29th updates RELEASED - comment here.
Posted: Mon Jul 05, 2010 2:48 pm
by Smuckerz
Well since this is for testing, how's about you come off PPT in beta so I can mass you?
Re: June 29th updates RELEASED - comment here.
Posted: Mon Jul 05, 2010 3:34 pm
by Wepwaet
K, lets take the testing to beta pms

Edit:
Im starting off with no nox or realm alert and a 980b def. Make sure you reset your ME
Re: June 29th updates RELEASED - comment here.
Posted: Mon Jul 05, 2010 4:26 pm
by solmyr
Beelzebub wrote:Forum wrote:the whole argument on the 10% resell of att weapons was mostly around ascension...
(newbies will have to find another commodity to use as a bank...i'll ensure something is available)
so - regards ascension - weapons are the only thing that 'auto sells' at 75% of retail, and put in the post-ascension bank.
in reality, this has happened all along, this just automates it a bit...so not really a 'game changer' just a 'process changer'....
and should address the ascension/weapons issue.
so one would no longer actually sell off any weapons but would infact leave them on/in the account when ascending?
what he said <---???????
Re: June 29th updates RELEASED - comment here.
Posted: Mon Jul 05, 2010 4:29 pm
by Forum
correct. they auto-sell at 75%
solmyr wrote:Beelzebub wrote:Forum wrote:the whole argument on the 10% resell of att weapons was mostly around ascension...
(newbies will have to find another commodity to use as a bank...i'll ensure something is available)
so - regards ascension - weapons are the only thing that 'auto sells' at 75% of retail, and put in the post-ascension bank.
in reality, this has happened all along, this just automates it a bit...so not really a 'game changer' just a 'process changer'....
and should address the ascension/weapons issue.
so one would no longer actually sell off any weapons but would infact leave them on/in the account when ascending?
what he said <---???????
Re: June 29th updates RELEASED - comment here.
Posted: Mon Jul 05, 2010 4:29 pm
by Forum
<punches clock>

cyall on the morrow!
FOR TA KILL THE BUGS! and make the world better....
and catch some chickens.
Re: June 29th updates RELEASED - comment here.
Posted: Mon Jul 05, 2010 4:32 pm
by Baxter
thanks forum

Re: June 29th updates RELEASED - comment here.
Posted: Mon Jul 05, 2010 4:40 pm
by repli**cator
howdy
I fear, being a solo player, my bonus is not added to def & atk (wasn't that supposed to be 10% to covert and defense?).
Since, according to the nice thing you added where i can view how my income/atk/def stat is counted up, I see that my race bonus on income/atk/def is the same in all three, and I see no 'added' SOLO player bonus.
Does this mean it is faulty implemented?
Re: June 29th updates RELEASED - comment here.
Posted: Mon Jul 05, 2010 4:51 pm
by solmyr
gnight jason!
Re: June 29th updates RELEASED - comment here.
Posted: Mon Jul 05, 2010 9:40 pm
by Easy^
I friend that doesn't use forums told me that his defensive action doesn't mention the 10% bonus he get from being lonewolf... anyone else not being affected by the 10% covert and def bonus? OR does it not get mentioned in the new stat thingy?
Re: June 29th updates RELEASED - comment here.
Posted: Mon Jul 05, 2010 11:18 pm
by stuff of legends
interesting attack and defence splanations
also jason have you considered lowering the sabotage?
When someone can kill 180k from 500k weapons dont you think its a bit over powered?
Im beginning to believe about the new age covert snipers.

Re: June 29th updates RELEASED - comment here.
Posted: Tue Jul 06, 2010 3:58 am
by Easy^
stuff of legends wrote:interesting attack and defence splanations
also jason have you considered lowering the sabotage?
When someone can kill 180k from 500k weapons dont you think its a bit over powered?
Im beginning to believe about the new age covert snipers.

Making massing annoying with needing to use about 1.8k ATs to properly mass a guy, now you would want to remove the sabbing aswell?
Why don't than he reduce the strike to 1/10th of the def power for same ammounts of weapons and lets not farm/mass and sab eachother anymore. boooooring.