Dizzy wrote:1 army type
PRO's:
- makes sniper accounts impossible
- wars become more strategic
- if AT's are limited then use of AT's becomes more strategic
- this would also correlate rank with power a little more 1 army type means only one rank to go towards overall rank (and harder to manipulate)
CON's:
- by ridding the ability for sniper accounts to exist it is limiting gaming styles and the ability for one person to be able to cause trouble for an alliance (coming from other alliance dominated games this is refreshing)
- massing for the fun of it becomes a lot more damaging and those who want to destroy hard work of random people are more able to do it with less losses, and less chance of retribution
Lets keep limiting AT to another thread.
Sniper accounts become harder, but not impossible. Instead of using a strike, they use the MS. They can still annoy other players. and with the 24 hour exploration, they can be hard to hit back. Not impossible, but still reasonably difficult.
Massing of random people is always going to be around, this doesn't change that. Hence the reason for the military reserve is so you can rebuild quickly without using miners.
Dizzy wrote:Sending a % of army at different levels
PRO's:
- Allows attacking army to more efficiently use its resources and reduces losses
- Allows newer players who are in GnR range (with plans on ascending) to still raid while losing fewer troops on the battlefield and retain their stats
CON's:
- Reduced losses for attackers strengthens the position of people with larger armies going on a massing spree (less upkeep)
Strengthens position yes, but the AT market right now would makes this a very expensive thing to do these days. and they are still taking weapon damage.
Dizzy wrote:Some questions -
would you retain normal and super strength troops?
how would MS effect this or be affected?
Keep defending troop losses the same or have them at the same ratio as the attack sends (as in if attacker sends at 60% then defender only loses 60% of 'normal' losses)?
Troop strength would be the same I would assume. Training them would be the same. Only difference is you have one troop type that attacks and defends instead of two separate troop types.
MS wouldn't change. MS battle would be the same, MS hit each other, anything left over infuses on to the combat action.
If someone has their troops stay back, then defending losses would also be lessened.
--The troops staying back have to shoot farther and are not that accurate.
--Otherwise the massing of defenses becomes way to easy if people just keep their troops back and mow down from far away.
---Of course not that much of a problem, because you could train up and do the exact same thing to them.
Dizzy wrote:Lore - Military reserves are a great idea, although if normal and super strength troops are retained, it would mean that someone was massed, instead of having to rebuild strike and def supers, they could rebuild as normal troops for the same strike..... mass, then untrain and send them back to reserves -
They are not untouchable. Yes they could do that, but a super is twice as powerful as a normal trooper. And attackers naturally take more losses. Sure if your dealing with 100k super, and you train 200k normal troops to attack it, your probably not going to notice it. Depending on ones UP. However, once you start reaching into the say 1mil, 2mil super troops, trust me, if that person uses millions of normal troops against supers, they are going to notice it.
Besides they also have to buy a lot more weapons, and with the recent update, selling those back isn't as effective anymore.
Dizzy wrote:one other thing - it would stop (dormant - non-attacking) multi accounts training all troops into attackers to keep them safe and mean that they would have to be trained as miners (and lose a certain amount to lifers)
Actually they would just train them into the military reserve if that is implemented along side.
I hope I answered everything, of course this is alot of thinking before breakfast so I could be talking about jellybeans and cup cakes for all I know..
TC