Page 3 of 3

Re: Rank 1 Perks.

Posted: Sun Jun 15, 2008 12:08 pm
by knockout
planet idea is the best soo far but i dont really like the idea of one person having a special perk, esp not immunity cuz if we cant mass him what the hell is the point of a war.

Re: Rank 1 Perks.

Posted: Tue Jun 17, 2008 8:56 pm
by Strenoth
Instead of something that would help #1 stay at #1, I say days spent at #1 would accrue special points (easiest to do it as 1 turn spent at #1 = 1/48th of a point maybe? or .02 to keep it simpler, but slower.. what ever), and nothing can be done with these points, BUT, upon ascension, you'd get more AP (by a lot) *and* a better boost back to the main server account. Thus an incentive to get there and be there for a while, but also a reason to eventually not be holding the spot any more.

Re: Rank 1 Perks.

Posted: Wed Jun 18, 2008 6:43 am
by FEARLESS
I don't know about building an attk and def planet. it's bad enough that you're already that strong. lol

Re: Rank 1 Perks.

Posted: Mon Jun 23, 2008 12:23 pm
by Lord Apollo
there should be a really good bonus for being rank 1. it would encourage people to fight for it

Re: Rank 1 Perks.

Posted: Mon Jun 23, 2008 10:52 pm
by Stickm@n
Like I said, immune to plague might be good... depending on how many units you loose, if people like STI are over the cap and dont like the plague and are in top 10 why not fight for rank 1, dont lose units from plague?

Comments?

Re: Rank 1 Perks.

Posted: Mon Jun 23, 2008 10:55 pm
by Kikaz
Twitchy wrote:or no.2 gets 300% bonus to attack so they can mass no. 1 :P

I like that idea. :lol:

Re: Rank 1 Perks.

Posted: Tue Jun 24, 2008 8:41 am
by dardar
rank 1 gets to hav a special name :lol:

Re: Rank 1 Perks.

Posted: Tue Jun 24, 2008 12:46 pm
by Lord Apollo
5/10 times the income + production. Nobody would want them to stay there long!

Re: Rank 1 Perks.

Posted: Tue Jun 24, 2008 12:50 pm
by Iƒrit
rank 1 gets to 0 pianomutts stats with a single click :lol:

Re: Rank 1 Perks.

Posted: Wed Jun 25, 2008 2:24 am
by TheRook
I like it ifrit thats a good suggestion...

Perhaps you could just give them a blanket 1% increase for being rank 1

so they get an extra 1% to income/strike/defence/covert/ac AND TOTAL UP.

TheRook

Re: Rank 1 Perks.

Posted: Wed Jun 25, 2008 1:54 pm
by Mordack
I'm not sure I like these ideas. I sort of think that rank one should be it's own reward.

Re: Rank 1 Perks.

Posted: Fri Jun 27, 2008 6:38 am
by Strenoth
*shrug* I still say the perk should be something that will be a reward for being Rank 1 but eventually become an incentive to no longer be Rank 1, rather than something that will help you stay rank 1. That's why I suggested that special points that would be converted into AP when you ascended...

Or just increase G&R to 100/turn for being Rank 1 :-D

Re: Rank 1 Perks.

Posted: Fri Jun 27, 2008 6:41 am
by mikgamer1
To help causing more "war" there should be more perks then gaining G&R from having top ranks. What said perks would be I have no suggestions as of now sadly :(.