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Re: Possible New Suggestion?
Posted: Fri Sep 18, 2009 5:22 am
by Jim
fantastic idea!
do it!
Re: Possible New Suggestion?
Posted: Fri Sep 18, 2009 5:40 am
by Sarevok
lol, what we need, is Noobert to make a partition on the first page part, who's for and against. So Admin can see how many people like, and how many people don't
Re: Possible New Suggestion?
Posted: Fri Sep 18, 2009 6:19 am
by dastupy
The problem I see here is :
What about people with planets?
As example:
Mr . P has 400 bill strike with 400k supers
1/4 of 400 bill strike is 100 bill def.
So he needs 500k supers to have his strike that only costs him 400k supers.
Else do 1/'4 or 1/3th of the ARMED attack units.
Re: Possible New Suggestion?
Posted: Fri Sep 18, 2009 6:22 am
by Lithium
Noobert wrote:Lithium wrote:u call 300b a large strike???? i dont understand yr point man why to relate strike to def ? so smone can mass it? why not to relate to other stats?
like MS, cov anti etc. cmone it makes no sense to lose strike if yr def get massed and u arent able to build up
what for a medium or small guy scenario? he cant ever build a big strike to mass unless he build a def to afford the strike, right.
coz some memebrs got good MS and planets to support their def it doesnt mean that others cant.
Don't try it. 300B is a large strike in a war because defenses usually never reach above this. This is to make war fun again, to stop snipers and to force players to become more active if they wish to protect their accounts.
You will obviously have a certain amount of time to build up again..

If a medium or small player is trying to build a big strike, there is something wrong in his head and he should go back to raiding. The fact remains Lithium, it is to make a point to war again. Forcing the fact that massing a 3T defense means you will at least have to have a defense in return.
its always plesant to find smth in return man, i know but this is not the begining of the war so yr point is to take advantage of yr current account not a general one.
even if u have this update nothing can stop snipers , thats improve that tactic , u get 1 alliance member who build the def and strike and he lower the others.
i see yr request as an addition to other requestes just to help the way fuall if fighting not a general help for the entire community.
updates proposed in wars have only one side effect. and as far we know, sgw has lost members due to this kind of updates released while in war.
This is not about the war this is about discussing a suggestion. plz stop with your antagonistic posts, and discuss constructively.
This a written board warning
Thriller
Re: Possible New Suggestion?
Posted: Fri Sep 18, 2009 7:38 am
by Sarevok
So, since the "server war" has been ongoing for over a year, we shouldn't have had any updates in that year

Re: Possible New Suggestion?
Posted: Fri Sep 18, 2009 1:09 pm
by Noobert
Lithium wrote:its always plesant to find smth in return man, i know but this is not the begining of the war so yr point is to take advantage of yr current account not a general one.
even if u have this update nothing can stop snipers , thats improve that tactic , u get 1 alliance member who build the def and strike and he lower the others.
i see yr request as an addition to other requestes just to help the way fuall if fighting not a general help for the entire community.
updates proposed in wars have only one side effect. and as far we know, sgw has lost members due to this kind of updates released while in war.
This will be my last reply to your 'superior intellect'.
This has only a small portion of anything to do with the server war. It's to liven wars again. I want wars where we can have fun massing each other like this Nemesis war (at least the beginning was fun but it's sorta lagged off).
It will easily stop snipers. It forces snipers to make their strikes lower unless they wish to lose many supers, forcing them to get more losses and disabiling their ability to farm.
Re: Possible New Suggestion?
Posted: Fri Sep 18, 2009 1:26 pm
by Lithium
there ar emany bugs in yr idea , strike and def are supported by MS and planets just to start. and ony big players can afford it.
you put 200b def from planets min 600b def MS and 300b from supers there u go an easy 1.1 T consider the AB u get + crit n NOX then there is no medium guy that can afford massing it. what can do against it medium player??? build 1.5t strike and 400b def which cost him a lot su YOU CAN HAVE A PLAEASURE to mass him again???? its sensles this way it ll just help big players to rule all over.
so what to do to mass a 3T def? we build 700b ?
what aboutthe last rank1?? 30T def
cmone this way we start playing who scares more wit stats.
Re: Possible New Suggestion?
Posted: Fri Sep 18, 2009 9:24 pm
by Ĕɱƿŷ
I guess the whole idea is that this is a SUGGESTION which means others put in their opinion in order to better the idea and minimise bugs and allow for a better game to be enjoyed by all.
Re: Possible New Suggestion?
Posted: Fri Sep 18, 2009 10:14 pm
by Sarevok
Exclude planets, MS etc from both attack and defense. Make the ratio's simply based on army, nothing else.
30T Defense is a joke to anyone who's ascended 23 times. 25% of that is 7.5T Attack. Add AB, you need 3.75T attack. Take away 500B needed via 10 attack planets, leaving 3.25T attack. Assume a 500B MS, leaving 2.75T attack.
So, all i really need is, 10x50B attack planets, a MS with 500B offensive capabilities, and therefor you only need 14M attack supers (which btw, atm are 100% safe from ANY damage, except going after someone). So, 14M super attackers, but, for 30T defense, you need what, 165M defenders... (without planets, but to neutralize the attack planets, you need 10x 500B defense planets....)
Re: Possible New Suggestion?
Posted: Fri Sep 18, 2009 11:33 pm
by Noobert
Why is it every single time a suggestion comes up that people try to criticize instead of try to benefit it?

This is a mere suggestion for Jason. It doesn't mean he will do exactly what we say, it just gives him the basis of something to work on. A platform. Somewhere for him to start his thought process on how to better this game.
If people stop criticizing, and complaining about the cons we might be getting somewhere.
Re: Possible New Suggestion?
Posted: Fri Sep 18, 2009 11:50 pm
by Sarevok
I'm backing you

That's what my suggestion was SUPPOSED to be doing. Showing people how easy, to destroy things with attack, and not need to worry about it being taken out in return.
Re: Possible New Suggestion?
Posted: Fri Sep 18, 2009 11:58 pm
by Thriller
turkey_man wrote:Or making defence soldiers stronger than attack soldiers as it is only logical as defending always has the most benefits.
This is wrong
but good idea noobert, 5 stars
this makes since you shouldn't be able to attack if can't also defend.
Also this a game suggestion thread, not a server war thread, or a thread about cookies... plz try to stay on topic.
@Noobert; as long as people keep criticism constructive and not antagonistic then it can be very helpful in shaping good ideas
@Lithium; there is a written warning for you on one of your posts above plz read before posting again and follow what i have said; if you want to continue to post in this section
Re: Possible New Suggestion?
Posted: Sat Sep 19, 2009 12:32 am
by Join me
There are ways to take out some ones attack already,,,
def doesnt need to be tied to it.
If they have 0 def you can kill their covert agents so you can sab their attack.
thats how you fight someone with 0 def and a big attack.
I think we should be able to 0 covert agents to make sabing less expensive...
anyways, this suggestion looks like it would limit the accounts with big attacks to only the biggest, make war much more costly giving benefits to $ spenders (I am not making accusations I know both sides do it)
And make it take less turns to take out someones attack.
Not a bad idea, but there are already tools to damage someone who doesnt build a def but has a big strike.
How about a way to hurt a MS without needing to build a bigger MS as their is no tool to do that right now. Like maybe a spin on this,,, you need a def or attack half of your ships def or attack to maintain it or maybe make it like planets,,, can only add half... I can do this all day,,, what ifs

Not bad Noorbert, but not new,,, if you need more covert action, lets make a suggestion about that?
Re: Possible New Suggestion?
Posted: Sat Sep 19, 2009 12:51 am
by Thriller
I have a suggestion that might satisfy both parties.
what if having a defense were to give a strike varying bonus 5 to 10 percent extra strike depending on the strike/def ratio. higher the ratio bigger bonus.
i think that could tie in to help medium small players cope with bigger acounts. As well as obviously create more incentive to have a defense.
Re: Possible New Suggestion?
Posted: Sat Sep 19, 2009 1:42 am
by [BoT] Jason
^^what a thrilling idea.... I like it !!!