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Re: Remove MS Techs Yes/No

Posted: Fri Jan 22, 2010 7:33 am
by Legendary Apophis
SuperSaiyan wrote:
Legendary Apophis wrote:
SuperSaiyan wrote:
Legendary Apophis wrote:
Sarevok wrote:Remove, and refund funds spent on them.

As was said, Ascending you choose to loose it, update removed, you don't get a chance/say

:-k
This would be complicated to refund all players based on status from post-last ascension..


the techs cost the same, the only thing admin would need to refund is the cost of the techs

I mean, the amount of players using techs/not using them after last ascension they did is...quite large, and different for each player.


would be easier to just refund any accont that currently has the techs, ascending or not....

as they too have sunk naq into it

My point wasn't whether they ascend, but what amount every person has of techs on their "current" status.

R8 TDL wrote:regardless of how i think we state different reasons for and against this ides.based on the past 5 years i dont think admin will change it. he hasnt backtracked on any features introduced to the game he has only added more to it. also he doesnt usually listen to the people of the game, he listens to those that would make him more money. :-"

Attack limit on ranks was removed. So was the raiding function on ascended. Those were bad things excessively abused I conceed, but there's reasons to remove them. Removing those techs give the "bored" people a thing to spend on. People who did all ascensions can now spend tons of naq into MS to catch up to the almost given for FREE extra power they used to have.

Of course, if the issue of asking for repayments rises up, it's definitely not going to be done. But well, I've spent it up to MS tech nine and prefer to see my MS power decreasing, my naq spent on techs being gone than knowing about this grey area still living on. And it's only "lose" for me, no real benefit...comment at whoever would say "small people whinning about big players' powers"

Re: Remove MS Techs Yes/No

Posted: Fri Jan 22, 2010 3:54 pm
by Sarevok
Lithium wrote:a way could be to make fleets as cheap as it is to put def on planets and remove tech's at all

I'm all for this. Except for 2 reasons.

1) The calculation would have to be changed, from needing 10-15% to engage, to something MUCH higher. Along the lines of 80-100%.

2) Fleets can take any number of planets. But planet defenses can only defend 1 planet. Basically, if this was done, fleets would then become 10x more powerful then planet defenses.

Re: Remove MS Techs Yes/No

Posted: Fri Jan 22, 2010 5:23 pm
by ~Destruction1~
Leave things as they are. They are part of the game now so learn to live with it.

Or should we start a poll asking for MS's to be reset after each ascension, for platforms and merlins to be done away with, or any one of a dozen changes that have been made that didn't work to be reset?

D1

Re: Remove MS Techs Yes/No

Posted: Fri Jan 22, 2010 5:29 pm
by Legendary Apophis
~Destruction1~ wrote:Leave things as they are. They are part of the game now so learn to live with it.

Or should we start a poll asking for MS's to be reset after each ascension, for platforms and merlins to be done away with, or any one of a dozen changes that have been made that didn't work to be reset?

D1

Motherships *used* to be reset after each ascension, and it was changed because it was damn hard to manage to rebuild a whole MS every time. Now, it's gone *completly* the other way of how it used to be. From damn hard it turned to damn "easy" (easy in the sense of literally free 30% [in other words close to a THIRD - crazy stuff..] extra of MS). Neither are good for the game. Otherwise, nobody would suggest them to go, as we *all* benefit from those techs more or less..

Re: Remove MS Techs Yes/No

Posted: Fri Jan 22, 2010 9:02 pm
by Sarevok
Its ok. We understand that you, and anyone else that focuses on their MS at all, enjoy the free 355T upgrade (25T for tech, with a bonus, if you have 200k weapons and shields, and 150k fleets, of 380T)

It's an update, that solely benefits the larger players the most. For example, a new player has a MS built with 30k in everything, and get's tech 10, for 30% more, giving them 39k. Someone who started focusing on building the MS, when they stopped being reset, has lets say 250k slots. They purchase tech level 1, and get almost the SAME bonus as the little guy, whom bought tech 10. The larger buys say up to tech 5, cause they are ascending, and their MS gets the SAME bonus, as the entire capacity of the new player.

Re: Remove MS Techs Yes/No

Posted: Sat Jan 23, 2010 8:36 pm
by Lithium
the sole purpose of tech is to rise costs and wipe those big planets that were around, guess now we have around monster MS and even more big planets cloaked or huge plats.
big MS helps heavy farming, which also ruins game in general

Re: Remove MS Techs Yes/No

Posted: Mon Jan 25, 2010 2:44 am
by Lithium
bump , more votes ;)

Re: Remove MS Techs Yes/No

Posted: Mon Jan 25, 2010 2:46 am
by Legendary Apophis
Lithium wrote:bump , more votes ;)

I talked about this to admin on admin meeting on friday, on the next one I'll show him the results of the poll (if they are going for the removal of MS tech :-D )

Re: Remove MS Techs Yes/No

Posted: Mon Jan 25, 2010 3:49 am
by Sarevok
What would be more worth-wild, despite the poll vote. Would be the reasons WHY.

I mean, it's all well and good people feeling one way or the other, but if the reasons are things like "because", or "well, it helps me so i like it". Then that's not really constructive reasons

Re: Remove MS Techs Yes/No

Posted: Mon Jan 25, 2010 4:01 am
by ~TH3_HER0~
i havent done ms tech ever......so get rid of it!!! ](*,)

Re: Remove MS Techs Yes/No

Posted: Mon Jan 25, 2010 4:10 am
by Legendary Apophis
Sarevok wrote:What would be more worth-wild, despite the poll vote. Would be the reasons WHY.

I mean, it's all well and good people feeling one way or the other, but if the reasons are things like "because", or "well, it helps me so i like it". Then that's not really constructive reasons

[Teal'c voice]Indeed.[/Teal'c voice]

Re: Remove MS Techs Yes/No

Posted: Mon Jan 25, 2010 6:03 am
by Lithium
when i set it up i was thinking wit few naq smone gets really a big advantage. personally techs helps (1.5T MS) but still the 30% bonus hasten the game also a MS shouldnt be the main source of power in an account.
thats my reason

Re: Remove MS Techs Yes/No

Posted: Mon Jan 25, 2010 6:26 am
by Lore
It's also stupid game mechanics wise. A noobie has a 250 bill MS, a top dog has a 2 trill MS. For the EXACT same cost the top dog gets a boost that is bigger then the noobies entire MS. Its easy for big account to afford the techs as well, so this is one update that only benifits the largest and those max ascended. It makes it even more difficult for noobies to do anything or get anywhere. Coupled with the poor decision of no longer resetting them at ascention, true noobies (not returning players or people who buy an account) will never really stand a chance.

Re: Remove MS Techs Yes/No

Posted: Mon Jan 25, 2010 6:50 am
by Sarevok
Lore wrote:It's also stupid game mechanics wise. A noobie has a 250 bill MS, a top dog has a 2 trill MS. For the EXACT same cost the top dog gets a boost that is bigger then the noobies entire MS. Its easy for big account to afford the techs as well, so this is one update that only benifits the largest and those max ascended. It makes it even more difficult for noobies to do anything or get anywhere. Coupled with the poor decision of no longer resetting them at ascention, true noobies (not returning players or people who buy an account) will never really stand a chance.



Sarevok wrote:It's an update, that solely benefits the larger players the most. For example, a new player has a MS built with 30k in everything, and get's tech 10, for 30% more, giving them 39k. Someone who started focusing on building the MS, when they stopped being reset, has lets say 250k slots. They purchase tech level 1, and get almost the SAME bonus as the little guy(+3% = 7.5k upgrades), whom bought tech 10. The larger buys say up to tech 5, cause they are ascending, and their MS gets the SAME bonus, as the entire capacity of the new player (+15% = 37.5k).

Bit like that correct Lore?

Re: Remove MS Techs Yes/No

Posted: Mon Jan 25, 2010 7:20 am
by ~Destruction1~
Sarevok wrote:Its ok. We understand that you, and anyone else that focuses on their MS at all, enjoy the free 355T upgrade (25T for tech, with a bonus, if you have 200k weapons and shields, and 150k fleets, of 380T)

It's an update, that solely benefits the larger players the most. For example, a new player has a MS built with 30k in everything, and get's tech 10, for 30% more, giving them 39k. Someone who started focusing on building the MS, when they stopped being reset, has lets say 250k slots. They purchase tech level 1, and get almost the SAME bonus as the little guy, whom bought tech 10. The larger buys say up to tech 5, cause they are ascending, and their MS gets the SAME bonus, as the entire capacity of the new player.



All the big accounts in the game were once little accounts, people have had to work hard to build up their accounts over a long time, adapting to changes implemented over that time. I am all for giving new players a helping hand, but why give them a free ride? If someone wants to grow let them work for it.

D1