Re: Improvements for un-ascended accounts
Posted: Wed Mar 03, 2010 4:58 pm
chamaileon wrote:If unascended races already have holo and rapid evac then that is their bonus for not ascending. Same with goauld unit recovery.
Except that, in total, ascended races get (for LG+1) +150% total stat increases, and a 30% chance of the AB.
Un-ascended accounts get 25% bonus to their main aspect (instead of 150%), and something like 20% chance of their unique tech, where as ascendeds get 30.
I'm not saying they should supass ascended accounts, but that the 125% difference in stats, and 10% difference in tech bonus, should be able to be reduced, at similar costs to what ascended accounts have to pay
chamaileon wrote:An unascended account already has the ability to survive against ascended accounts. Unascended accounts can still have planets to add to their UP/cov/attk/def and income. They can build up the same MS as we can.
They DON'T get a +30% bonus to ALL stats, just 25% bonus to ONE stat(against 150% total verses 25%)
They DON'T have stronger weapons, as ascended accounts get.
chamaileon wrote:I would say an increase in bank for starting accounts, not too large b/c players already have the chance to increase it with Market Turns.
This i totally agree with. Something i'd like to see is a 500B-1T difference. The way i would say to do this is, add 1T to every bank, and start accounts get the raw 1T as well.
chamaileon wrote:If 1k g/r gets you full supp status then there should be a hefty price for any race unique ability increase percentage. 5k G/r or something.
Or just similar costs to what it takes for ascended (maybe equivilant in Naq and/or UU)
chamaileon wrote:Players that have ascended to 23rd have more than earned their bonuses. I still have the same weapons as an LG1.
I'm not saying strip them of the power they've earned. All i want, is for those whom DON'T want to ascend, be able to spend similar resouces, and get similar bonuses, but KEEP the unique tech.
Heck, even just have the choice for you ascended blessing to be changed to and of the race unique techs, or the blessing
chamaileon wrote:I would suggest that ascended should go. We could just use tech levels to get the players their bonuses. Ranks would open up the next set of tech lvls to the player. There could be 25 ranks. g/r, and resc can still be used to rise through the ranks. Players that have already ascended could have the equivalent tech levels transferred over so no player is screwed out of their achievements. Players who have spent time playing asc could just have a flat naq buyout when asc server is closed.
Maybe, but how would you work out the exchange rate?
chamaileon wrote:Since we are no longer allowed to use terms/characters from the Stargate franchise we should pursue our own course. Asc server could be used for a seafight type battle area for our motherships/fleets. Everyone could enjoy. Id pay 5 buks or so per year for that option.
Another game I have seen has fleets, different ships become available as you reach a certain tech lvl.
So we could possibly have our basic motherships evolve. (Destroyer to Cruiser then to Battleship or something) Normal bay purchasing would still be standard.
I'm all for spicing MSs up, but i don't think re-working the ascended server for that end, is worth doing.