MaxSterling wrote:Lithium wrote:odji resumed it pretty well
i was thinkin since Admin put this %%% in order to engage it might be best to limit the engage at all.
say player A got 1t strike and hits player B 30T def . A gets huge loses due to this % , then, why not to engage at all instead of having loses. also player B wit some higher strike shuld not engage player A wit small def .
this way the big stats guys cant press the comunity that cant afford stats
Umm... hello? Doesn't ascended server come to mind? That server is an utter failure and most of that has to do with the snipers on that server. Build what you need to attack, then sell/untrain to drop so no retaliation can be made.
Any small player can build up if they play smart. There are plenty of examples of new players that recently started new accounts and have something decent within a few months.
Every single one of us went thru the constant harassment of larger players and we're all better players now because we weathered thru it all. Handholding does nothing for the game except breed crybabies who will quit at the first sign of getting massed.
As for the MS engagement issue, sab down a defense and your MS will engage. Stop being so damn afraid to take on losses. Christ, most of you think yourselves to be elite players. Act and play like it.
There's always the possibility to stop farming the big players, and surrender to them. Then only deal with them every few months to enjoy some quiet time with growth. Point is, you keep pushing the issue... you only keep wasting resources that could be going into account development. Instead you waste them to build and attack again. Kenny Rogers said it best. You gotta know when to hold 'em... know when to fold 'em... know when to walk away.... know when to run.
my point wasnt that at all it was big players picking on little players cause there isnt **Filtered** they can do about it,(and please dont any one insult my and everyone's intelligences by saying big players dont pick on little players) and to be honest if you got a huge ass strike why you farming those with no or little defense, the damn cost of repairs alone make it a damn noob action in the first place, and to be honest the complaint about ascended was you couldnt hit someone due to ARMY SIZE Not strike or defense, So it would be nothing like ascended, It would just simple keep those with big stats away from those with little stats now of course there would need to be the simple set up of if you have war with them they can hit you no matter what your stats are, and seeing as jason already made that update that if you hit someone over 240 times you at war so shouldnt be to hard to set up.