How many hits should it take to descend someone?

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How many hits should it take to descend someone?

1 hit
2
7%
2 hits
2
7%
3 hits
1
4%
4 hits (Current)
10
37%
5 hits
7
26%
6 hits
1
4%
7 hits
0
No votes
8 hits
0
No votes
9 hits
1
4%
10 hits
0
No votes
> 10 hits
3
11%
 
Total votes: 27
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GOLDEN WING
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Re: How many hits should it take to descend someone?

Tekki wrote:
GOLDEN WING wrote:make it that you can only ascended attack someone every turn change....once per player/account.

BUT


the descention only lasts for 1hour in main....Giving you a strategic opertunity to kill someone's defense with no AB or stats Boost from ascending.

Thus adding more strategy involved then camping on ascended descending someone every 9hours :smt018

Dunno but i would think that would bring more strategy into the game + Teamwork.

3 or 4 people sit on ascended ready to descend (this helping smaller alliances) and 1 person in main ready to begin massing and poof they descend him and main person has an easier time massing because his pretty unk title goes bye bye for an hour/30min :)

So... 396 turns in ascension - that's about as many turns as you get in a day on average on ascension for 1 hour of descension in main, that if they are online they will cover with an alliance PPT anyway?


Tweak it :)

But the idea has merit compared to spending HOURS and just descending someone for the sake of it in wars and stuff.

or maby if you get descended the next time game reaches 0:00 it resets (lasts 1 day)
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Re: How many hits should it take to descend someone?

The thing is though being descended for 2 weeks is only 3.8% of the year. Then you get a PPT in which you can sit there and get a lot of DMU and actually work on your account.

So you want to make something that is meant to be the ultimate expression of power into a flimsy war tool that isn’t effective?

Descension is used not only in wars anyway. For example it REALLY gets the attention of farmers when they log in to find themselves descended because they wouldn’t stop when requested.
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ƒëmmë ƒatalë
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Re: How many hits should it take to descend someone?

the ppt is only (from memory 4 days) and if you have a tiny account to start with the dmu isn't that great.
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Re: How many hits should it take to descend someone?

ƒëmmë ƒatalë wrote:the ppt is only (from memory 4 days) and if you have a tiny account to start with the dmu isn't that great.
4 days, yes. Not that much to grow from indeed, if you're tiny. In my case, it would be 13Q total income, not too shabby.. provided I don't get descended in my current state, i.e. without income and weapons to sell for a quick recovery. :-k

However, if you have only a billion planets to begin with, you don't stand much of a chance of anything in rebuilding. Luckily, your enemies will also be in a tiny range. :)
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ƒëmmë ƒatalë
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Re: How many hits should it take to descend someone?

Juliette wrote:
ƒëmmë ƒatalë wrote:the ppt is only (from memory 4 days) and if you have a tiny account to start with the dmu isn't that great.
4 days, yes. Not that much to grow from indeed, if you're tiny. In my case, it would be 13Q total income, not too shabby.. provided I don't get descended in my current state, i.e. without income and weapons to sell for a quick recovery. :-k

However, if you have only a billion planets to begin with, you don't stand much of a chance of anything in rebuilding. Luckily, your enemies will also be in a tiny range. :)


not necessarily as rank and size do no apply to direct assaults... I was under 250k size (closer to 100k) when my old account was decended multipule times.. current account was of a similar size when I got it..

Why I suggested rank etc should also apply to direct hits too
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EbilCC
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Re: How many hits should it take to descend someone?

](*,) thank you I said the same thing changing the attack to include ascended via 130 multipler so big tocs cant do that to accounts that are trying to grow which tekki said doesnt want to rank it that way maybe i didnt explain that propeer anyway
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Re: How many hits should it take to descend someone?

Rank must not affect TOC. Period.

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Re: How many hits should it take to descend someone?

Colos wrote:Rank must not affect TOC. Period.

Colos
I'm with you on that one.
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EbilCC
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Re: How many hits should it take to descend someone?

not actual game rank, rank of TOC eg we have a 4 billion TOC in DDE

Others have massive TOCS to i mean to say a "rank for TOC" means big players cant decend little players in 1 hit but people in there range eg im 2.5 bill toc i cant decend anyone below 350 defendables in 1 hit say 5-6 IF active

above 350- 500- 4 hits minimum IF ACTIVE

above 650- 750 no protection of decendables ranks so the amount of damage in TOC is actually done

NOTE these can be revised this is a general idea limits hits by big TOCS on low defendables (*if active* if that can be done) and active bigger decendables have lesser protection than smaller accounts BUT works out (depending on TOC) to decend small and large players the same amount of time

eg big toc on small decendable minimum hits 5

Big Toc On big accounts with 700 decendables = 5 as well = over 10 hours protection

thats what I mean when i say rank it
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SJ MENTAL "I have no idea why they would ban you cc you add so much to the community at large"

[9:28:51 PM] robert_paul97: cc is the best

Teesdale: ive been farming all day and havent repaired MS
so CCs little cant blew through my shields (worry)
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Re: How many hits should it take to descend someone?

CCexy wrote:not actual game rank, rank of TOC eg we have a 4 billion TOC in DDE

Others have massive TOCS to i mean to say a "rank for TOC" means big players cant decend little players in 1 hit but people in there range eg im 2.5 bill toc i cant decend anyone below 350 defendables in 1 hit say 5-6 IF active

above 350- 500- 4 hits minimum IF ACTIVE

above 650- 750 no protection of decendables ranks so the amount of damage in TOC is actually done

NOTE these can be revised this is a general idea limits hits by big TOCS on low defendables (*if active* if that can be done) and active bigger decendables have lesser protection than smaller accounts BUT works out (depending on TOC) to decend small and large players the same amount of time

eg big toc on small decendable minimum hits 5

Big Toc On big accounts with 700 decendables = 5 as well = over 10 hours protection

thats what I mean when i say rank it

the only problem with that is I can basically not touch my ToC and be undescendable to larger alliances/empires
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EbilCC
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Re: How many hits should it take to descend someone?

yes well I didnt say i agreed with the plan i suggested lol you know my true feelings i want less time to hit inactives but seems alot more want to increase :smt078
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SJ MENTAL "I have no idea why they would ban you cc you add so much to the community at large"

[9:28:51 PM] robert_paul97: cc is the best

Teesdale: ive been farming all day and havent repaired MS
so CCs little cant blew through my shields (worry)
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Re: How many hits should it take to descend someone?

It is possible to descend someone in 3 hits with the new 2/5 thing. I know at least one person who was one such. First hit 2/5, Second hit 2/5, Third hit 2/5. As long as they don't gain back 1/5 of their total life force within the time it's possible.

As far as being descended, I believe it should be 5 hits at 3 hours between hits for 12 hours total.
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EbilCC
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Re: How many hits should it take to descend someone?

I know that it possible decend people 3 hits for long time
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SJ MENTAL "I have no idea why they would ban you cc you add so much to the community at large"

[9:28:51 PM] robert_paul97: cc is the best

Teesdale: ive been farming all day and havent repaired MS
so CCs little cant blew through my shields (worry)
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