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Re: 1st batch of updates
Posted: Fri Dec 02, 2011 2:30 am
by Sol
ƒëmmë ƒatalë wrote:and yes I meant relocate personal logs to same area as they are on main, if possible ..cheers
Too easy, I done that some time ago.
Ok well I'm spent for the night, the updates that are done are coloured red and are on the front page, I'll give the scripts tomorrow to Jason at a meet, I'll be at one of them at least. Chances are he will either put them up around that time or on Monday.
Pictures below
[spoiler]



[/spoiler]
The power up page pic is only the bottom half, the other power ups look similar.
Re: 1st batch of updates
Posted: Fri Dec 02, 2011 4:35 pm
by Rudy Peña
I have a nice idea, Can you make it so if someone is in vac mode, they are no longer in the rankings?
Re: 1st batch of updates
Posted: Fri Dec 02, 2011 4:41 pm
by Sol
Rudy Pena wrote:I have a nice idea, Can you make it so if someone is in vac mode, they are no longer in the rankings?
It shall be done.
Edit:
Its done, everyone that can be attacked (even those out of reach due to planet size restrictions) and people on ppt will be seen in the rankings, everyone else wont be.
Re: 1st batch of updates
Posted: Sat Dec 03, 2011 2:45 am
by Legendary Apophis
Will it include the ones who don't appear to take an 'ascended coffee' but when you GQ/recon them etc...it says they "maybe took a vacation"? Hopefully so.

Re: 1st batch of updates
Posted: Sat Dec 03, 2011 3:37 am
by Sol
Legendary Apophis wrote:Will it include the ones who don't appear to take an 'ascended coffee' but when you GQ/recon them etc...it says they "maybe took a vacation"? Hopefully so.

That whole ordeal is interesting, when I looked into it, there are a few categories people fall into, namely users that are banned or multies (they get their own category) actually appeared in the cosmos as well when they shouldn't be. I'm pretty sure the 'maybe took a vacation' is a result of you finding one of the other categorized people that in reality shouldn't be displayed at all, and since they arent actually on vac they dont have the sub text, but they still have a retaining barrier to stop interaction with them.
So in theory I should have fixed it in that swift recode before.
Re: 1st batch of updates
Posted: Sat Dec 03, 2011 8:53 pm
by Sol
Ok among other things the command star was fixed today (recon + GQ logs look prettier now), the value admin assigned to the command star to produce the result on the realm summary page was by no means a constant value. The idea still remains, however I changed it slightly, the combined power of your command star will produce roughly a sixth of the current value on the realm page.
Re: 1st batch of updates
Posted: Mon Dec 05, 2011 5:26 pm
by Sol
Admin has informed me that the updates will go live within the next 24 hrs. I'm trying to squeeze a little special something in there at the last moment.
Re: 1st batch of updates
Posted: Mon Dec 05, 2011 5:29 pm
by Rudy Peña
Sol wrote:Admin has informed me that the updates will go live within the next 24 hrs. I'm trying to squeeze a little special something in there at the last moment.
Nice, So its all the ones in red right in the first post?
Re: 1st batch of updates
Posted: Mon Dec 05, 2011 5:43 pm
by Sol
Rudy Pena wrote:Sol wrote:Admin has informed me that the updates will go live within the next 24 hrs. I'm trying to squeeze a little special something in there at the last moment.
Nice, So its all the ones in red right in the first post?
As far as I know, yes. + one extra one if I get it done, not sure if its on the list or not.
Re: 1st batch of updates
Posted: Mon Dec 05, 2011 5:45 pm
by Rudy Peña
oh ok, cool
Re: 1st batch of updates
Posted: Tue Dec 06, 2011 3:47 pm
by Rudy Peña
Im not sure if is a bug or not. But when I spy someone, it does not give me the report. I have go to my intell log to see it.
Is this what you did or a bug?
Re: 1st batch of updates
Posted: Tue Dec 06, 2011 4:06 pm
by Sol
Rudy Pena wrote:Im not sure if is a bug or not. But when I spy someone, it does not give me the report. I have go to my intell log to see it.
Is this what you did or a bug?
How odd, ok lemme check it out mate.
I'll be online for a few hours to smooth out bugs.
EDIT
alright found the problem, just awaiting admin to shift over the fix.
Re: 1st batch of updates
Posted: Tue Dec 06, 2011 4:11 pm
by Rudy Peña
Ah ok. Cool.

Re: 1st batch of updates
Posted: Tue Dec 06, 2011 4:19 pm
by Sol
Rudy Pena wrote:Ah ok. Cool.

Should be just dandy now.
Re: 1st batch of updates
Posted: Tue Dec 06, 2011 4:22 pm
by HgE
Rudy Pena wrote:Ah ok. Cool.

What's cool man?

Solving something that it wasn't suppose to be changed?
what the **Filtered**...
"Much more to come! Have your say on the upcoming (and possibly upcoming updates), and suggest some, on the Gatewars forum.
"
When it happen that our opinion as a user, ever count in this kind of games?
Power Ups - changed ...
It's ridiculous, Try to increase your Lvl's in Personal Abilities with 500 at once from 1100..
You did think it over and over... damn..
![[100.gif] :smt100](./images/smilies/100.gif)
Are you serious?
You did hide the Price of how much it cost 1 lvl upgrade just to show what? that you can type there +5 lvl's up? Even, if I end up Buying +5 lvls where I see how much it cost me to buy those 5 more extra? If you did that, probably you suppose to make the math below, not just to display the next lvl cost.
If you put: Personal Log after the clock & rest, why did you leave in the Ream Page this link?

Log Open
After all, you suppose to know the game, looks like it's skipped. More bugs.
If the updates will be like this, I doubt about your understanding of the game and if it's something that can be done, can be done by you.