FM is right, no newbie is gonna waste 15 months of their life being cannon fodder ascending over and over in this game, it's a system designed by a retard for a game that no longer exists.
Anyone smart is just going to ascend once, farm UU, then trade it for a better account, couple of trades and a few months play and they will have a TUK shell anyway, so really, what is the ****ing point in making people spent 15 months ascending?? there is none
Change the system so that the 1 GnR zone now gives 5 per turn and the 5 per turn zone gives 10 per turn, remove the 14 day minimum limit and let people power-ascend every 2-5 days assuming they farm/raid to make the required naq/UU costs.
That way you keep an active player being very active and reward them for sticking to a new account and taking it all the way. Right now the system just encourages people to vulture cheap accounts off quitting players because no one is gonna waste over a year ascending when that entire time you are utter crap because you simply cannot build any decent levels.
The other option is to not reset levels, but i would prefer to keep everything as it is now, just remove the 14 day minimum and increase glory per turn so the noobies actually have a point in sticking to just 1 self-built account.
Ascended!
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Re: Ascended!
Edmund Blackadder-"The path of my Life is beset with Cowpats from the Devils own satanic herd!"
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Re: Ascended!
Borek wrote:FM is right, no newbie is gonna waste 15 months of their life being cannon fodder ascending over and over in this game, it's a system designed by a retard for a game that no longer exists.
Anyone smart is just going to ascend once, farm UU, then trade it for a better account, couple of trades and a few months play and they will have a TUK shell anyway, so really, what is the ****ing point in making people spent 15 months ascending?? there is none
Change the system so that the 1 GnR zone now gives 5 per turn and the 5 per turn zone gives 10 per turn, remove the 14 day minimum limit and let people power-ascend every 2-5 days assuming they farm/raid to make the required naq/UU costs.
That way you keep an active player being very active and reward them for sticking to a new account and taking it all the way. Right now the system just encourages people to vulture cheap accounts off quitting players because no one is gonna waste over a year ascending when that entire time you are utter crap because you simply cannot build any decent levels.
The other option is to not reset levels, but i would prefer to keep everything as it is now, just remove the 14 day minimum and increase glory per turn so the noobies actually have a point in sticking to just 1 self-built account.
^
Spoiler
Spoiler
George Hazard says:
thats what happens, HVE takes your soul and gives you an awesome high
when you leave, you can't live without it
thats what happens, HVE takes your soul and gives you an awesome high
when you leave, you can't live without it
The forces of Loki™ rush in full force, and inflict 1,086,054,534,340,000 damage on Pooop's forces!
It was confirmed that 12,620,737 of Pooop's forces fell at the hands of Loki™'s assult.
The forces of Pooop fought back with all they could, and managed to inflict 481,837,854,506,000 damage on Loki™'s forces!
They managed to eradicate 1,988,050 of Loki™'s troops.