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Re: Tournament 10: Team Deathmatch

Posted: Sat Apr 06, 2013 3:56 pm
by Sol
~Tziki~ wrote:
Sol wrote:
~Tziki~ wrote:Sigh, a team deathmatch #-o . Hate this type of tourny, ill be giving this one a miss [-(

Race war is a server wide event, I need time to code it into a tourney, time I do not have!


i know, busy bee is the Stuff of Legends! but of the tournament types so far, team deathmatch is my least favourite :/ mostly just because of the assigned roles / attack types, but also because i seem to get bugged out everytime i organise a team and cant get it set up then assigned into random teams, where someone doesnt assign ranks and goes inactive so i get taken out because i cant do anything :(

But seems to be going good so far for those involved.

Ideally more players -> more teams -> more people looking for members.
Most people seem to be too scared to ask for members or too scared to ask to be apart of a team.

Anyway, I have a pretty wicked idea for the next tournament :P, something like you all will have never seen!! Unfortunately it will take a bit of coding.

Re: Tournament 10: Team Deathmatch

Posted: Sat Apr 06, 2013 4:05 pm
by Juliette
Your coding however.. will be fantastic.

Re: Tournament 10: Team Deathmatch

Posted: Sat Apr 06, 2013 4:18 pm
by ~Tziki~
Juliette wrote:Your coding however.. will be fantastic.


+1

look forward to seeing it, keep up the good work mate and dont let anyone put you down for it, you've done amazing things for that server =] :smt050 (even if it has killed my farming)

Re: Tournament 10: Team Deathmatch

Posted: Sun Apr 07, 2013 1:31 am
by Guild
having multis on ascended tournment...phahah such a fail

main account kills % to get reward.multi does the legwork , saving turns

glad i didnt go into this tournement, would of been such a waste of time

Re: Tournament 10: Team Deathmatch

Posted: Sun Apr 07, 2013 5:31 am
by doc holliday
Guild wrote:having multis on ascended tournment...phahah such a fail

main account kills % to get reward.multi does the legwork , saving turns

glad i didnt go into this tournement, would of been such a waste of time

:smt022 for you, guildy poo poo

Re: Tournament 10: Team Deathmatch

Posted: Sun Apr 07, 2013 6:58 am
by harchester
I want a team

Re: Tournament 10: Team Deathmatch

Posted: Sun Apr 07, 2013 10:23 am
by Mathlord
Guild wrote:having multis on ascended tournment...phahah such a fail

main account kills % to get reward.multi does the legwork , saving turns

glad i didnt go into this tournement, would of been such a waste of time


Multi died anyway when I went for a hike :( Darn first nice weekend outside in Pittsburgh for the year. My main account perished last night too when I finally went to bed. Oh well. Tournaments are not for those who need sleep :P

Re: Tournament 10: Team Deathmatch

Posted: Sun Apr 07, 2013 11:44 am
by Arkenius
damn Multi, it sure took a while. You said you will repair... :smt089 but you died :(

Re: Tournament 10: Team Deathmatch

Posted: Sun Apr 07, 2013 12:39 pm
by Maha Vishnu
30 tril for taking out the target out of the tourney.

pm me if interested

LV

Re: Tournament 10: Team Deathmatch

Posted: Sun Apr 07, 2013 12:45 pm
by ƒëmmë
Arkenius wrote:damn Multi, it sure took a while. You said you will repair... :smt089 but you died :(


which of the multis are you refering to?

Re: Tournament 10: Team Deathmatch

Posted: Sun Apr 07, 2013 1:05 pm
by Arkenius
Hyperion obviously :P

Re: Tournament 10: Team Deathmatch

Posted: Sun Apr 07, 2013 4:54 pm
by Mathlord
Arkenius wrote:Hyperion obviously :P


I was heading out right when I sent that pm...figured bluffing was worth a shot haha

Re: Tournament 10: Team Deathmatch

Posted: Sun Apr 07, 2013 5:30 pm
by Arkenius
I was so bored that I hit you regardless =))

Re: Tournament 10: Team Deathmatch

Posted: Sun Apr 07, 2013 5:39 pm
by Dexter Morgan™
Alias/Name: Wraith Essen
Tier: 2
Skill level: 1
Experience: 2 / 6,048
How they came to be: Essen a Wraith born foot soldier followed his races culture to every extent, he was devout and constantly volunteered for feeding missions
whilst the others were hibernating under the watchful eye of a keeper. For unknown reasons he was abandoned on one of the harvested planets without the
backing of the rest of the group, confused about what to do and unable to hibernate, he merc'ed himself out at the largest cosmic trade, his knowledge and ability of stripping
planets of their resources is unparalleled. He wades through the crowds as a born and raised Demi-God.
Ability:
Increased total offensive capacity--1.87%
Decreased turn production by 1

No tourny needed. :D
Thanks SOL.

Re: Tournament 10: Team Deathmatch

Posted: Sun Apr 07, 2013 8:31 pm
by Sol
Now after laying into fruc (ID 548), shiva (ID 10931) and tapping green monster (ID 837) and [AG] thor (ID 2379) a miraculous thing appeared... what's this? They're all sharing the same IP address? Not a proxy either.... on top of that it seems secret mission (ID 9755) has the same last IP as well. Aha, how rich.