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Re: SGW is DEAD.

Posted: Sat Jul 11, 2015 2:20 pm
by Quina Quen
buck wrote:
General Riviera wrote:You're still around Phil? Not seen you in years like.
I loiter about here and there I am way to busy to play currently / indefinitely just like pretty much everyone. How're you doing old bean? I recall we had a falling out but don't recall what about or weather we patched things up (drugs are bad for the memory!)
Yeah, we squabbled over something or other. I have no idea what about either. I don't think it was properly addressed though. I saw you on Facebook just over a week ago (you'd posted on something of Goo's). I clicked your profile and noticed that there was a friend request that I'd sent still pending from god only knows how long ago, a couple of years or more I think. It obviously got missed :D

Doing okay though. Catch up for old times sake would be nice.

Re: SGW is DEAD.

Posted: Sun Jul 12, 2015 1:16 pm
by Wolverine_nl
A simple update that would make the game more interesting is put the GnR range at rank 600 and down, also force players to online difficult achievements to gain bonusses, tournaments, or a league.
And promotion should help, together with a good tutorial for newcomers, the help section in the game needs a serious upgrade. Plus an app like others have said.

Re: SGW is DEAD.

Posted: Mon Jul 13, 2015 10:43 pm
by teesdale
General Riviera wrote: there was a friend request that I'd sent still pending from god only knows how long ago, a couple of years or more I think. It obviously got missed :D
:smt043

he also didnt see the countless emails, the piles of letters, that day you stood on his doorstep in the pouring rain, the message on the big screen at the superbowl and note you strategically positioned on his pillow...

:smt117

Re: SGW is DEAD.

Posted: Tue Jul 14, 2015 12:14 pm
by caesar2
Mobile app...
Mobile app...
Well... And new goals in game... Waring OE vs DDE vs TAF vs TL vs TO vs Whoever new appears is after 10 years boring

Re: SGW is DEAD.

Posted: Tue Jul 14, 2015 3:52 pm
by reborn
Vs C2 :D

Re: SGW is DEAD.

Posted: Thu Jul 16, 2015 7:04 am
by caesar2
reborn wrote:Vs C2 :D
[-X
I have no permision from my wife... Cant play GW :D

Re: SGW is DEAD.

Posted: Thu Jul 16, 2015 6:17 pm
by Mathlord
caesar2 wrote:
reborn wrote:Vs C2 :D
[-X
I have no permision from my wife... Cant play GW :D
:smt079

Re: SGW is DEAD.

Posted: Fri Jul 17, 2015 11:57 am
by caesar2
Mathlord wrote:
caesar2 wrote:
reborn wrote:Vs C2 :D
[-X
I have no permision from my wife... Cant play GW :D
:smt079

Yeah I like it :D

Re: SGW is DEAD.

Posted: Fri Jul 17, 2015 4:56 pm
by Mathlord
caesar2 wrote:
Mathlord wrote:
caesar2 wrote:
reborn wrote:Vs C2 :D
[-X
I have no permision from my wife... Cant play GW :D
:smt079

Yeah I like it :D
Kinky :D

Re: SGW is DEAD.

Posted: Sun Jul 19, 2015 10:03 am
by Quina Quen
teesdale wrote:
he also didnt see the countless emails, the piles of letters, that day you stood on his doorstep in the pouring rain, the message on the big screen at the superbowl and note you strategically positioned on his pillow...

:smt117
Ha!

Ssshhh ;)

Re: SGW is DEAD.

Posted: Mon Jul 20, 2015 5:27 pm
by Noobert
caesar2 wrote:
Mathlord wrote:
caesar2 wrote:
reborn wrote:Vs C2 :D
[-X
I have no permision from my wife... Cant play GW :D
:smt079

Yeah I like it :D
Hey dog eater. Glad to see you still are alive. ;)

Re: SGW is DEAD.

Posted: Thu Jul 23, 2015 12:26 pm
by caesar2
Noobert wrote:
caesar2 wrote:
Mathlord wrote:
caesar2 wrote:
reborn wrote:Vs C2 :D
[-X
I have no permision from my wife... Cant play GW :D
:smt079

Yeah I like it :D
Hey dog eater. Glad to see you still are alive. ;)
Hey nOOb :) yeah, alive ... But not ingame ;)

Re: SGW is DEAD.

Posted: Thu Jul 23, 2015 12:43 pm
by Wolverine_nl
this seems like a spamthread, instead of a discussion about if SGW is dead or not
Back on topic ;)
They could do some updates, more settings for turn amount changes when doing a full turn attack, so lets say, you farm with only 12 turns, now you have to type it all the time, why not make it possible to make a default amount for your own account.
Maybe also next to ascension level, which is stalled now, another way to "level up". Also create a general population unit, which must defended by other means, which means more upgradables etc.
If they add stuff, SGW isnt dead, only the community isnt really growing, but I did notice some oldskool players returning to the game, like myself.

Re: SGW is DEAD.

Posted: Fri Jul 24, 2015 5:30 am
by D3ath
well i kinda agree with wolverine on the g&r thing but it shouldnt be based on strict number, but it should be based on how many active players loged in their accounts in 24h and make 10% of those get 1gnr then 1 percent get 5 and rank 1 get 10 :) and this could be decided on every game day change. Also this would need the fixing of rank bug as well.

Mobile app would help immensely as well, or at least remake the desing so it would be scalable and would adapt to mobile browsers.

Also agree that we should have some goals, like last year we had various goals inside the alliance and it was rly motivating, and now its boring. As fighting same enemies is boring especially when they dont fight back and just sit there doing nothing, so you kinda dont have what to do as well and it gets boring.

Re: SGW is DEAD.

Posted: Fri Jul 24, 2015 10:56 am
by teesdale
Wolverine_nl wrote: They could do some updates, more settings for turn amount changes when doing a full turn attack, so lets say, you farm with only 12 turns, now you have to type it all the time, why not make it possible to make a default amount for your own account.
seems a bit silly IMO sorry.
the quick attack button is there for us lazy farmers... those extra 3 ATs are the reward you reap for manually inputting it... otherwise might aswell just make 12 the max AT per hit and be done with it.