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Re: The great Jaffa Liberation of 2016

Posted: Tue May 24, 2016 9:42 pm
by Belsamber
Phobetor wrote:
teesdale wrote:
Drahazar wrote:What were you testing my def for tees...
checking for nox... seeing if i was going to mass you now - or wait until house bonus kicks in :P
Ummmm well not to burst the bubble your in but I don't see how a house bonus with make his nox go away.. Mind explaining your logic?
Disciples of Amun (Swiftness) 50% reduction in Nox delay; 100 vs Aker House

Not go away but 50% sure helps a lot.

Re: The great Jaffa Liberation of 2016

Posted: Tue May 24, 2016 9:43 pm
by Drahazar
Phobetor wrote:
teesdale wrote:
Drahazar wrote:What were you testing my def for tees...
checking for nox... seeing if i was going to mass you now - or wait until house bonus kicks in :P
Ummmm well not to burst the bubble your in but I don't see how a house bonus with make his nox go away.. Mind explaining your logic?
opposite houses are always at war with each other, so it acts as a war/war setting.

Re: The great Jaffa Liberation of 2016

Posted: Wed May 25, 2016 12:30 am
by D3ath
Drahazar wrote:
Phobetor wrote:
teesdale wrote:
Drahazar wrote:What were you testing my def for tees...
checking for nox... seeing if i was going to mass you now - or wait until house bonus kicks in :P
Ummmm well not to burst the bubble your in but I don't see how a house bonus with make his nox go away.. Mind explaining your logic?
opposite houses are always at war with each other, so it acts as a war/war setting.
sorry babe to burst your bubble :) but no it doesnt, and especially in your house :D

Re: The great Jaffa Liberation of 2016

Posted: Wed May 25, 2016 1:09 am
by Clockwork
Game Updates wrote:House War and Peace: You are automatically at peace with all other house VOTING members. Each house also has an opposite house, with which it is at war (like the Hall of Justice and the Hall of Doom). This is the same type of war as a '2 way war' individually or with alliance general war. Nox is bypassed, limits of damage and deaths are raised, etc...
Auto war/war is only against the opposite house, it does not extend to 'any house'. So given Drah is in the 'cheaters' house, he would only have auto war/war against players in the 'justice' house.

If Tees joins the 'swiftness' house, then he will get -50% Nox delay against everybody else except players in 'swiftness' (auto peace), players in 'alertness' (-100% Nox delay and auto war/war), and players in 'cheaters' (cheaters house negates combat bonuses of other houses).

Re: The great Jaffa Liberation of 2016

Posted: Wed May 25, 2016 3:56 am
by Phobetor
Clockwork wrote:
Game Updates wrote:House War and Peace: You are automatically at peace with all other house VOTING members. Each house also has an opposite house, with which it is at war (like the Hall of Justice and the Hall of Doom). This is the same type of war as a '2 way war' individually or with alliance general war. Nox is bypassed, limits of damage and deaths are raised, etc...
Auto war/war is only against the opposite house, it does not extend to 'any house'. So given Drah is in the 'cheaters' house, he would only have auto war/war against players in the 'justice' house.

If Tees joins the 'swiftness' house, then he will get -50% Nox delay against everybody else except players in 'swiftness' (auto peace), players in 'alertness' (-100% Nox delay and auto war/war), and players in 'cheaters' (cheaters house negates combat bonuses of other houses).
Exactly.... But I did not know that justice house would give auto war..

Re: The great Jaffa Liberation of 2016

Posted: Wed May 25, 2016 4:28 am
by teesdale
Belsamber wrote:
Phobetor wrote:
teesdale wrote:
Drahazar wrote:What were you testing my def for tees...
checking for nox... seeing if i was going to mass you now - or wait until house bonus kicks in :P
Ummmm well not to burst the bubble your in but I don't see how a house bonus with make his nox go away.. Mind explaining your logic?
Disciples of Amun (Swiftness) 50% reduction in Nox delay; 100 vs Aker House

Not go away but 50% sure helps a lot.
^this one :)
Phobetor wrote:
Clockwork wrote:
Game Updates wrote:House War and Peace: You are automatically at peace with all other house VOTING members. Each house also has an opposite house, with which it is at war (like the Hall of Justice and the Hall of Doom). This is the same type of war as a '2 way war' individually or with alliance general war. Nox is bypassed, limits of damage and deaths are raised, etc...
Auto war/war is only against the opposite house, it does not extend to 'any house'. So given Drah is in the 'cheaters' house, he would only have auto war/war against players in the 'justice' house.

If Tees joins the 'swiftness' house, then he will get -50% Nox delay against everybody else except players in 'swiftness' (auto peace), players in 'alertness' (-100% Nox delay and auto war/war), and players in 'cheaters' (cheaters house negates combat bonuses of other houses).
Exactly.... But I did not know that justice house would give auto war..
click on someone in justice and you will see at the bottom below their name/rank/army/naq a little line that souse "house war" :)

buuut half reduction is more accommodating, i have other fish to fry also... big picture and all that :)

Re: The great Jaffa Liberation of 2016

Posted: Wed May 25, 2016 9:05 am
by Drahazar
teesdale wrote:
Belsamber wrote:
Phobetor wrote:
teesdale wrote:
Drahazar wrote:What were you testing my def for tees...
checking for nox... seeing if i was going to mass you now - or wait until house bonus kicks in :P
Ummmm well not to burst the bubble your in but I don't see how a house bonus with make his nox go away.. Mind explaining your logic?
Disciples of Amun (Swiftness) 50% reduction in Nox delay; 100 vs Aker House

Not go away but 50% sure helps a lot.
^this one :)
Phobetor wrote:
Clockwork wrote:
Game Updates wrote:House War and Peace: You are automatically at peace with all other house VOTING members. Each house also has an opposite house, with which it is at war (like the Hall of Justice and the Hall of Doom). This is the same type of war as a '2 way war' individually or with alliance general war. Nox is bypassed, limits of damage and deaths are raised, etc...
Auto war/war is only against the opposite house, it does not extend to 'any house'. So given Drah is in the 'cheaters' house, he would only have auto war/war against players in the 'justice' house.

If Tees joins the 'swiftness' house, then he will get -50% Nox delay against everybody else except players in 'swiftness' (auto peace), players in 'alertness' (-100% Nox delay and auto war/war), and players in 'cheaters' (cheaters house negates combat bonuses of other houses).
Exactly.... But I did not know that justice house would give auto war..
click on someone in justice and you will see at the bottom below their name/rank/army/naq a little line that souse "house war" :)

buuut half reduction is more accommodating, i have other fish to fry also... big picture and all that :)

Yeah but we are in cheaters house, so it won't do anything?

Re: The great Jaffa Liberation of 2016

Posted: Wed May 25, 2016 11:34 am
by Mathlord
There's a big difference between house war and war/war. House war guarantees double sab kills and most have larger raids and spy kills per hit. Only Amun reduces the opposing house's nox. Aker does not have reduced nox against Amun (compared to any other house).

Re: The great Jaffa Liberation of 2016

Posted: Wed May 25, 2016 10:17 pm
by teesdale
Drahazar wrote:
teesdale wrote:
Belsamber wrote:
Phobetor wrote:
teesdale wrote:
Drahazar wrote:What were you testing my def for tees...
checking for nox... seeing if i was going to mass you now - or wait until house bonus kicks in :P
Ummmm well not to burst the bubble your in but I don't see how a house bonus with make his nox go away.. Mind explaining your logic?
Disciples of Amun (Swiftness) 50% reduction in Nox delay; 100 vs Aker House

Not go away but 50% sure helps a lot.
^this one :)
Phobetor wrote:
Clockwork wrote:
Game Updates wrote:House War and Peace: You are automatically at peace with all other house VOTING members. Each house also has an opposite house, with which it is at war (like the Hall of Justice and the Hall of Doom). This is the same type of war as a '2 way war' individually or with alliance general war. Nox is bypassed, limits of damage and deaths are raised, etc...
Auto war/war is only against the opposite house, it does not extend to 'any house'. So given Drah is in the 'cheaters' house, he would only have auto war/war against players in the 'justice' house.

If Tees joins the 'swiftness' house, then he will get -50% Nox delay against everybody else except players in 'swiftness' (auto peace), players in 'alertness' (-100% Nox delay and auto war/war), and players in 'cheaters' (cheaters house negates combat bonuses of other houses).
Exactly.... But I did not know that justice house would give auto war..
click on someone in justice and you will see at the bottom below their name/rank/army/naq a little line that souse "house war" :)

buuut half reduction is more accommodating, i have other fish to fry also... big picture and all that :)

Yeah but we are in cheaters house, so it won't do anything?
pretty sure cheaters is only stat boosted bonuses negated? not outside of battle effects... soon find out :D

Re: The great Jaffa Liberation of 2016

Posted: Sat May 28, 2016 12:57 am
by Mr Wang
i get sloppy seconds ....... story of my life :(

Re: The great Jaffa Liberation of 2016

Posted: Thu Jun 02, 2016 3:34 am
by teesdale
thats what happens when you wait until right before your PPT before you give out a war set... not my fault your a **Filtered** :P

sorry, been working alot to make up for this months rain days :( update - but it has 2 ppt runs inbetween and needed to do some farming/raiding:
Military Records and Achievements AS OF May 19, 06:16 wrote: Your Achievements (war points per in brackets)
Attack Mercs Killed (30) 50,332,670
Defence Mercs Killed (10) 123,247,654
Attack Soldiers Killed(60) 0
Defence Soldiers Killed(20) 2,629,590
Attack Super Soldiers Killed(300) 43,142,171
Defence Super Soldiers Killed(100) 805,543,198
Spies Killed(50) 379,137,548
Spy Killers Killed(50) 20,716,236
Mothership Weapons Destroyed(300) 16,796,636
Mothership Shields Destroyed(300) 16,096,136
Mothership Fleets Destroyed(200) 827,733
Planet Defences Destroyed(300) 0
Planets Taken(5000) 2
Naquadah Stolen(0.0001) 550,570,976,682,191
Untrained Kidnapped(50) 388,273,138
Weapon Points Destroyed (Sab+Att)(0.0001) 7,058,257,793,590
Attack Turns Used(1) 71,854
TOTAL WAR EXPERIENCE POINTS 201,494,749,142


Your Failures
Attacking Mercenaries Lost 315,897,650
Defending Mercenaries Lost 25,161,894
Questers Lost 14
Defenders Lost 0
Super Questers Lost 400,711,262
Super Defenders Lost 69,368,531
Covert Agents Lost 157,892,873
Anti-Intelligence Drone Lost 8,000,001
Mothership Weapons Lost 14,355,688
Mothership Shields Lost 17,414,780
Mothership Fleets Lost 0
Planet Defences Lost 20,000
Planets Lost 3
Naquadah Lost 375,102,430,747
Untrained Lost 563,012
Weapon Points Destroyed (Sab+Att on You) 16,818,047,994,958
Attack Turns Used Against You 6,747
War Points Value of Losses (just as FYI) 156,458,052,470

Re: The great Jaffa Liberation of 2016

Posted: Mon Aug 08, 2016 2:57 am
by teesdale
sorry judgement, Kik did it :(

duals off Uubu and DucknDive


a week:
Military Records and Achievements as of Aug 01, 06:13 wrote:
RESET Temporary Records (be very sure!)
Your Achievements (war points per in brackets)

Attack Mercs Killed (30) 153,956,664
Defence Mercs Killed (10) 150,003,628
Attack Soldiers Killed(60) 84,020
Defence Soldiers Killed(20) 156,167,755
Attack Super Soldiers Killed(300) 111,175,216
Defence Super Soldiers Killed(100) 1,009,962,840
Spies Killed(50) 1,146,664,645
Spy Killers Killed(50) 27,431,208
Mothership Weapons Destroyed(300) 25,779,802
Mothership Shields Destroyed(300) 27,843,093
Mothership Fleets Destroyed(200) 1,101,884
Planet Defences Destroyed(300) 1,277,323
Planets Taken(5000) 2
Naquadah Stolen(0.0001) 512,397,507,586,004
Untrained Kidnapped(50) 896,211,896
Weapon Points Destroyed (Sab+Att)(0.0001) 10,267,646,742,848
Attack Turns Used(1) 76,714
TOTAL WAR EXPERIENCE POINTS 316,068,413,097


Your Failures
Attacking Mercenaries Lost 352,362,944
Defending Mercenaries Lost 121,603,715
Questers Lost 15,233,748
Defenders Lost 0
Super Questers Lost 417,859,105
Super Defenders Lost 159,033,566
Covert Agents Lost 250,725,376
Anti-Intelligence Drone Lost 41,391,354
Mothership Weapons Lost 22,943,357
Mothership Shields Lost 25,758,009
Mothership Fleets Lost 0
Planet Defences Lost 0
Planets Lost 2
Naquadah Lost 101,365,152,552,039
Untrained Lost 0
Weapon Points Destroyed (Sab+Att on You) 16,959,580,884,971
Attack Turns Used Against You 10,604
War Points Value of Losses (just as FYI) 195,010,778,698

Re: The great Jaffa Liberation of 2016

Posted: Mon Aug 08, 2016 10:20 am
by Mr Wang
DucknDive is my old account .... she was good in her day .....

Re: The great Jaffa Liberation of 2016

Posted: Sun Aug 28, 2016 4:20 am
by teesdale
month of August:

Military Records and Achievements as of Aug 01, 06:13
Your Achievements (war points per in brackets)
Attack Mercs Killed (30) 259,365,588
Defence Mercs Killed (10) 431,656,266
Attack Soldiers Killed(60) 106,887
Defence Soldiers Killed(20) 175,367,114
Attack Super Soldiers Killed(300) 215,492,714
Defence Super Soldiers Killed(100) 1,655,375,566
Spies Killed(50) 1,715,701,007
Spy Killers Killed(50) 72,066,104
Mothership Weapons Destroyed(300) 64,721,739
Mothership Shields Destroyed(300) 65,693,706
Mothership Fleets Destroyed(200) 2,182,903
Planet Defences Destroyed(300) 1,287,323
Planets Taken(5000) 6
Naquadah Stolen(0.0001) 2,028,316,250,355,489
Untrained Kidnapped(50) 1,202,889,474
Weapon Points Destroyed (Sab+Att)(0.0001) 19,713,349,243,536
Attack Turns Used(1) 214,010
TOTAL WAR EXPERIENCE POINTS 640,080,100,820
Your Failures
Attacking Mercenaries Lost 875,450,310
Defending Mercenaries Lost 212,252,036
Questers Lost 17,641,410
Defenders Lost 0
Super Questers Lost 741,568,605
Super Defenders Lost 310,605,837
Covert Agents Lost 423,460,874
Anti-Intelligence Drone Lost 101,058,019
Mothership Weapons Lost 50,419,473
Mothership Shields Lost 68,211,543
Mothership Fleets Lost 0
Planet Defences Lost 326,293
Planets Lost 5
Naquadah Lost 129,100,787,863,431
Untrained Lost 8,532,570
Weapon Points Destroyed (Sab+Att on You) 36,659,715,452,907
Attack Turns Used Against You 30,975
War Points Value of Losses (just as FYI) 361,891,551,617

Re: The great Jaffa Liberation of 2016

Posted: Sun Aug 28, 2016 10:08 pm
by Drahazar
So I was late to this party really. Taken 3 defences in 24 hours lost two losses seem pretty even lets see how this goes.