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Posted: Sun Apr 02, 2006 4:04 am
by JIX
KnightValor wrote:
JIX wrote:
KnightValor wrote:
Also, just curious... Why do support ships cost more than motherships?? :D
there is more naq in the game now even before 450mil for a mothership was abit cheap


knightValor wrote:However, you mean that there is a maximum of 8... Player 6 most likely would have 3 support ships

like i said below



JIX wrote:support ships helping your mothership when there in your realm?

i dunno i was having another idea about about fighters

sorta the same idea as supportships but they cant leave your realm at they would have a total power of 20% of your mothership



KnightValor wrote:However, I don't like the UU cost for upgrading your support ships. I mean, by the time you're costing 30k uu to upgrade ONE, you will be spending 90k uu every major upgrade... And that keeps going up.


if you mean this
JIX wrote:upgrade support ships:cost in naq 2,500,000,000 cost in untrained 30,000

thats a one time payment always that price,you just misunderstood :wink:


~JIX~


Three support ships * 30k uu = 90k uu

Whether the price grows or not is irrelevant.. 30k uu per support ship is 30k uu per support ship!!
for the confused ie you.the upgrade support shipS upgrades all of them its not for just upgrading one

confused dude wrote:As for my comment about eight... I'm kind of confused how fighters are relevant...
i said i dont think support ships should help within your own realm there only for loaning please re-read the thread again you'll see it :wink:

Posted: Sun Apr 02, 2006 4:33 am
by asgard_forever
ok i like the idea of only helping of realm but whats this about figters from what i know only the touri have fighters the x302 and there an attack weopon but allowing mother ships to carry short range fighters is a good idea for those races that do not have them i.e the asgard

and yes i believe that the first support ship you recive would not be as good as the third or even the three stage up grade could be a four stage

the first being the ability to purchase the supprt ship
with the next three being tech upgrades for the ship itself increaseing the eficency of the sheilds and attack weopons

Posted: Sun Apr 02, 2006 9:48 am
by KnightValor
Ooh boy!

Support ships don't help you at all??

Not even one can stay home??

Why not make it so you can click the button on your own stats "send support ship" and it will be instantaneous, but count as your loan to yourself?

Seriously, the lower players would like never use this...


Now I am going to go more in depth about the fighters, and the way I think they should be.

There is a button - Redesign fighters - in your armory.

When you click that link, you see the ability to build weps & shields for 1/20th the cost of ms weapons, but also with 1/22nd the power.

The cost is multiplied, though, by how many fighters you have. For instance, adding one weapon to your fighter design with 20 fighters will cost you the same as a mothership weapon.

There is no capacity, but there is a limit of six weps or shields. In this case, shields give less power but have more use, contrary to motherships. Thus, if you are a player that only cares about rank, you should buy fighter weps. If you care about actual ability to win fights, you buy shields.

Buying fighters costs as much as it would cost to go from no weps & sheilds to as many as your current design has, with one fighter.

You can sell off some of your weps or sheilds, but doing so costs money (5 naq per fighter), as you would need engineers to recalibrate or whatever the whole system.

You can also designate the necessary men to fly a single fighter (max three) which improves your efficiency in this order

1 man - No bonuses or extra efficiencies
2 men - Add a copilot for better manueverability (aka less fighter losses)
3 men - Add a gunner for better accuracy (aka increase wep efficiency)

Changing the men needed costs 200 mil naquadah + the amount of guys required to pilot all your fighters + 35k naq per guy. Whenever you build a fighter, it will add 35k naq per pilot, and train the pilots needed, directly out of your untrained. They wil be trained into Pilots, which appears on your train page, command center, and stuff. You can also spend 320k naq to train a pilot to a Super Pilot or whatever, and he doubles his fighter's efficiency.

You can also name your fighter model, and with each change it will add "model " + however many times you've upgraded it.

Example - If I make my fighter design (Skorpion) and then give the model four sheilds, two weps, and three guys (from two upgrades), that will make my fighter called "Skorpion Model 8" and in battles you will see

"A fleet of KnightValor's Skorpion Model 8s meet head on with XXXXX's RipKiller Model 7s, and destroy X enemy fighters in the charge."

Also, designing a fighter in the first place requires 250 mil.

Long post, but what do you guys think?

Posted: Sun Apr 02, 2006 10:20 am
by JIX
KnightValor wrote:Seriously, the lower players would like never use this...
thats the hole point if you never guessed :roll: i said and i quote
JIX wrote:the more support ships you want the higher the cost in naq and untrained (to make it alittle more unreachable we dont want people buying them the second they come out)
as for the rest of your post remove it and make your own thread


~JIX~

Posted: Sun Apr 02, 2006 10:33 am
by KnightValor
Well then post some more about fighters then!!!

As for "thats the whole point"... That wasn't really that much proof as to why I should've seen it.

I mean, just because people wouldn't all get one right when they come out doesn't mean you specifically wanted lower players to not get them at all.

I will tell you, within about three or four days everyone with a semi-decent (for lower players) UP will have the ability to get one.

Then maybe four days.

Then maybe five.

If a player wants to, they could have three support ships easily, its just that they would probably rather buy spy upgrades, ms stuff, or just plain train a hell of alot of troops.

If your intent is to prevent lower players from getting one, they should probably cost more like 6 bil naq, then 8 bil, then 10 bil.

Still, I don't see why you are set on not including the lower players in this update.

And fine, I will make that topic :smt016 but the post stays. :D

Posted: Sun Apr 02, 2006 10:45 am
by JIX
KnightValor wrote:
Still, I don't see why you are set on not including the lower players in this update.

see this is why i dont post here often idiots like yourself call them updates its not its an idea my idea if forum wanted to do this he would'nt do it exactly like i had posted he would take the core of the idea and put his own little twist to it

whats posted in here is my idea yet your talking about it as if i was forum


(which i'm not)


lol


and leaving out the "lower players" why? because if we make it to cheap people will complain would'nt you if covert level 22's cost was changed to 2 billion a day after you had just bought it for 12billion (i think thats its price dunno have'nt been that low for along time)

Posted: Sun Apr 02, 2006 10:53 am
by KnightValor
I am not at all talking as if you are admin...

Surely you are only submitting this IDEA with the hope that its ADDED as an UPDATE.

Should this be an update then I care. Should this be thrown in the dust I don't. Right now we don't know what is happening, so I am preparing for if it is ADDED as an UPDATE. Thus, I called it an update.

Anyway, this isn't a matter of releasing it at a bil and then reducing its cost... This is a matter of deciding what cost is best for exactly the reason of people being ripped off. Its people that don't bother trying to find the best price beforehand that will make that happen. So my arguing to lower the price will in no way do what you claim it will result in. The fact that you are not considering the lower players is more likely to result in ripping people off, as they spent, say, a bil on a support ship only to have admin rethink the price due to complaints from the lower players, and then make it cost considerably less.

And unless this has already been released (I'm guessing not, or you wouldn't have cared that I called it an UPDATE) debating the cost now will prevent the above from happening, and you only seem firm on shutting me up.

Posted: Sun Apr 02, 2006 3:51 pm
by JIX
KnightValor wrote:
Surely you are only submitting this IDEA with the hope that its ADDED as an UPDATE.
JIX wrote:i was bored so i thought i would post this wolfy will be along soon to say its been suggested before no doubt
i honestly dont care if it gets put in or not i posted it because i was bored people seem to like the idea which is great but i'm not going to spend every second i spend on this forum bumping the topic to get it noticed and i dont plan to agrue with people like yourself over little details.

him again wrote:And unless this has already been released (I'm guessing not, or you wouldn't have cared that I called it an UPDATE) debating the cost now will prevent the above from happening, and you only seem firm on shutting me up.
there you go again assuming if forum did take this idea and put in as an update the prices would be made by him the prices i post is what i think they should be.

as for leaving out the smaller players ie you (even before you were hacked)why make it easy to get that any n00b could get seems pointless i want and think this should be something you earn with skill and good playing.


this would be something you earn like say a covert level 24 50bil? but thats to much for lower players :lol: but it costs that much to stop lower players from getting it


whats the fun in making an account then 3 weeks later DOOM you have covert level 28 and a kick ass mothership your the best player in the game and nobody can touch you?thats why things like this are pricey

Posted: Sun Apr 02, 2006 4:00 pm
by windwaker
guys this idea is 2 confuzing !!! thsi is a gud gaem becuz it iz ssimple buyt i dont undrstand thsi ideuh

Posted: Sun Apr 02, 2006 4:06 pm
by JIX
windwaker wrote:guys this idea is 2 confuzing !!! thsi is a gud gaem becuz it iz ssimple buyt i dont undrstand thsi ideuh
windwaker wrote:
JIX wrote:this game is so good because its simple


Unfortunately for yourself, it isn't the admin's job to make sure poor JIX can understand everything.

I voted yes.
wow split personalitys one can spell and the other cant.

Posted: Sun Apr 02, 2006 4:17 pm
by KnightValor
JIX wrote:
KnightValor wrote:
Surely you are only submitting this IDEA with the hope that its ADDED as an UPDATE.
JIX wrote:i was bored so i thought i would post this wolfy will be along soon to say its been suggested before no doubt
i honestly dont care if it gets put in or not i posted it because i was bored people seem to like the idea which is great but i'm not going to spend every second i spend on this forum bumping the topic to get it noticed and i dont plan to agrue with people like yourself over little details.


Okay. But if you don't care, I wonder why you are arguing with what I am saying.

JIX wrote:
him again wrote:And unless this has already been released (I'm guessing not, or you wouldn't have cared that I called it an UPDATE) debating the cost now will prevent the above from happening, and you only seem firm on shutting me up.
there you go again assuming if forum did take this idea and put in as an update the prices would be made by him the prices i post is what i think they should be.


"There you go again, assuming if forum did take this idea and put it in as an update, the prices would be made by him. The prices I post are what I think they should be."

Of course the prices would be made by him. Whether or not he follows our ideas doesn't change that... And as for the prices being what you think they should be, all I can say is OF COURSE THEY ARE.

Yeah, because you would come up here and post that you thought it was a good price when really you hated the idea. Hmm... Then again, you don't care, so...

JIX wrote:as for leaving out the smaller players ie you (even before you were hacked)why make it easy to get that any n00b could get seems pointless


First off, the fact that I was (I have never lied about this...) a smaller player evern before I got hacked means nothing. Especially, seeing as the smaller players make up the MAJORITY of the game, and if you deny it you are the most ignorant person I have ever known.

Secondly, anyone can have a dollar. Obviously its worthless.

Anyone can have a phone. Obviously its worthless.

Anyone can have untrained units... obviously their worthless.

JIX wrote:i want and think this should be something you earn with skill and good playing.


I have been playing here for a while, now. I understand that "skill and good playing" means crap. Maybe you can throw your crap at the other players, but what it really comes down to is:

1. The size of your wallet
2. Your determination
3. How long you have been playing

I used to be the far strongest in my alliance, and everyone joined at the same time (within three days). However, the market has changed that. Although many people would argue otherwise, saving up to trade in for either turns or money or UU or whatever is taking the easy way out. Yet it is one of the most powerful things in the game.

JIX wrote:this would be something you earn like say a covert level 24 50bil? but thats to much for lower players :lol: but it costs that much to stop lower players from getting it


What does that have to do with this?? Since when has anyone been missing out on anything just because they don't have spy level 24? On the other hand, not having a support ship would be missing out on an upgrade that has been long thought of as needed by unanymous agreement.

JIX wrote:whats the fun in making an account then 3 weeks later DOOM you have covert level 28 and a kick ass mothership your the best player in the game and nobody can touch you?thats why things like this are pricey


Oh yeah, having a support ship will help the rank 1 guy stay at the top, seeing as they don't help the player who buys them. Seriously, saying that about that on your own idea

Posted: Sun Apr 02, 2006 4:36 pm
by JIX
him wrote:Okay. But if you don't care, I wonder why you are arguing with what I am saying
because your some 14 year old who's read afew books knows abit about everything and jack about alot :wink:

him wrote:seeing as the smaller players make up the MAJORITY of the game
yes there called farms

him wrote:I have been playing here for a while, now. I understand that "skill and good playing" means crap. Maybe you can throw your crap at the other players, but what it really comes down to is:

1. The size of your wallet
2. Your determination
3. How long you have been playing
1.nope
2.to a degree
3.maybe

but it is infact to do with skill and good playing you can believe what you need to believe what ever makes you happy

him wrote:Oh yeah, having a support ship will help the rank 1 guy stay at the top, seeing as they don't help the player who buys them. Seriously, saying that about that on your own idea
was'nt talking about the player "DOOM" was actualy a type'o tends to happen when your typing at 1:35 am what i wanted to type was BOOM my mistake

Posted: Sun Apr 02, 2006 4:40 pm
by windwaker
JIX wrote:wow split personalitys one can spell and the other cant.


But both are equally witty. 8)

Posted: Sun Apr 02, 2006 5:16 pm
by KnightValor
JIX wrote:
him wrote:Okay. But if you don't care, I wonder why you are arguing with what I am saying
because your some 14 year old who's read afew books knows abit about everything and jack about alot :wink:


Hmm... You have any proof of that? You want to watch me code a forum for you?? You want to know my IQ?? You want to know what classes I am taking in my Running Start program??

JIX wrote:
him wrote:seeing as the smaller players make up the MAJORITY of the game
yes there called farms


Hmm... Yeah. Let me replace a few words of that, and see how it turns out.

JIX wrote:
him wrote:seeing as player from the UK make up the MAJORITY of the game
yes there called queers


That ISN'T WHAT I THINK. I am simply trying to show you the disrepsect shown in your words, the kind of prejudice is similar to the above examples.

Just because someone has only been playing for a week doesn't make them a bad player, and worthy of only being spat on.

JIX wrote:
him wrote:I have been playing here for a while, now. I understand that "skill and good playing" means crap. Maybe you can throw your crap at the other players, but what it really comes down to is:

1. The size of your wallet
2. Your determination
3. How long you have been playing
1.nope
2.to a degree
3.maybe


1. Think of the power of PPT. Now imagine you had the money to go on PPT twice a week. Compare that to someone who wouldn't be able to afford supporter status
2. Yes, you don't call remembering to bank your naq every half hour determination? And imagine if you were so determined to win you never slept. You would never lose money.
3. Compare someone who has been playing a month with the rank 1 player. Everyone I have known (personally) has only taken time to rise. Hardly anything else has seemed to affect it.

JIX wrote:but it is infact to do with skill and good playing you can believe what you need to believe what ever makes you happy


Actually, its a bit more the other way around. Seeing you get angry and angry and angry, especially massing someone over not beleiving you got 140 mil a turn, it seems someone feels powerless and therefore thirsts for power, and if he knows the only reason why he isn't a farm himself is because he is playing, he feels worthelss again. So he hides it from himself.

JIX wrote:
him wrote:Oh yeah, having a support ship will help the rank 1 guy stay at the top, seeing as they don't help the player who buys them. Seriously, saying that about that on your own idea
was'nt talking about the player "DOOM" was actualy a type'o tends to happen when your typing at 1:35 am what i wanted to type was BOOM my mistake


It wouldn't be fun. But nevertheless if we didn't want to be rank 1, we wouldn't be playing. I see no reason why we should deny the ability from the weak, the only reason why it happens all the time is that the strong have the ability to make themselves stronger faster. However, now we have an ADMIN. The point of games is to be fair, or nobody plays without the upper hand. So your idea of denying things from the lower players ruins the game.

Besides, what do you have to worry about? If you're so strong, why do you seem to be paranoid that the smaller players will get you? That is the impression I am getting from your posts.

Posted: Sun Apr 02, 2006 5:16 pm
by KnightValor
windwaker wrote:
JIX wrote:wow split personalitys one can spell and the other cant.


But both are equally witty. 8)


amen.