Posted: Sun Jun 26, 2005 10:49 pm
If Wraith have the advantage of the "Raid" technique, they'd need a conequence. IE: Not attacking for a certain period of time makes the wraith dormant (lack of food) and they become untrained units.
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Tekin wrote:If Wraith have the advantage of the "Raid" technique, they'd need a conequence. IE: Not attacking for a certain period of time makes the wraith dormant (lack of food) and they become untrained units.
Vosk wrote:Of course the Wraith attack will automatically inflict more casualties when it uses more Attack Turns in an attack, so larger attacks will result in more prisoners.
This means we end up with Wraith players who are encouraged to be aggressive and cosuc on attacking rather than defending, and also who are more likely to use Attack Units rather than Mercs as Attack Units take more prisoners (this makes simply hoarding the Untrained Units less appealing). It also means that the Wraith players would not only be interested in high yields of Naquadah, but in those who have sprawling, massive armies that they can harvest. Very characterful if you ask me!
Apophis the Great wrote:I'm against!! They are too powerful! They would be in control so easily...I'm not with!!!
BUT, I'm with creation of SG-Atlantis game with them...
They are only supremely powerful in the series. That doesn't mean they will be here. Just look at the Replicators - in the series they almost annihilated the Asgard, and crushed the Goa'uld in a matter of weeks, yet here they are firmly entrenched in last place.
Of all the potential races that could be built into this game, I think the Wraith would be the most interesting. They have loads of potential, and are unlike any other race (unlike say the Tok'ra or the Tollans).
Saturnine wrote:Someone mentioned the difference between race ideas. Referencing Tollan and Tokra. Each would fall either under Tauri and Goa'uld. Wraith is the only actual "unique" race we can include. An intresting race with its own bonus, an actual new "race" to add to SGW. We have the knowledge about them to include them, why not?
SGC_Replicators wrote:Give the wraiths there own server full of wraiths and human players, if the wraiths ever wanted to enter our galaxy they must have the sufficient glory/reputation points to hual themselves to the milky way.
Tekin wrote:If Wraith have the advantage of the "Raid" technique, they'd need a conequence. IE: Not attacking for a certain period of time makes the wraith dormant (lack of food) and they become untrained units.
Napoleon Bonaparte wrote:Adding the wraiths suggests this is still about StarGate...Which it isn't.