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Posted: Thu Feb 15, 2007 8:56 am
by DarkSchneider
Is it just me or is anyone else finding this... If you're using a day of energy on MPDSD and it's going on almost two days.... so 1 day's energy is lasting longer than 24 hours.
Posted: Sat Feb 17, 2007 7:10 pm
by ~SPARTAN~
I still think the reclaim more than one planet in 24 hours should be implemented but thats just me.
Posted: Mon Feb 19, 2007 4:17 am
by GAT-X207
~SPARTAN~ wrote:I still think the reclaim more than one planet in 24 hours should be implemented but thats just me.
uh.. i think it has already been implemented with the latest batch of updates
Posted: Tue Feb 20, 2007 6:48 pm
by ~SPARTAN~
No they decided not to impliment it without further discussion.
Posted: Sun Feb 25, 2007 11:56 pm
by Lore
The beacons were released instead.
Posted: Mon Feb 26, 2007 1:12 pm
by utherrex
Don't you all think that it is enough hard to take planets already??
how much easy would you like it to be to keep your planets??
the job of the planet stealers is getting harder each time an update is released...come on!!!...give us a break!!!...people cant touch you, as they will be massed...take a planet from you (with you I mean powerful players or linked to them) and also be massed...and those who fear not of your retailation...and legaly develop strategies to take them from you, are each time defavoured and walikng through a more thin path...we'll see
Posted: Mon Feb 26, 2007 2:15 pm
by DPT
well this will definitly stop planet thives on some way
but not sure if this is good or bad
Posted: Mon Feb 26, 2007 4:22 pm
by utherrex
ok...next step...how could we update the game so we should prevent the UU thieves too....or the nq thieves....
What is the difference between a planet stealer and the uu raider??....cut the crap!!!...if you are so affected because loosing a planet then dont have one....even with these updates it seems that actually the planets were made to be hold only by someones...