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Posted: Wed May 16, 2007 4:07 pm
by Teal'auc of the Void
The Four Horsemen wrote:And for the record i have never hated the Tok'ra until you have so forcefully pushed for them to be put where they obviously don't belong.

Your opinion... and I am glad it's not up to you to make such decisions...



Teal'auc

Posted: Wed May 16, 2007 8:35 pm
by Phoenix of Terra
Added a poll.

Posted: Thu May 24, 2007 1:59 pm
by Cole
voted top 1

Posted: Sun May 27, 2007 1:41 pm
by Phoenix of Terra
Apophis ™ wrote:voted top 1


Thanks

Posted: Mon May 28, 2007 9:51 am
by Cole
Tollan Phoenix wrote:
Apophis ™ wrote:voted top 1


Thanks

BUT...
Tollan Phoenix wrote:Prior: 20% race specific, 3% all other bonuses
Prophet: 22% race specific, 6% all other bonuses
Messiah: 24% race specific, 9% all other bonuses
Incarnate: 26% race specific, 12% all other bonuses
Living God I: 28% race specific, 15% all other bonuses
Living God II: 30% race specific, 16% all other bonuses
Living God III: 34% race specific, 17% all other bonuses
Living God IV: 36% race specific, 18% all other bonuses
Living God V: 38% race specific, 19% all other bonuses
Ancient God: 40% race specific, 20% all other bonuses

The only possible exception would be, if Part one would be implaced, that the UP bonus of the replicators/nanotimasters would not be increased or given to other races. Well, any suggestions? (I'll add a poll later).

As Hensenshi said, those bonus are too huge, I have an idea:

Prior: 10% race specific, 2% all other bonuses
Prophet: 11% race specific, 3% all other bonuses
Messiah: 13% race specific, 4% all other bonuses
Incarnate: 15% race specific, 5% all other bonuses
Living God I: 16% race specific, 6% all other bonuses
Living God II: 17% race specific, 7% all other bonuses
Living God III: 18% race specific, 8% all other bonuses
Living God IV: 20% race specific, 10% all other bonuses
Living God V: 30% race specific, 15% all other bonuses
Ancient God: 35% race specific, 20% all other bonuses

But, the 20% means 20% added to the weapon/covert/income in its origin: that means AG and Prior get different bonuses but on a same origin power. Priors get now 5% on all, here they will get 2% on others and 10% on race specific, plus I think LG+4 and AG have to get more abilities than 1% added, more people will ascend more because of it.

My percents can be discussed and changed, I just want to make races, high ascension lvls more interesting, for high and small players, high wanting to stop at LG+2 because after they dont get much and small as they will enjoy fast ascensions and regret it less than before.

Posted: Tue May 29, 2007 5:17 pm
by Phoenix of Terra
:-D

Maybe these ideas should be split, as idea number two seems to have it's own discussion.

Of course, the poll will need to be modified...

Posted: Tue May 29, 2007 6:52 pm
by Snow
I don't like this, the systemlords more weaker with this. More income need more defender, less miners. Fight with ancient/tollan more losses, the larger income not compensate this.

Really need any race specific strenght, but not this.

For the Tok'ra: nice tech ideas, the Tok'ra really need this, pathetic race idea. Why?
-no mothership tech
-no naquadah mines with slaves(no natural income)
-negative up (without queen->no growing)
-no real attack power(the Tok'ra not fight face to face, only covert operations)

:lol: :lol: :lol:

Posted: Tue May 29, 2007 8:56 pm
by Zeratul
Tollan Phoenix wrote::-D

Maybe these ideas should be split, as idea number two seems to have it's own discussion.

Of course, the poll will need to be modified...


that would be highly impractical, as several posts would also need splitting, and that isnt possible with this version of phpBB...

Posted: Tue May 29, 2007 10:01 pm
by Phoenix of Terra
Zeratul wrote:
Tollan Phoenix wrote::-D

Maybe these ideas should be split, as idea number two seems to have it's own discussion.

Of course, the poll will need to be modified...


that would be highly impractical, as several posts would also need splitting, and that isnt possible with this version of phpBB...


:?

Hmm, maybe with phpBB 3.0? I've heard mods talking about it (really excited too)

Posted: Tue May 29, 2007 11:21 pm
by Zeratul
Tollan Phoenix wrote:Hmm, maybe with phpBB 3.0? I've heard mods talking about it (really excited too)


that function isnt currently available on the phpBB 3.0 test forum... not sure if it is implementable...

Posted: Wed May 30, 2007 9:00 am
by Cole
Snow wrote:I don't like this, the systemlords more weaker with this. More income need more defender, less miners. Fight with ancient/tollan more losses, the larger income not compensate this.

Really need any race specific strenght, but not this.

For the Tok'ra: nice tech ideas, the Tok'ra really need this, pathetic race idea. Why?
-no mothership tech
-no naquadah mines with slaves(no natural income)
-negative up (without queen->no growing)
-no real attack power(the Tok'ra not fight face to face, only covert operations)

:lol: :lol: :lol:

We have targets if tokra comes

I suggest now something better than what posted before and more fair to unascended:
-Tokra
Attack 0% Defense 10% Covert 15% MS 0% Income 0% bonus
-NanoTiMasters
Attack 12.5% Defense 12.5% Covert 20% MS 10% Income 5% bonus
-Ancients
Attack 10% Def 15% Covert 7.5% MS 10% Income 5%
-System Lords
Attack 12.5% Def 12.5% Covert 12.5% MS 10% Income 20%
-Tollan
Attack 15% Def 10% Covert 7.5% MS 10% Income 5%

And we forget totally my % idea on ascended levels.
Instead of those %
ANY blank ascended account, Prior or AG, has NO bonuses from normal stats HOWEVER, it has updates like for mercs (more ascended you are more you get).
Basic upgrades are more and more expansive for a same level, and then new upgrades added by each level grows by 100% from last one (5bil to 10bil, on next level it's 7bil to 14bil for example)

Like that no huge unfair unequality in stats, and now you have TO WORK for getting your LG and co bonuses.
Like that race bonuses AND ascended bonuses can get along without worrying too much unascended.
Ask me if you didn't get something :wink:

Re: 5th Race and An Old Race Modifications

Posted: Thu Jun 07, 2007 7:42 am
by Legendary Apophis
bump

Re:

Posted: Sun Jun 10, 2007 8:14 am
by Teal'auc of the Void
Snow wrote:I don't like this, the systemlords more weaker with this. More income need more defender, less miners. Fight with ancient/tollan more losses, the larger income not compensate this.

Really need any race specific strenght, but not this.

For the Tok'ra: nice tech ideas, the Tok'ra really need this, pathetic race idea. Why?
-no mothership tech
-no naquadah mines with slaves(no natural income)
-negative up (without queen->no growing)
-no real attack power(the Tok'ra not fight face to face, only covert operations)

:lol: :lol: :lol:

Well, you are being ridiculous here. You are acting like anything in this game is 'real' StarGate stuff. It is far from "reasonable" reality of SG-1 series. Tok'ra should be balanced as any other race. If they'd be the way Apophis suggested, it would only hurt them and there would be "better" races, where he clearly favours goa'ulds. Games are supposed to be balanced, right? So if there was suggestion to add tok'ra as new race, they should be balanced to other races.

But of course, I don't need tok'ra as non-ascended race. All I want is to have choice to display my race as Tok'ra as my ascension (advanced) race.



Teal'auc

Re: 5th Race and An Old Race Modifications

Posted: Sun Jun 10, 2007 9:39 am
by Omoc
Tok'ra is already here, so why closing your eyes? Just give as a title of Tok'ra among all ascended races. Let us be what we already are!

The only reason i see why you do not let us have our ingame race, is that you are afraid. Afraid too see how many of us are outthere. How strong we are, or with other words: "How small and weak YOU are!

Re: 5th Race and An Old Race Modifications

Posted: Tue Jun 12, 2007 8:49 am
by R3B3L
Voted for the top one. :)