Jun29th update BUGS

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GeneralChaos
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Re: Jun29th update BUGS

Clarkey wrote:
GeneralChaos wrote:It seems descension isnt working right either,

I descended ID 63228 - gentile01

gentile01 has been descended as a result of the battle!!!

Overseer: gentile01 {Descended from this realm...for now...}

But his account does not reflect this after the turn in main.

Can this be checked, it maybe a simple title error, or it maybe its not updating thus descended targets arent losing bonuses.

Odd.... I descended this guy today and it updated after turn change.

demonlord
[ Sokar System Lords ]
Disciples of Thoth (Science)
Prophet of a DESCENDED INDU


According to main hes still not Descended, but he is.
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GeneralChaos
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Re: Jun29th update BUGS

On the, Repair all weapons in the alliance,

It puts the weapon strength back to max, but it doesnt fix the power,

Example

When i was farming, my attack weapons went to

5,325 / 5,760 and this brought my strike down around 200bill, but when i tested the repair weapons for alliance, it repairs the weapons to 5760 / 5760 but the strike remains 200bill down, yet on the next farm i use farmed NAQ to repair the weapons and they go back up to full power, and the 200bill is added back on,

The repair weapons only resets the power level, not the RAW stat,

**

Another thing, not a bug but needs added,

Make it you can have

Alliance leader
2ic
3ic
4ic

And the alliance leader can decide, the 2ic, 3ic, and 4ic, all have the same access, this game is a global game, and many alliances have members from all over the world, this would be a good feature for the game.
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.

You're pretty sure she said "Drink it! What's the worst that can happen?"
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Re: Jun29th update BUGS

GeneralChaos wrote:On the, Repair all weapons in the alliance,

It puts the weapon strength back to max, but it doesnt fix the power,

Example

When i was farming, my attack weapons went to

5,325 / 5,760 and this brought my strike down around 200bill, but when i tested the repair weapons for alliance, it repairs the weapons to 5760 / 5760 but the strike remains 200bill down, yet on the next farm i use farmed NAQ to repair the weapons and they go back up to full power, and the 200bill is added back on,

The repair weapons only resets the power level, not the RAW stat,

**

Another thing, not a bug but needs added,

Make it you can have

Alliance leader
2ic
3ic
4ic

And the alliance leader can decide, the 2ic, 3ic, and 4ic, all have the same access, this game is a global game, and many alliances have members from all over the world, this would be a good feature for the game.


Last part was not bad but put it in surgestion i will support it.
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Re: Jun29th update BUGS

i have updated the house description to:
Increased Turn Generation and (generated) Turns Held
from :
Increased Turn Generation and Turns Held

the 'cap' is on how many turns you can generate before it stops generating, not on how many 'given' turns can be held..sorry for the lack of clarity.

will look at time to ascend.

to get the bonus turn per turn, you must be in the alliance for 5 days? are they all old-time alliance members?
give me alliance name and i'll check it out.
and which 2 are getting the bonus :)

Travis Dane wrote:This post is regarding the House of Ptah, as all but two of our members are not getting their bonus atm moment, this post will exclude them.

But, our bonus states: BONUS:25 Percent Increased Turn Generation and Turns Held

So that means not only do we generate 5 at's per turn change,(which also we generate to 6.25k thumbs up admin) but the latter part of the bonus says that we r to be able to hold 25% more. well I sent SS enough at's to get him to 10k(my figurring is that i am not getting my bonus till later today) and then had another member of our alliance who is getting their bonus try and send SS 10 at's to see if he is able to hold more than 10k well the person sending the 10 at's gets the following message "One can only hold 10000 Turns. You cannot give more."

Then we tried, just in case to broker them to SS and got this message,
"That would put them over the maximum amount of turns they can hold."

We also have a question, once that bug is resolved, will it matter where we get the extra 2.5k at's from or will it have to come from a player within the same house?


Also, admin, after you have gained your 1k g/r points and because you have been in 5 point range, is it possible that instead of getting this message:

"There is a 14 day rest period between ascensions. Before then you are too weak...."

Just like in that small update way back, now telling us exactly what time our ms will return, can you add in time remaining to how long before one can ascend?
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Re: Jun29th update BUGS

can you reproduce this, and give me the battle ID that took 2x the fleets it was supposed to??
i cannot see why/how this would happen, but will look more if i have a concrete example.

BMMJ13 wrote:My MS Page:
Enhanced Networked Glider Squadron 95,496
Maximum Fleet Capacity 109,000


2 hits on me destroying fleets:
Blowing through the extended shield defenses, it also destroyed 6540 Nuclear Volley, and totally destroyed 3,488 fleets!

Blowing through the extended shield defenses, it also destroyed 6016 Nuclear Volley, and totally destroyed 3,264 fleets!

BMMJ13 sent:
109,000 Enhanced Networked Glider Squadron


Is there a bug where double the fleets shown killed are killed? According to logs I should be missing 6752 fleets, however I'm actually missing 13504, exactly double the fleets. I really hope this is a bug cause otherwise fleets get killed twice as fast as they show. No wonder I keep loosing so many. ](*,)
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Re: Jun29th update BUGS

thanks for the ID - think i found it.
will know for sure in 28minutes :)
GeneralChaos wrote:It seems descension isnt working right either,

I descended ID 63228 - gentile01

gentile01 has been descended as a result of the battle!!!

Overseer: gentile01 {Descended from this realm...for now...}

But his account does not reflect this after the turn in main.

Can this be checked, it maybe a simple title error, or it maybe its not updating thus descended targets arent losing bonuses.
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Re: Jun29th update BUGS

need battle ID ...
and how do you know he is in the house? does it show on his stats page?
Belinsker wrote:i got ascended blessing against harch.... he is in science...


Defensive Action 29,288,360,000 Ranked: 2,270(was lower at the time)

05:51 The WhereUB 0 Naquadah stolen 3 452 540 51,394,252,000 leave his strike off

his mothhership naturally beat mine
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Re: Jun29th update BUGS

Jason, on people's stats page it shows the house:

Zhang_1888[ Guardians Of Sokar - God]
Disciples of Nephthys (Faith)

Problem is the "house" text is black and the background is black. Any chance of changing the colour so we can see it without highlighting?
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Re: Jun29th update BUGS

Forum wrote:can you reproduce this, and give me the battle ID that took 2x the fleets it was supposed to??
i cannot see why/how this would happen, but will look more if i have a concrete example.

BMMJ13 wrote:My MS Page:
Enhanced Networked Glider Squadron 95,496
Maximum Fleet Capacity 109,000


2 hits on me destroying fleets:
Blowing through the extended shield defenses, it also destroyed 6540 Nuclear Volley, and totally destroyed 3,488 fleets!

Blowing through the extended shield defenses, it also destroyed 6016 Nuclear Volley, and totally destroyed 3,264 fleets!

BMMJ13 sent:
109,000 Enhanced Networked Glider Squadron


Is there a bug where double the fleets shown killed are killed? According to logs I should be missing 6752 fleets, however I'm actually missing 13504, exactly double the fleets. I really hope this is a bug cause otherwise fleets get killed twice as fast as they show. No wonder I keep loosing so many. ](*,)

http://gatewars.com/battlelog.php?id=117906648&isview=1
http://gatewars.com/battlelog.php?id=117906657&isview=1
Those are the 2 battle logs of it.
The hits by the same person, but not destroying fleets were:
Before
http://gatewars.com/battlelog.php?id=117906576&isview=1
http://gatewars.com/battlelog.php?id=117906622&isview=1
After
http://gatewars.com/battlelog.php?id=117906661&isview=1
http://gatewars.com/battlelog.php?id=117906662&isview=1
Mar 18, 14:52 General Zeus Sabotage Repelled 104,724,369 details
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Re: Jun29th update BUGS

full alliance names please...
and what it says, versus what you expect, for each.
and i'll check it out...
i am having some 'bugs' around the timing of houses and lone wolves :(
~Massin4Christ~ wrote:Something is going on stupid with The House of Faith... Many of us are 5 day supporters, but its gone now... None of us left the houses, and now DOB is the leader of the house.... Says we have 0 5 day supporters for DDE/OE/MH, when we have all been there longer than DOB...
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Re: Jun29th update BUGS

try from the alliance management page, instead of write message page?
Nimras wrote:I wanted to write all members of the house we are in but there is no SEND button neither is there for contact all alliance leaders in the house.

Is it not in function yet or is it a bug?
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Re: Jun29th update BUGS

i assume you are 2ic. should be fixed. confirm?
BMMJ13 wrote:
Nimras wrote:
BMMJ13 wrote:
Nimras wrote:I wanted to write all members of the house we are in but there is no SEND button neither is there for contact all alliance leaders in the house.

Is it not in function yet or is it a bug?

I remember seeing the button somewhere when I was leader. Try looking around and maybe sending a message to someone and it may have it there


Ok BMMJ13 where: [spoiler]Image[/spoiler]

Ahh, I see what you mean now. I thought you meant there was no button to send to those people, not that there was no send button for once you were in the message itself.
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GeneralChaos
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Re: Jun29th update BUGS

Forum wrote:thanks for the ID - think i found it.
will know for sure in 28minutes :)
GeneralChaos wrote:It seems descension isnt working right either,

I descended ID 63228 - gentile01

gentile01 has been descended as a result of the battle!!!

Overseer: gentile01 {Descended from this realm...for now...}

But his account does not reflect this after the turn in main.

Can this be checked, it maybe a simple title error, or it maybe its not updating thus descended targets arent losing bonuses.


Fixed,

Thanks.

Did u get to check the repair all weapons glitch.
Deep within Noob Cave, you find a strange pool filled with a glowing blue liquid. You think back to what your mother told you about unfamiliar liquids found in caves.

You're pretty sure she said "Drink it! What's the worst that can happen?"
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Re: Jun29th update BUGS

2+ic not today.
on the weapons, the weaps get repaired via alliance, but the strike, etc are not immediately updated, is that the issue?
should be 'fixed' now...

GeneralChaos wrote:On the, Repair all weapons in the alliance,

It puts the weapon strength back to max, but it doesnt fix the power,

Example

When i was farming, my attack weapons went to

5,325 / 5,760 and this brought my strike down around 200bill, but when i tested the repair weapons for alliance, it repairs the weapons to 5760 / 5760 but the strike remains 200bill down, yet on the next farm i use farmed NAQ to repair the weapons and they go back up to full power, and the 200bill is added back on,

The repair weapons only resets the power level, not the RAW stat,

**
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Re: Jun29th update BUGS

done
Clarkey wrote:Jason, on people's stats page it shows the house:

Zhang_1888[ Guardians Of Sokar - God]
Disciples of Nephthys (Faith)

Problem is the "house" text is black and the background is black. Any chance of changing the colour so we can see it without highlighting?
Don't make me use this!!!
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