Page 27 of 33

Re: June 29th updates RELEASED - comment here.

Posted: Sun Jul 11, 2010 7:32 pm
by solmyr
hey admin, when is military exp going to be ranked again. now that the values have settled, the rankings should go live again. i know a person who jumped me in the reshuffle but is ranked lower than me and i havent moved ranks despite farming and warring like a monster in the last week..

BRING BACK THE RANKS!

Re: June 29th updates RELEASED - comment here.

Posted: Sun Jul 11, 2010 8:21 pm
by Rottenking
solmyr wrote:hey admin, when is military exp going to be ranked again. now that the values have settled, the rankings should go live again. i know a person who jumped me in the reshuffle but is ranked lower than me and i havent moved ranks despite farming and warring like a monster in the last week..

BRING BACK THE RANKS!

he said he would bring them back when you sent me 10trill naq

Re: June 29th updates RELEASED - comment here.

Posted: Mon Jul 12, 2010 1:19 am
by Robe
odji nsu wrote:LMAO
...Really then why is it that there is all of the major empires are working on ways to control all the houses, by planting the proper alliances in a house they can gain control of vote then once they have control they boot the ones they dont want in and give the control to an alliance they have control over. p0of they control that house move to the next. till its controlled by one supreme power...can some one who is not bias please post some decent suggestions so that it is fair to every alliance in this game...

Odji is right. Most independents are in no position to challenge Empires for the control of a House, nor do they want to be their natural enemy.

The facts are indisputable if you look at the current House Leaders so we need to address this inbalance.

Robe wrote:
MEZZANINE wrote:
Brdavs wrote:I maintain that admin should throw the lone wolf alliances a bone in form of a bonus, like he did to lone wolf induviduals.

You can see how houses are shaping up into exclusive clubs allready with only a fraction of the 400+ alliances in the frey.
And the number will drop once the 5 days are up and kicking starts.


My thoughts exactly, and echoed by many before this update came out. These houses are an Empire update giving extra bonuses to those who need them the least.
Lone wolves dont receive a house bonus or alliance gifts so they deserve their Chuck Norris "dual" bonus (10% Def/Cov).

What do you guys suggest would be an appropriate benefit for independant Alliances
(who can still grant their members gifts but dont receive a house bonus)?

Half a bonus of their choice since they wouldnt have a natural enemy?


However, instead of rewarding alliances to stay out of houses (and risking a mass exodus), why dont we provide a few more good choices like those suggested in the Alliance House Discussion at viewtopic.php?f=20&t=169521&start=30

If we dont create another house then we need to consider a small "market adjustment" to spread the benefits over those that are popular and those that are not...

Re: June 29th updates RELEASED - comment here.

Posted: Mon Jul 12, 2010 3:51 am
by stuff of legends
admin admin admin admin, it seems that peoples titles do not change when they are descended.

Re: June 29th updates RELEASED - comment here.

Posted: Mon Jul 12, 2010 10:18 am
by Forum
bug. may have it fixed. time will tell...
cimi wrote:Hello,
am admin, may i ask why lone wolf bonus dont work again?
Thank you for fast response and fixing problem.
Regards

Re: June 29th updates RELEASED - comment here.

Posted: Mon Jul 12, 2010 10:18 am
by Forum
a filtered compliment!! awesome ;)
Iƒrit wrote:the auto sell of weapons at asension is just **Filtered** fantastic. thanks jason!!!

much love,
Iƒrit

Re: June 29th updates RELEASED - comment here.

Posted: Mon Jul 12, 2010 10:26 am
by Forum
click on your income/turn number...it will explain why it is what it is...

Lord Silent Bob wrote:Been on vacation since before updates went live.
My income has dropped about 10 bil a turn... #-o
thought income planets were not supposed to be affected ?

Tried changing realm alerts.... didn't help either

Re: June 29th updates RELEASED - comment here.

Posted: Mon Jul 12, 2010 10:28 am
by Forum
ID?
stuff of legends wrote:admin admin admin admin, it seems that peoples titles do not change when they are descended.

Re: June 29th updates RELEASED - comment here.

Posted: Mon Jul 12, 2010 11:12 am
by Wepwaet
Is it possible to move the "alliance gift" drop down box so that it doesn't drop down over the house relations buttons? A bit too easy to misclick currently... 8-[

Re: June 29th updates RELEASED - comment here.

Posted: Mon Jul 12, 2010 3:13 pm
by stuff of legends
Dont worry admin, just took some time for it to change :-k

Re: June 29th updates RELEASED - comment here.

Posted: Mon Jul 12, 2010 6:50 pm
by odji nsu
hey heres and idea,, how about place on attack page were you can message the person with out having to go to attack log and pull them back up

just so you understand what i mean, say i mass some one and when the log comes up I hit again, and i want to message that person there would be a message tab at the bottom of attack page along with all the other forms of things you can do, it would make it easier to ask if they had enough, lol

Still waiting on a non house alliance bonus, at least give them the same as loan wolf or at least half of it, say 10% more defense,, Or hell be nice give them a choice of 10% defense or 10 % attack or 10% Covert and make it so its not able to be changed after choosing one or the other. so there is no manipulating the update, (might be the first one that cant be manipulated)

Re: June 29th updates RELEASED - comment here.

Posted: Mon Jul 12, 2010 7:01 pm
by odji nsu
in your opinion, I disagree,, And Why should everyone be pushed towards the house's anyway,, What cram the house down players throats and your going to lose the players who have no care to be in a house, Well wont matter they will get ran off anyway, by big players who have no care but to dominate the game,,

Players should a have a choice to play the game the way they want and be able to compete on a fair playing field,, Now stay out of my post im tired of you bewildering me every time i post something ,, You want me and you a thread start a vendetta, other wise shut up

Re: June 29th updates RELEASED - comment here.

Posted: Mon Jul 12, 2010 8:36 pm
by Rottenking
Earendil wrote:So, because an alliance chooses NOT to join a house, they should be able to receive a bonus of at least twice as much as a regular house bonus? That's just asinine.

And also what would be the point of joining a house in that case

Re: June 29th updates RELEASED - comment here.

Posted: Mon Jul 12, 2010 10:17 pm
by BMMJ13
Rottenking wrote:
Earendil wrote:So, because an alliance chooses NOT to join a house, they should be able to receive a bonus of at least twice as much as a regular house bonus? That's just asinine.

And also what would be the point of joining a house in that case

While I agree they shouldn't have a bigger bonus, as that eliminates the meaning of houses. Perhaps have a lone wolf alliance bonus which is half of 2 of the house bonuses, say attack and ac to counter the lone wolf bonus. I don't think it should be double, but maybe half.

Re: June 29th updates RELEASED - comment here.

Posted: Tue Jul 13, 2010 12:03 am
by Robe
In changing any bonus we need to look at the whole picutre...

Alliances take risks in joining a house (natural enemies).
So those who do not join should not receive more...

Some houses are being contested and some are being ingored.
Maybe its time do a "small" market adjustment...

No change due popularity - In demand
Faith 4 % Chance of Ascended Blessing Increased In Battle
Science 100 % Negates All Ascended Blessings
Time 25 % Increased Turn Generation

Increase to at least half of what Lone Wolves get - Parity
Shadow 6 % Increased Covert -> 10% still half of what Lone wolves get
Order 8 % Increased Defence -> 10% still half of what lone wolves get

Increase due to lack of popularity - Low or No demand
Wealth 5 % Increased Income -> 10%
Chaos 3 % Increased Attack -> 10%
Light 6 % Increased Anti-Covert -> 10%


Current Lone Wolf Bonus (no alliance gifts or house bonus)
10% increased Defence plus 10% increased Covert

If Houses were more attractive then a Lone Alliance Bonus could work.
Maybe half of the what Defence and Attack Houses receive...
just to be a llittle bit different to what Lone Wolves currently get.