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Re: June 29th updates RELEASED - comment here.
Posted: Sat Jul 17, 2010 7:01 am
by Apophis
I Was Just Wondering.... Now We Get More MPDSD For 1 Market Turn, Will There Be An Increase Atall In The Amount We Recieve From Buying Either The $20 Or $50 SS Packages?
Re: June 29th updates RELEASED - comment here.
Posted: Sat Jul 17, 2010 7:16 am
by Sarevok
Apophis wrote:I Was Just Wondering.... Now We Get More MPDSD For 1 Market Turn, Will There Be An Increase Atall In The Amount We Recieve From Buying Either The $20 Or $50 SS Packages?
What about the poor old $10 one as well

Re: June 29th updates RELEASED - comment here.
Posted: Sat Jul 17, 2010 7:26 am
by MaxSterling
MEZZANINE wrote:This bug has now effected 2 members of FS, both had their own PPT end after the 1 hour alliance PPT, one lost over 40 Hours !!!!
Mezz, you may try to post the specific IDs of the players affected so Admin knows where to look specifically and may help him narrow down the bugs quicker.
Re: June 29th updates RELEASED - comment here.
Posted: Sat Jul 17, 2010 7:28 am
by Apophis
Sarevok wrote:Apophis wrote:I Was Just Wondering.... Now We Get More MPDSD For 1 Market Turn, Will There Be An Increase Atall In The Amount We Recieve From Buying Either The $20 Or $50 SS Packages?
What about the poor old $10 one as well

Damn! I Didn't Know You Could Get Merlins From The $10 One

Re: June 29th updates RELEASED - comment here.
Posted: Sat Jul 17, 2010 4:46 pm
by MEZZANINE
MEZZANINE wrote:Forum wrote:the only way it would affect vacation is if you were ON ppt while trying...the second you come off PPT (assuming thats the only ppt you had recent) you can vacation.
also - i cannot see how it reduces existing ppt. but - as a safety - i now check both IF they are on ppt, and WHEN ppt ends....before setting a 'now plus one hour' ppt....(either status indicates user on ppt)
i used to check just IF ppt .... with the double check, should be clsoe to impossible to 1hr ppt existing ppt users.
everyone else gets existing ppt+1hr opposed to 'now + 1hr'
let me know if happens again.
thx.
Easy^ wrote:Not sure if it was reported before, but using alliance wide PPT causes a player to not be able to go on VAC mode...this is silly because it means a person has to quit the alliance or something before it is used...
EDIT --> misjudged times. So it doesn't affect it.
Second of all when my 2IC used it, two of the members PPT ended after 1h instead of 1300minutes one of them had before the 1h PPT extend was purchased.
I told them to post in the bugs section, however this should be looked into.
Easy
This bug has now effected 2 members of FS, both had their own PPT end after the 1 hour alliance PPT, one lost over 40 Hours !!!!
3rd member has now experiences the same problem
ids 92410, 35328 & 47909
All have reported their 48 hour personal PPTs ended early after Alliance wide PPTs were set by 2IC. No one reported a problem when alliance PPT was set by Leader so maybe a bug linked to 2IC function only.
Re: June 29th updates RELEASED - comment here.
Posted: Sun Jul 18, 2010 7:33 am
by noone
Got something, not realy a bug .. more in the likes of a cosmetic issue.
When going over the alliance attack logs, when looking at the sabotages done, you see the results of units sent below the turns used column header.
Not realy that big of a deal though ... but it got me looking funny when i noticed a player having used well over 1 million turns in 1 hit

Greetz
Re: June 29th updates RELEASED - comment here.
Posted: Thu Jul 22, 2010 2:40 am
by tarzan
i did not read all the pages in this post so i may be saying the same as others out there .now first this sab thing and yes yesterday was my first live battle with the updates in place ..any way to have over 25mill weapons sabbed away in 60 secounds is unreal ..now i have a unknown account and i had a colvert level 33 and started with 18 mil spies .when the sabbing started i still had 7.8mill spies . my hat off to the guy who did it wow .how the heck is anybody going to play with people out there who can do this to them ..to put that many resourses into something to be able to play or compete and too see it go bye bye really hurts ..i have lost all many times befor and a lot of fun doing it but in 60 secounds thats unreal ok it may have been 90 secounds but thats all.
and this ac killing colvert when they cant get past your deffence is wrong yes if they beat my deffence then let ac kil colvert .
i did like the war setting happening ingame if people want to fight let them
but not in 60 secounds
Re: June 29th updates RELEASED - comment here.
Posted: Thu Jul 22, 2010 8:29 am
by Sarevok
You may have lost 25m weapons, but they probably lost similar amounts of UU in the missions.
If they sent 10m or more spies, then they lose more UU worth of Naq, then you did in weapon losses. Whilst it probably is a little over powered, i like it, as it provides a less direct option for massing.
Re: June 29th updates RELEASED - comment here.
Posted: Thu Jul 22, 2010 2:19 pm
by stuff of legends
As if anyone masses now though,
and i doubt it, whether they did or they didnt it would take more time to get the naq back. You still shouldnt be able to sab 25 or so mill weps in a short amount of time, its just stupid.
Re: June 29th updates RELEASED - comment here.
Posted: Thu Jul 22, 2010 2:26 pm
by HgE
well buy first: lvl 35 covert.. then buy 25 mil Weapons.
But you still don't go to bed, cause there are users with lvl 36.
And guess why they put their $$ in this lvl?
And the Gap between $$ users and a normal user will grow higher.

think about planet too.

Re: June 29th updates RELEASED - comment here.
Posted: Thu Jul 22, 2010 2:55 pm
by MaxSterling
Having a level 35 covert with nox/crit on will still require a level 36 covert to train just as many spies as you to sab your weapons. With them losing 5% of their spies sent, it can be very costly if you have a lot of spies out.
Re: June 29th updates RELEASED - comment here.
Posted: Thu Jul 22, 2010 3:43 pm
by HgE
MAX do you think a lvl 36 Holder care about 5% lost in UU?
1 mil / 50 hit's = ~30 Tril = 28$
or less if he buys AT.

Re: June 29th updates RELEASED - comment here.
Posted: Thu Jul 22, 2010 5:05 pm
by Sarevok
HgE wrote:MAX do you think a lvl 36 Holder care about 5% lost in UU?
1 mil / 50 hit's = ~30 Tril = 28$
or less if he buys AT.

If someone is willing to spend $28 every time to sab someone, then they are going to do the same to mass someone.
Lets say it takes 5k AT to mass that defence, that's $5.5
Lets say it takes 20M UU to mass that defence, thats $10
Lets say it takes 10T naq to mass that defence, that's $10
So, you can sab it for $28, and still have to kill units, OR, you can spend $25.5 and to both the destroying of weapons AND the killing of units.
Re: June 29th updates RELEASED - comment here.
Posted: Fri Jul 23, 2010 12:10 pm
by Wepwaet
HgE wrote:MAX do you think a lvl 36 Holder care about 5% lost in UU?
1 mil / 50 hit's = ~30 Tril = 28$
or less if he buys AT.

Sarevok wrote:HgE wrote:MAX do you think a lvl 36 Holder care about 5% lost in UU?
1 mil / 50 hit's = ~30 Tril = 28$
or less if he buys AT.

If someone is willing to spend $28 every time to sab someone, then they are going to do the same to mass someone.
Lets say it takes 5k AT to mass that defence, that's $5.5
Lets say it takes 20M UU to mass that defence, thats $10
Lets say it takes 10T naq to mass that defence, that's $10
So, you can sab it for $28, and still have to kill units, OR, you can spend $25.5 and to both the destroying of weapons AND the killing of units.
You know things have gone to hell when its this easy to put a price tag on a "fun/everyday" aspect of the game...

Re: June 29th updates RELEASED - comment here.
Posted: Sat Jul 24, 2010 11:28 pm
by stuff of legends
haha very true, and 'Free turn based game'
Also @saverok:
If someone is willing to spend $28 every time to sab someone, then they are going to do the same to mass someone.
No. The fact is they are NOT GOING TO MASS ANYMORE.