Page 4 of 4
Posted: Wed Nov 09, 2005 1:19 pm
by voice
OMG i sounded like an accountant in that last post
Posted: Wed Nov 09, 2005 2:38 pm
by cinder__393
ok on the other hand what about the ppls that have over 1 mill uu allready
im sure it would be way to unfair to them to say hey we need u to give back men /or/ give up
(and all your hard work to get those men is not gonna be worth the time and effot u put in)
limiting in any way sucks and i dissagree with ppls hard work going down the drain for no reason at all (hey one day i hope to be over 1 mill men as thats my goal in this game) thats why i fork out cash to do major upgrades on my account
even for the ppls that can borrow more men (all the best to ya) i mean hell yous got frends there to help ya then good for ya mate ... for those that dont tuff luck ... make some frends why dont ya this game is alot betta with frends there to help an to benifit from
Posted: Thu Nov 10, 2005 9:56 am
by voice
I don't think there should be any limit to UU but i think the more you have the more prone to the odd disaster you should be
Posted: Fri Nov 11, 2005 1:32 am
by Ali
What about increasing the time between turns or reducing depending on you number of UU or production.
Additional turns per day for NOOBS (Non attack turns)
An increase to % income and UU production depending on current UU production
+30 for less than 250
+20 for less than 500
Havent played that long myself so not sure on the maths side what would be suitable.
Just my fore pennith
Posted: Fri Nov 11, 2005 5:30 am
by Acronon
Look, it comes down to there are alot of people that have been playing for a long time and have worked really ahrd on getting their accounts to where they are now.
They have spent lots of time building their UP and have made trades for troops and things like that.
Limiting those that are higher in rank through turns, troops or naquadah production is only going to upset the balance of things.
And I must say, I am not one of these players with millions of troops and such and only view those that do as people that have planned things out better than I or been playing longer than I.
Trying to get Forum to change things like this is only a pity show of jealousy and envy.
Posted: Fri Nov 11, 2005 9:26 am
by Spud3912
i dont neccessarily think there should be a limit on how many UU u can have, coz tbh, i dont kno who has the most and ho many they have go, but is ne1 likely to get 1bil UU??? and if they get that many then good for them. but wat i do think should be done is mayb make it easier for lower members to get more UU on the market (like more market turns) or something like that.
Re: UU LIMIT
Posted: Sun Nov 13, 2005 5:18 pm
by schuesseled
Qoute some dude
I say limit per planet, unlimited plantets
End Quote
Completley agree say 1 million Army size per planet (as billions is ridiculous)
Spend Naq on another planet (bribe the locals)
Conquer another planet (force ownership - possible problems of revolts,take up attack turns to do relative to naq, may not work (im not saying all of these should be used as problems/costs but at least one))
Posted: Sun Nov 13, 2005 5:20 pm
by schuesseled
and cause its extra mil army size capability make the cost quite large so that people dont get it straight away
Posted: Sun Nov 13, 2005 5:29 pm
by Setesh
N0 : Im selfish and greedy and i dont wanna lose my rank
Posted: Mon Nov 14, 2005 8:38 am
by Kallitropinal
I think it adds more fun to the game being able to expand forever ............... Weeee!!!

Posted: Mon Nov 14, 2005 6:21 pm
by god
brotherclit has more than 6 million. to my knowledge he is the highest