Re: remove 500 bill farm limit
Posted: Sat May 17, 2008 3:34 am
I can honestly say when I read this thread, I had intended to make a post saying I was all for removing the cap of naq. And I can comfortably say, I'm probably one of the highest tier farmers in the game. I've got the most reason to hate this. But given some of the arguements I saw when I skimmed over, I'mma have to say I agree with Wolf in this case.
The 500billion cap as someone complained about, is limiting anyone with over a 5T defense from being hit. And someone else said no one farms with a high strike, unless it's based off of Mothership and planets. I spook around with a 4Trillion strike.
The cap defends people marginally. TAG in this situation, is what really protects people. Saw High Empty with 8.5Trillion out at one point. He had a rather large defense, not what he's got now, but large enough. Naq CAP isn't the problem. NAP / TAG are. Look a bit closer, and I think you'll see that.
To the people (( Once again, not giving credit because I've been up for all of 15 minutes, and I'm not exactly lucid. )) who said it was implemented to solve a bug / glitch. Yeah, it was. And now it serves another purpose, which happens very frequently as well. A fix for something else, happens to help something else.
Final verdict? I don't think it needs to be removed.
~HellFire
P.S. If I do sound like rambling, or some other such. Ignore me. Need brekkie.
The 500billion cap as someone complained about, is limiting anyone with over a 5T defense from being hit. And someone else said no one farms with a high strike, unless it's based off of Mothership and planets. I spook around with a 4Trillion strike.
The cap defends people marginally. TAG in this situation, is what really protects people. Saw High Empty with 8.5Trillion out at one point. He had a rather large defense, not what he's got now, but large enough. Naq CAP isn't the problem. NAP / TAG are. Look a bit closer, and I think you'll see that.
To the people (( Once again, not giving credit because I've been up for all of 15 minutes, and I'm not exactly lucid. )) who said it was implemented to solve a bug / glitch. Yeah, it was. And now it serves another purpose, which happens very frequently as well. A fix for something else, happens to help something else.
Final verdict? I don't think it needs to be removed.
~HellFire
P.S. If I do sound like rambling, or some other such. Ignore me. Need brekkie.