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Re: Phase Expoilt/ Critial expoilt

Posted: Sun Jun 15, 2008 3:55 am
by Legendary Apophis
:-D

Re: Phase Expoilt/ Critial expoilt

Posted: Sun Jun 15, 2008 8:16 am
by High Empty
lol you want a fix, fine

If the defender receives no damage than the attack didn't set off the crit or the nox.
Which ofcourse will allow for MS to be massed with out tripping nox or crit. ( suppose this could be dangerous to those with fleets)

and ofcourse that nice new allaince war system, where those allainces can only trade with eachother, and all allainces needed to be selected.

Meaning
if in a war.

and you wish to trade, then you declare war vs that enemy. * and no i haven't thought this all the way out*


and as for the crying, i'm hardly crying however I AM checking to make sure this was the intent of what admin thought he was doing.

Re: Phase Expoilt/ Critial expoilt

Posted: Sun Jun 15, 2008 9:29 am
by Mathlord
:lol:

Nuff said

Re: Phase Expoilt/ Critial expoilt

Posted: Sun Jun 15, 2008 9:44 am
by SVaRuN
High Empty wrote:lol you want a fix, fine

If the defender receives no damage than the attack didn't set off the crit or the nox.
Which ofcourse will allow for MS to be massed with out tripping nox or crit. ( suppose this could be dangerous to those with fleets)

and ofcourse that nice new allaince war system, where those allainces can only trade with eachother, and all allainces needed to be selected.

Meaning
if in a war.

and you wish to trade, then you declare war vs that enemy. * and no i haven't thought this all the way out*


and as for the crying, i'm hardly crying however I AM checking to make sure this was the intent of what admin thought he was doing.



Go with it took me about 20 secs to counter it...



Blue

Re: Phase Expoilt/ Critial expoilt

Posted: Sun Jun 15, 2008 5:16 pm
by High Empty
SVaRuN wrote:
High Empty wrote:lol you want a fix, fine

If the defender receives no damage than the attack didn't set off the crit or the nox.
Which ofcourse will allow for MS to be massed with out tripping nox or crit. ( suppose this could be dangerous to those with fleets)

and ofcourse that nice new allaince war system, where those allainces can only trade with eachother, and all allainces needed to be selected.

Meaning
if in a war.

and you wish to trade, then you declare war vs that enemy. * and no i haven't thought this all the way out*


and as for the crying, i'm hardly crying however I AM checking to make sure this was the intent of what admin thought he was doing.



Go with it took me about 20 secs to counter it...





Blue


LOL so. ( please tell me the loop holes in this so we can get them ironned out)

Allaince members are a 1 time thing, once your out your out. Any single player that attacks/ massed ( raids excluded I think)
is signed up as an seperate allaince, that has declared war on that group of allainces IF they attack both sides then they are listed as vultures.

Trading
Trades can only be done with in the SAME allaince. Period LOL!
yeah i'm trying to bring back the superallainces!

Allaince members can't attack eachother.

Crit and nox... i'm ok with them staying.

War lasts until one allaince leader or the other hit's the surrender button. At which point all oppisite members of the other allainces are Phased out from eachother for a 14 day period.

Re: Phase Expoilt/ Critial expoilt

Posted: Sun Jun 15, 2008 7:28 pm
by pianomutt20000
High Empty wrote:
SVaRuN wrote:
High Empty wrote:lol you want a fix, fine

If the defender receives no damage than the attack didn't set off the crit or the nox.
Which ofcourse will allow for MS to be massed with out tripping nox or crit. ( suppose this could be dangerous to those with fleets)

and ofcourse that nice new allaince war system, where those allainces can only trade with eachother, and all allainces needed to be selected.

Meaning
if in a war.

and you wish to trade, then you declare war vs that enemy. * and no i haven't thought this all the way out*


and as for the crying, i'm hardly crying however I AM checking to make sure this was the intent of what admin thought he was doing.



Go with it took me about 20 secs to counter it...





Blue


LOL so. ( please tell me the loop holes in this so we can get them ironned out)

Allaince members are a 1 time thing, once your out your out. Any single player that attacks/ massed ( raids excluded I think)
is signed up as an seperate allaince, that has declared war on that group of allainces IF they attack both sides then they are listed as vultures.

Trading
Trades can only be done with in the SAME allaince. Period LOL!
yeah i'm trying to bring back the superallainces!

Allaince members can't attack eachother.

Crit and nox... i'm ok with them staying.

War lasts until one allaince leader or the other hit's the surrender button. At which point all oppisite members of the other allainces are Phased out from eachother for a 14 day period.





gay.


Ever heard of Benedict Arnold?

You are FORCING people to do things your way, sorry, that would ruin the game.

People play as they wish to play. I myself will give an alliance member a slap upside the head if he deserves it.



So, no. These updates you want will never be put into the game....because it would just end alliances....there would be NO advantage to being in them at all. People don't like limited trade, nor limiting their attacks.



I myself ask alliance members to farm me at will when i'm not online. Better friends then enemies I always say.

Re: Phase Expoilt/ Critial expoilt

Posted: Sun Jun 15, 2008 8:21 pm
by High Empty
pianomutt20000 wrote:
High Empty wrote:
SVaRuN wrote:
High Empty wrote:lol you want a fix, fine

If the defender receives no damage than the attack didn't set off the crit or the nox.
Which ofcourse will allow for MS to be massed with out tripping nox or crit. ( suppose this could be dangerous to those with fleets)

and ofcourse that nice new allaince war system, where those allainces can only trade with eachother, and all allainces needed to be selected.

Meaning
if in a war.

and you wish to trade, then you declare war vs that enemy. * and no i haven't thought this all the way out*


and as for the crying, i'm hardly crying however I AM checking to make sure this was the intent of what admin thought he was doing.



Go with it took me about 20 secs to counter it...





Blue


LOL so. ( please tell me the loop holes in this so we can get them ironned out)

Allaince members are a 1 time thing, once your out your out. Any single player that attacks/ massed ( raids excluded I think)
is signed up as an seperate allaince, that has declared war on that group of allainces IF they attack both sides then they are listed as vultures.

Trading
Trades can only be done with in the SAME allaince. Period LOL!
yeah i'm trying to bring back the superallainces!

Allaince members can't attack eachother.

Crit and nox... i'm ok with them staying.

War lasts until one allaince leader or the other hit's the surrender button. At which point all oppisite members of the other allainces are Phased out from eachother for a 14 day period.





gay.


Ever heard of Benedict Arnold?

You are FORCING people to do things your way, sorry, that would ruin the game.

People play as they wish to play. I myself will give an alliance member a slap upside the head if he deserves it.



So, no. These updates you want will never be put into the game....because it would just end alliances....there would be NO advantage to being in them at all. People don't like limited trade, nor limiting their attacks.



I myself ask alliance members to farm me at will when i'm not online. Better friends then enemies I always say.


No what it does it means quite simply,

That you can't period have a prolong war.

you can have war's offen, but they wont' be prolonged.

or i should say.
you'll have battles offen, and the war will last until someone is gone.

and yeah i'm forcing you into to it. Simple put i'm attempting to Contrict the playing field in such a way that a battle will be Winable.

The current system doesn't work.
This system will limit the resoucres ie turns around, so yeah they can get some fun massing in, but no they can't sell naq for cash or even buy it. No they can't get replacement turns for raiding, so they have to wait until just before the guy logs in to hit him.

" would love if they placed the turn limit upto 50k at the same time per account"

anyways.
oh howabout making those turns you aquire from the market battle turns. instead of the current amount you have there get 5000 per market turn, so you have to think about going on ppt.


Saying it just won't work, isn't helping anything, you just being a problem. So STEP off, and approch this with an open mind.

Since no one knows if there going to be a winner in the current war, but everything should be smashed.

and if i really cared about my account i'd just mass you, ppt and then vacation mode again. and repeat.

but that's a cheap tactic if i've heard of one.

Re: Phase Expoilt/ Critial expoilt

Posted: Sun Jun 15, 2008 8:30 pm
by pianomutt20000
Ok HE....You make a somewhat valid point. I just hate limiting everyone's actions.



I do like the increase in turns to 50k though :D I remember you being quite the turn dealer.


did it get over 300k if I remember?

Re: Phase Expoilt/ Critial expoilt

Posted: Sun Jun 15, 2008 10:13 pm
by Vendetta
Pianomutt20000 wrote:Would you like some cheese to go with your whine?


I love it :lol:

@ Aurial. I belive it was FUALL that made the first move. ;)

If HE's idea of rules for war is put in I think tht may be the only thing that would spell the end of my time "officially" in TA, I think id rather be a full time vulture and lone wolf farmer than have alliance wars that straight forward, dull and frankly boring.

The tactic and life is being sucked out of this game enough as it is without crap like that. :/

I love how this tactic is being called a bug, what, is it a bug because it's not being used exactly as forum had initially intended it to work and be used for? Cause I distinctly remember when the ascended super weapon was being used differently it was a "growth tactic" rather than a bug :? But hey, what would i know right?

The more updates and "fixes" forum does for you guy's the more he takes out of the game and essentially kills it. Go ahead forum, take this out of the game, take PPT's out to, and multiple clicks. While your at it how about you take SGW right off the server? Seems that's what your aiming for, would it not be easier to just not pay the bill?

@HE, Shut up, your as bad as mojo.

Re: Phase Expoilt/ Critial expoilt

Posted: Mon Jun 16, 2008 2:16 am
by TheRook
High Empty wrote:and ofcourse that nice new allaince war system, where those allainces can only trade with eachother, and all allainces needed to be selected.

Meaning
if in a war.

and you wish to trade, then you declare war vs that enemy. * and no i haven't thought this all the way out*


and as for the crying, i'm hardly crying however I AM checking to make sure this was the intent of what admin thought he was doing.


as your more or less describing my suggestion I'll link it for you

viewtopic.php?f=13&t=116336

admin has said this...

Forum wrote:for now the path of wars is not going in that direction.
i think i must first fix the 'winner' to be reflective of the winner.
i am going with multiple war types.
i do not have support for factions (yet).

once this building block is done, i can look at factions/faction wars as a next step... until then, its too far from where the game is now :)

but i do acknowledge some of the issues with current wars, and will attempt to address those...


I did respond to that by stating that the game is at teh stage of empirevs empire faction v faction.

The more people pushing this the nicer it will be to resolve situations like this... and have a definate end to large "server wide wars"

and on topic they are exploiting anything...

the game mechanic allows anyone on crit/nox to be phased with x amount of AT hitting them in a single period... I can hit anyone else in the game except myself... the side effect of that is they can be phased...

also I could have 1 AT super and 1 weapon... I could then hit any token defence (every 15 seconds or however long nox is)and receive devastating damage to my strike/defence and you know what that makes them invincible because nobody else can hit them because I hit them every time I can...

The whole issue with war now is that nox is killing it... nox shouldn't protect people and phase them... nox should just reduce income...

but anyway read my suggestion linked above and post any ideas/problems and I'll try to think of solutions if such are possible...

TheRook

Re: Phase Expoilt/ Critial expoilt

Posted: Mon Jun 16, 2008 4:48 am
by blahh
pianomutt20000 wrote:Ok HE....You make a somewhat valid point. I just hate limiting everyone's actions.



I do like the increase in turns to 50k though :D I remember you being quite the turn dealer.


did it get over 300k if I remember?


High empty exploited just about any ingame feature that was in existance... thats how he became high empty...

oddly most of those features got fixed later on and were known as "bugs" or iregulaties in the systemm... but thtas another story...

In all honesty hes a visionare concerning the area... the texas scam on the ingame market was a beautiful thing.


on the note, stop tryn to change the game, try to play it.. if dear fuall realy wants a game totaly adoptable to them, i have no doubt against some minor payment, admin can run another server called faullwars... and etl can be set as the big bad admin.... saves the problem of having to make a fone call to get an update...

Re: Phase Expoilt/ Critial expoilt

Posted: Mon Jun 16, 2008 1:55 pm
by Lord Priape
blahh wrote:
pianomutt20000 wrote:Ok HE....You make a somewhat valid point. I just hate limiting everyone's actions.



I do like the increase in turns to 50k though :D I remember you being quite the turn dealer.


did it get over 300k if I remember?


High empty exploited just about any ingame feature that was in existance... thats how he became high empty...

oddly most of those features got fixed later on and were known as "bugs" or iregulaties in the systemm... but thtas another story...

In all honesty hes a visionare concerning the area... the texas scam on the ingame market was a beautiful thing.


on the note, stop tryn to change the game, try to play it.. if dear fuall realy wants a game totaly adoptable to them, i have no doubt against some minor payment, admin can run another server called faullwars... and etl can be set as the big bad admin.... saves the problem of having to make a fone call to get an update...


Many wise words are spoken in jest, but they don’t compare with the number of stupid words spoken in earnest.

Re: Phase Expoilt/ Critial expoilt

Posted: Mon Jun 16, 2008 3:35 pm
by doc holliday
Dun dun Dun dun Dun dun Dun dun (jaws) that is the sound of my strike slipping back into regular time from a black hole Dun dun Dun dun Dun dun

Re: Phase Expoilt/ Critial expoilt

Posted: Mon Jun 16, 2008 11:11 pm
by blahh
Lord Priape wrote:Many wise words are spoken in jest, but they don’t compare with the number of stupid words spoken in earnest.


My post wasnt targeting HE for what he did.... I actualy admire him for that... he saw a path and took it... and he did it briliantly...

my issue is with "fixing" evrything you dont like :)

Re: Phase Expoilt/ Critial expoilt

Posted: Mon Jun 16, 2008 11:38 pm
by Memento
HE if u dont like it u know wat u have to do

pull up ur paypal account and send admin a big wad of cash, and ask him to change the rules for everyone apart from urself.


i dont even know where u get ur rubbish from, the ascended weapon didnt work the wy it was supposed too. yt it was FUALL who exploited that "bug" and didnt whine abut it here.


the funny thing is HE and FUALl have spent the last week in the AC update thread saying "whine much" and "get over it", because admin changed a game feature on the sly cos omega were getting there arses handed to them.

then the big bad HE comes and complains about a feature of the game that nearly everyone has used to my knowledge i mean TO have done it a couple of times, ust because he cant get a hold of docs attack, its soo funny and makes my day


i dont really care wat u do after the war as im quitting anyways but if u release a fix to a problem that isnt broken whilst we are still at war it will just mean i will quit sooner aswell as many others i guess.

unless the fix however was to get rid of nox then i would stay for ever and ever
and whilt ur at it get rid of crit :p cos i can still get someone to mass attack me slowing down the possibility of being hit by the enemy


HE im sure theres another bug u could use to get by the problem u are having, all u have to do is wave the green at admin