Re: tributes...WTH are you kidding me or what???
Posted: Tue Jul 08, 2008 5:07 pm

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Don't forget the chickens.[KMA]Avenger wrote:sorry mate, i've heard of role play but i think this is totally out of order and disgusting!
i dont care what anyone thinks, thats nothing short of blackmail, scamming and downright nasty to another member of this community.
what happened to the days when massing was fun?
i find asking...nay demanding tribute from your adversary to leave a war sickening and before anyone without 2 brain cells to rub together even tries to justify or have a go at me...i dont care what you think!
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now seeing how this poll could be swayed by biased voting from groups who demand a (pukes) tribute for some to leave a war i would ask that those people do not vote but please by all means give us your thoughts on something that cannot be justified no matter what slant you put on it.
Wolf359 wrote:Seriously - there was never even this much moaning (in general) when whole accounts could be levelled (all troops/mercs and UU) - it seems the easier the game gets, the more people complain about things.
pianomutt20000 wrote:Reparations are fine. But when you track down members who weren't in the alliance when the war started...that's when you are wrong.
Also, demanding that someone NEVER return to their former alliance....ever....is also jacked up.
Both sides share the blame in regards to these demands.

Wolf359 wrote:@ Avenger - that is fine - Omega were free to do as they pleased - as is everyone else.
Here's a question then - why is it against the 'spirit of the game'? I've seen people say it is - but why is it, given that it's a war game, and war is not a pleasant business, and (real) history is replete with instances of the victors in war forcing the losers to make reparations?
[KMA]Avenger wrote:Wolf359 wrote:@ Avenger - that is fine - Omega were free to do as they pleased - as is everyone else.
Here's a question then - why is it against the 'spirit of the game'? I've seen people say it is - but why is it, given that it's a war game, and war is not a pleasant business, and (real) history is replete with instances of the victors in war forcing the losers to make reparations?
because this is NOT real life, this is a community and forcing people to cough up to leave a war will force some people to harbor ill thoughts and resentment because this is a game and NOT real life, no one has tried to kill anyone here...as far as i know![]()
to date i have seen 1 alliance and only 1 alliance play this game the way it should be played and imho, asking for resources so someone can quit a make believe war is just wrong.
Wolf359 wrote:[KMA]Avenger wrote:Wolf359 wrote:@ Avenger - that is fine - Omega were free to do as they pleased - as is everyone else.
Here's a question then - why is it against the 'spirit of the game'? I've seen people say it is - but why is it, given that it's a war game, and war is not a pleasant business, and (real) history is replete with instances of the victors in war forcing the losers to make reparations?
because this is NOT real life, this is a community and forcing people to cough up to leave a war will force some people to harbor ill thoughts and resentment because this is a game and NOT real life, no one has tried to kill anyone here...as far as i know![]()
to date i have seen 1 alliance and only 1 alliance play this game the way it should be played and imho, asking for resources so someone can quit a make believe war is just wrong.
Yes - it is a community playing a war game - and 'to the victors go the spoils', as the saying goes.
But you did not answer my question - all you did was repeat that you believe it is wrong - you did not say why.
Why is it wrong to ask for 'make believe' resources in order to let someone quit a 'make believe' war? (Your words, not mine).
How should the game be played exactly (I'm interested to know, because I have an idea of how it should be played - and in that idea the vast majority of alliances play as it is 'meant' to be played)?
The whole point of an RPG (which this is) is that it is a Role Playing Game - you adopt the persona of a 'make believe' character. The whole point of RPGs is that they do not have tight and easily defined rules of what is right and wrong - therefore the player/alliance is able to behave as good or evil as they wish - to show mercy, to fight until the death, or to demand tribute.
You said it yourself - at the end of the day it's 'make believe' - people can do as the wish within the bounds of the game - and everything that has been discussed here is within the bounds of the game. If Jason had built in a tribute system based on war stats (which has been suggested on a number of occasions) you could argue otherwise. However, he hasn't.
[KMA]Avenger wrote:
maybe Jason didn't for a VERY good reason...could that reason be PEOPLE DONT LIKE IT?
and btw, i did answer it but its not the answer you wanted, yes i know people can play the way they see fit but until TJP started asking for (pukes everywhere) tribute i had never seen anyone ask for it...
