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Re: Perg
Posted: Tue Sep 01, 2009 3:37 am
by ~Insider Trader~
Clarkey wrote:It's not that people want rank 1, it's that people don't think someone in perg should be at rank 1. Perg was not created to make an easy staircase to rank 1.
Easy staircase? Would you go to perg, with all the restrictions on turns, trading, unit caps, no PPT etc and build 80% of your army into killables (and a fair proportion of that into untrainables) to take rank 1?
I'll say it again. If you don't like it you can train 50m units into supers and make it impossible for a perg player to take rank 1. But no one will because of the problems in main. Fix main and allow people to build stats with a little less fear and you'll find this perg problem will be reduced of it's own accord.
Re: Perg
Posted: Tue Sep 01, 2009 3:49 am
by BenjaminMS
~Insider Trader~ wrote:Clarkey wrote:It's not that people want rank 1, it's that people don't think someone in perg should be at rank 1. Perg was not created to make an easy staircase to rank 1.
Easy staircase? Would you go to perg, with all the restrictions on turns, trading, unit caps, no PPT etc and build 80% of your army into killables (and a fair proportion of that into untrainables) to take rank 1?
I'll say it again. If you don't like it you can train 50m units into supers and make it impossible for a perg player to take rank 1. But no one will because of the problems in main. Fix main and allow people to build stats with a little less fear and you'll find this perg problem will be reduced of it's own accord.
To answer your question: with the current way Purg is organized with - like you say - the restrictions on AT, trading, caps, no PPT, but still Nox around, which in the end will hammer any opponent that wishes to destroy you more then it will hurt you? I'll take the risk any day.
-Ben
Re: Perg
Posted: Tue Sep 01, 2009 5:34 am
by Sarevok
I agree with BenjaminMS. There is NO threat of ANY stat being massed in perg. Any resources you loose, you can just easily re-coup, since people can't really be raided in perg, it allows for a richer return on the AT you do have.
Though i also agree that either every stat be mass-able (have attack units be killed somehow, other then hitting a defense), or, make it a lot harder for massing to occur, and leave the system the way it is (further % increases/decreases, or a "defense phase", since someone isn't going to be at the same defensive alert, if someone 1 min ago was bombarding them from space now would they...)
Re: Perg
Posted: Tue Sep 01, 2009 9:55 am
by Guild
woooo hoooo pergatory its aweosme,leave it be
Re: Perg
Posted: Tue Sep 01, 2009 10:29 am
by BenjaminMS
Look - the first of Purg to reply - but not giving an relevant further look at the issue at hand... Guild, if you could give an idea on how the topic of this topic can be solved, with an good idea, be my guest.
Re: Perg
Posted: Tue Sep 01, 2009 1:21 pm
by Guild
ok to be relevant, erm ...nah ive got nothin , the top players in perg dont gain anything extra in G n R the top players are just there to grow and be powerful and farm the high amounts of naq, so why not just slow down the amount of G n R you get in perg to a really small amount like 1 G n R every other turn, ??? but yeah iam happy as it is (obviously)

Re: Perg
Posted: Tue Sep 01, 2009 2:03 pm
by dark lord tacoma
BenjaminMS wrote:Look - the first of Purg to reply t.
incorect im in perg and haver previously posted in this topic

but i fully understand were your point of veiw is comeng from i belive any body with in the ranks that could gain 5 or more G+R (even though they dont get them in perg but stop normal players getting them)should be moved back to normal as this still alows groth but stops people perg hogging the top spots. or organise a hunting party (as thats the best/only way to mass in perg) and go deal with the top guys
Re: Perg
Posted: Tue Sep 01, 2009 3:46 pm
by ~Insider Trader~
viewtopic.php?f=68&t=150808This is exactly the reason (even if it doesn't go ahead) why people go to perg. If you build stats in main you will lose them and if you mass back you get sat on. Given that Main constantly kneecaps everyone outside the main factions for whatever reason it's no wonder perg people fill the top ranks.
I realise some of you are fixated on wanting to mass anyone and everyone but so what if perg people can't be massed. If they judge that the price of being only able to grow to 10% (! not a lot when you think about it) of everyone else without trading, turns, PPT etc is worth not getting massed & sat on till they finally give up and quit then let them make the choice and leave them be.
As for them hogging the 5 G/R ranks. 15 mill supers and spies and a 285b MS is all it takes to get well inside the top 100. That's 5% of a 300m account. You have to admit that it's not much at all and if you want it you can get it quite easily
Re: Perg
Posted: Tue Sep 01, 2009 6:12 pm
by Sarevok
Tetrismonkey wrote:◦Maximum glory gained per turn while in pergatory, regardless of rank, is limited to ZERO.
That's better, this is how it should be, like being on Nox, whom would have reputation being in perg, and what sort of glory would someone get for not being able to be attacked, seriously

Re: Perg
Posted: Tue Sep 01, 2009 10:36 pm
by Guild
genius..... ive finished ascending and am now just gonna hog the top spots muhuhahahahha try and stop me
Re: Perg
Posted: Tue Sep 01, 2009 11:59 pm
by BenjaminMS
If I want the top-1 spot, I'll just go and descend the rank 1 player if necessary
j/k
Re: Perg
Posted: Wed Sep 02, 2009 11:21 am
by Guild
just answer this question once in perg why should we leave ?
Re: Perg
Posted: Wed Sep 02, 2009 4:56 pm
by Sarevok
To grow larger then like 50m...
Re: Perg
Posted: Thu Sep 03, 2009 1:34 pm
by schuesseled
I agree with this.
Brdavs wrote:If main was played "normally" no one in purg could get near spot one.
Pergatory is just fine the way it is. It`s certain attitudes outside of perg that should change.
No one in purg should be able to rank higher than a main realm player determined to rank higher than said purg player. The fact we have unlimited access to as many turns as we wish to use, the ability to go 1000% higher in army size than the maximum army size in purg, and even then we can increase further In Army Size, just at a slower rate.
It is not purgatory players fault that the Main Realm will not stat build.
It is the players of this game's fault for the war mongering, ME obbessive gathering and general mass happyness of the general populace and the dominating force of players, also the massive server war, has resulted in 90% of players building as few stats as possible if any at all.
So if a purg player is using 100% of his or her army, to only just rank above someone from Main realm, maybe Main players should stop massing each other every which way and for every purpose they can think of and start using some more Army in something other than undestructible Miners.
So what if its very hard to mass a purg player, so what if they get extra uu/naq per turn they use, they pay the cost for the benefits they recieve.
Hmph, rant over I guess =P
Re: Perg
Posted: Thu Sep 03, 2009 2:07 pm
by Brdavs
GeneralChaos wrote:Brdavs wrote:Terrible idea.
If main was played "normally" no one in purg could get near spot one.
Pergatory is just fine the way it is. It`s certain attitudes outside of perg that should change.
The same attitudes that caused pergatory being introduced in the first place mind you lol.

You mean like THE EDUCATORS
Nuff said.
Or, and this is more likely, I mean people like you.
Litterary 100s of biggest and best developed accounts are stuck in some egocentric war that has dragged on for a year and a half now, sitting with zero or low stats, just regirgutating notions like "educators" & "unbeaten records", "rule", "superiority" and all that BS in the heads of couple "gods". Not to even mention these people massing the crap out of neutral people building up, for poops and giggles, since they have nothing to loose and ME to gain.
And then these same tards who hold up the candle to this madness, have the
audacity to start threads about how pergatory is messed up cos it allows people we cant mass down to rank one. As if it werent completley your/our "fault" they`re in the first 300 in the first place.
Get a effing clue GC. Stop your "oh noes perg is rank one" & "oh noes a perg alliance is page one/top 10/wherever they were" crying, you big baby. Gota problem with it, build to rank one. Or is FUA to accustomed to admin changing the game when a "problem" gets identified. Oh yes I did.
Just... spare us your "brilliant" clearly completley biased and selfcentered ideas.
Nuff said.
