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Re: covert turns
Posted: Fri Nov 16, 2007 11:55 pm
by cyberblade
I don't think that recon should be unlimited-I think maybe going up to 75 or 100 is ok-but the limit on sabs should stay the same...
All the mentions about planets and covert etc, are being discussed in this thread
viewtopic.php?f=13&t=94471
Re: covert turns
Posted: Sat Nov 17, 2007 2:53 am
by repli**cator
sabbing should be made more efficient, the repli's have been completely nerfed...
well it sucks indeed to be out of covert turns when you have so much farming/raiding to do.
if it gets raised, fine by me, if it doesn't i'll still be playing..
Re: covert turns
Posted: Sat Nov 17, 2007 3:41 pm
by da31fox
I think there should be a way to increase the max limit to covert capacity.
Perhaps link it to Covert Levels.
Or create a Tech upgrade to increase its limit.
Or increase it by a % like stats when you ascend.
Or have it directly linked to Covert power.
Re: covert turns
Posted: Sun Nov 18, 2007 3:10 am
by repli**cator
well i would definately not have it linked to a % added by ascension, that would sucks for those not planning to ascend, so it should be more like a tech available for all