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Re: Techz
Posted: Thu Apr 01, 2010 7:58 am
by martin the great
Apogryph wrote:angrykid wrote:Apogryph wrote:angrykid wrote:Scenester wrote:1st of april be tomorrow
unless he lives in a different time zone
there are 3 possibilities
1-hes lying for fun
2-its april the first where he lives
or 3 hes wants people to think hes better than he is
you forgot the lulz

i believe that is the first one
everyone should stop upgrading and let me catch up

what do we spend our naq on then?

you sell your defence and leave it out of course
that way i can use it
Re: Techz
Posted: Sat Apr 03, 2010 1:29 am
by Heru ur
Weapons SuperCharger (increases all unit attack weapons power) 4,200
Shield SuperCharger (increases all unit defence weapons power) 4,200
Cloaking Generators (increases all covert&anti-covert unit abilities) 4,000
Mothership Hull Power Infusor (increases shield and weapon power) 6,000
Re: Techz
Posted: Sun Apr 04, 2010 4:45 pm
by martin the great
Weapons SuperCharger (increases all unit attack weapons power) 4,300
Shield SuperCharger (increases all unit defence weapons power) 4,000
Cloaking Generators (increases all covert&anti-covert unit abilities) 4,000
Mothership Hull Power Infusor (increases shield and weapon power) 7,500
trying to keep ms 1/3 higher than the other three but keep running out of turns

Re: Techz
Posted: Sun Apr 04, 2010 5:10 pm
by Apophis
Weapons SuperCharger (increases all unit attack weapons power) 5,800
Shield SuperCharger (increases all unit defence weapons power) 7,000
Cloaking Generators (increases all covert&anti-covert unit abilities) 6,500
Mothership Hull Power Infusor (increases shield and weapon power) 7,000
Re: Techz
Posted: Mon Apr 05, 2010 2:37 am
by HippyFool
Top TeX!
5,240
7,010
7,013
10,066
Re: Techz
Posted: Mon Apr 05, 2010 10:57 am
by martin the great
HippyFool wrote:top TeX!
5,240
7,010
7,013
10,066
odd, apophis claims his attack above that one
Re: Techz
Posted: Mon Apr 05, 2010 8:43 pm
by knight
Two of the top are mine
Weapons SuperCharger (increases all unit attack weapons power) 5,045
Shield SuperCharger (increases all unit defence weapons power) 6,713
Cloaking Generators (increases all covert&anti-covert unit abilities) 7,013
Mothership Hull Power Infusor (increases shield and weapon power) 10,066
Re: Techz
Posted: Mon Apr 05, 2010 9:07 pm
by martin the great
so apophis, why are you lying?
Re: Techz
Posted: Mon Apr 05, 2010 9:10 pm
by Kikaz
angrykid wrote:so apophis, why are you lying?
Could be possible hippy has less than half of the current top strike tech and missed it a bit?
Re: Techz
Posted: Tue Apr 06, 2010 2:25 am
by Apogryph
or a typo...
Re: Techz
Posted: Tue Apr 06, 2010 4:15 am
by Apophis
typing error i am not a liar my attack is now 5500 it was supposed to be 5000
Re: Techz
Posted: Tue Apr 06, 2010 10:31 am
by martin the great
=due to the position of the keys the chances of you accadently typing 8 instead of 0 are extremely low
9 or - on the other hand
Re: Techz
Posted: Tue Apr 06, 2010 10:52 am
by Apophis
Well It Was A Quater To Two In The Morning And Not If You Got A Crap Keyboard With Buttons That Stick Every 5 min...Take It Your Still Calling Me A LIAR Then, Well I Dont Really Care, My Stats Are What They Are And I Worked Hard To Get Them There, I Didnt Have To Share What They Were And In Future I Wont Bother! But Just So You Know This Time
Stats Are Now At
7000
8500
7000
7000
I Will Not Be Called A Liar I Play Fair With Everyone And Have No Reason To Lie Its Not Like Im Warring Wit Anyone
There Is A Screenshot Of My Techs Attatched, I Hope This Will Clear Things Up. It Was A Typo!
Re: Techz
Posted: Wed Apr 07, 2010 6:48 am
by dastupy
Long Live Starting Each Word With A Capitol

Re: Techz
Posted: Thu Apr 08, 2010 3:13 pm
by martin the great
Weapons SuperCharger (increases all unit attack weapons power) 6,000
Shield SuperCharger (increases all unit defence weapons power) 6,000
Cloaking Generators (increases all covert&anti-covert unit abilities) 6,000
Mothership Hull Power Infusor (increases shield and weapon power) 7,500