Techs post them
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Awaken Knight
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- martin the great
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Re: Techs post them
Jason... wrote:that sir is not alotmartin the great wrote:Jason... wrote:Mothership Hull Power Infusor (increases shield and weapon power) 3,001
must have cost you a bit
Not enough resources (49,992,457,500) to upgrade! thats how much it would take me to get there
had 0 yesterday so meh
my bank only holds 14.5 bill so to me that is a lot

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- [BoT] Jason
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Re: Techs post them
matters not the size of your bank as you can buy techs in increments of 1-999martin the great wrote:Jason... wrote:that sir is not alotmartin the great wrote:Jason... wrote:Mothership Hull Power Infusor (increases shield and weapon power) 3,001
must have cost you a bit
Not enough resources (49,992,457,500) to upgrade! thats how much it would take me to get there
had 0 yesterday so meh
my bank only holds 14.5 bill so to me that is a lot
it only matters on the skill of your farming
Pimping
Feb 06, 06:16 Field Marshall Attack defended 15 88,977,968 0 x,x62,635,278,400 900,114 details
| | Hero of the Year | |
Winner: BMMJ13
Feb 06, 06:16 Field Marshall Attack defended 15 88,977,968 0 x,x62,635,278,400 900,114 details
| | Hero of the Year | |
Winner: BMMJ13
- martin the great
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Re: Techs post them
Jason... wrote:matters not the size of your bank as you can buy techs in increments of 1-999martin the great wrote:Jason... wrote:that sir is not alotmartin the great wrote:Jason... wrote:Mothership Hull Power Infusor (increases shield and weapon power) 3,001
must have cost you a bit
Not enough resources (49,992,457,500) to upgrade! thats how much it would take me to get there
had 0 yesterday so meh
my bank only holds 14.5 bill so to me that is a lot
it only matters on the skill of your farming
if you cant farm it with less than 200 turns then its a lot to me

martin's posts do not represent his views and should not thought of as such
if you have an issue with one of martin's posts then please call 0800-2215-9484-48
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Re: Techs post them
200/12=16x1.7 bil=27,2 bil
half way there
half way there
Pimping
Feb 06, 06:16 Field Marshall Attack defended 15 88,977,968 0 x,x62,635,278,400 900,114 details
| | Hero of the Year | |
Winner: BMMJ13
Feb 06, 06:16 Field Marshall Attack defended 15 88,977,968 0 x,x62,635,278,400 900,114 details
| | Hero of the Year | |
Winner: BMMJ13
- GOLDEN WING
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Re: Techs post them
2k wep super charger thing 
so all over 1.5k now
so all over 1.5k now

Golden's Trade feedback
13,340,362,434,249 power remaining, they manage to eliminate 720,000 of ??????'s Covert Ops!
20,630,871,718,938 power remaining, they manage to eliminate 2.970.149 of steeooo's Undercover Agents!
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Re: Techs post them
Weapons SuperCharger (increases all unit attack weapons power) 1,500
Shield SuperCharger (increases all unit defence weapons power) 2,000
Cloaking Generators (increases all covert&anti-covert unit abilities) 1,500
Mothership Hull Power Infusor (increases shield and weapon power) 2,500
now that im allied to lulz and ace doesnt hit me often, i have lost all interest in keeping a high defense and ms
why did you forsake me lulz, WHY!!
Shield SuperCharger (increases all unit defence weapons power) 2,000
Cloaking Generators (increases all covert&anti-covert unit abilities) 1,500
Mothership Hull Power Infusor (increases shield and weapon power) 2,500
now that im allied to lulz and ace doesnt hit me often, i have lost all interest in keeping a high defense and ms
why did you forsake me lulz, WHY!!

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- knight
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Re: Techs post them
pfff, after an hour I got bored
Weapons SuperCharger (increases all unit attack weapons power) 14,666
Shield SuperCharger (increases all unit defence weapons power) 15,157
Cloaking Generators (increases all covert&anti-covert unit abilities) 14,434
Mothership Hull Power Infusor (increases shield and weapon power) 15,774
Weapons SuperCharger (increases all unit attack weapons power) 14,666
Shield SuperCharger (increases all unit defence weapons power) 15,157
Cloaking Generators (increases all covert&anti-covert unit abilities) 14,434
Mothership Hull Power Infusor (increases shield and weapon power) 15,774


- martin the great
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Re: Techs post them
knight37 wrote:pfff, after an hour I got bored![]()
Weapons SuperCharger (increases all unit attack weapons power) 14,666
Shield SuperCharger (increases all unit defence weapons power) 15,157
Cloaking Generators (increases all covert&anti-covert unit abilities) 14,434
Mothership Hull Power Infusor (increases shield and weapon power) 15,774
was that using the bug?

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ph30nix
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Re: Techs post them
knight37 wrote:pfff, after an hour I got bored![]()
Weapons SuperCharger (increases all unit attack weapons power) 14,666
Shield SuperCharger (increases all unit defence weapons power) 15,157
Cloaking Generators (increases all covert&anti-covert unit abilities) 14,434
Mothership Hull Power Infusor (increases shield and weapon power) 15,774
scary you ended up only being rank 3

You'll be missed
- GOLDEN WING
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Re: Techs post them
lmao
2,449
3,372
2,130
2,491
2,449
3,372
2,130
2,491

Golden's Trade feedback
13,340,362,434,249 power remaining, they manage to eliminate 720,000 of ??????'s Covert Ops!
20,630,871,718,938 power remaining, they manage to eliminate 2.970.149 of steeooo's Undercover Agents!
- martin the great
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Re: Techs post them
Weapons SuperCharger (increases all unit attack weapons power) 2,000
Shield SuperCharger (increases all unit defence weapons power) 2,500
Cloaking Generators (increases all covert&anti-covert unit abilities) 2,000
Mothership Hull Power Infusor (increases shield and weapon power) 3,000
its now going to cost 100 bill to increase my defence techs to 3,000
so back to increasing defence weapons
Shield SuperCharger (increases all unit defence weapons power) 2,500
Cloaking Generators (increases all covert&anti-covert unit abilities) 2,000
Mothership Hull Power Infusor (increases shield and weapon power) 3,000
its now going to cost 100 bill to increase my defence techs to 3,000
so back to increasing defence weapons

martin's posts do not represent his views and should not thought of as such
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- Apogryph
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Re: Techs post them
top techs are:
Weapons SuperCharger (increases all unit attack weapons power) 4,443
Shield SuperCharger (increases all unit defence weapons power) 4,300
Cloaking Generators (increases all covert&anti-covert unit abilities) 3,750
Mothership Hull Power Infusor (increases shield and weapon power) 4,500
None of those are mine
Weapons SuperCharger (increases all unit attack weapons power) 4,443
Shield SuperCharger (increases all unit defence weapons power) 4,300
Cloaking Generators (increases all covert&anti-covert unit abilities) 3,750
Mothership Hull Power Infusor (increases shield and weapon power) 4,500
None of those are mine
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Awaken Knight
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- Mikgamer
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Re: Techs post them
Oooo, that looks like my strike tech..
Weapons SuperCharger (increases all unit attack weapons power) 4,443
yup..it is!
Weapons SuperCharger (increases all unit attack weapons power) 4,443
yup..it is!


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2011 - Diplomatic Alliance of the Year (Leaf Village)
2010 - War of the Year (The Legion vs. MaYHeM/ChAoS)
2009 - Noob moment of the year runner up: Clarkey's Breakdown (involved deleting my account lulz)





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