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Re: HAVEN is a go.

Posted: Mon Jun 20, 2011 12:55 pm
by Juliette
~Da Vinci~ wrote:lol so u prefer starting accounts to be hit.. for all there naq, when you start being hit for ure naq can put u off the game especially when there new if they do a farm run and the naqs gone.
Lessons we all learned, and we are still here. Like I said. You do NOT want to train them to become pampered crybabies from the start. Besides, reflecting an argument I had earlier; you talk about these '200k AS accounts' like anyone who wants to play this game stays at 200k AS longer than 2 turns after first dropping off PPT. :roll:

~Da Vinci~ wrote:lol, not a good point they will be trained to defend themselves.. this is a last resort to bring this game back from under the rocks keep ure comments to ureself unless there constructive criticism.
Obviously you cannot handle constructive criticism. Which brings me to my earlier point.
@Bullseye: This gun-slinging 'guardian' who is just looking for an excuse to mass people is the kind of publicity you want? :-s Disappointing. Leash your hound, before he gets the bullet for biting citizens.

If letting people play GatePeace(short word for: I'm-protected-you-can't-hit-me-but-I'll-hit-you-anyway-sucker) is the 'last resort', you are clearly out of touch with reality, Vinci. Very disappointing.

Re: HAVEN is a go.

Posted: Mon Jun 20, 2011 12:56 pm
by ~Dä Vinci~
mby a few years ago, not now game is dieing more people are leaving not enough joining this way we can ensure people playing for longer than a week..


edit: sorry i don't see u doing anything to help out.. u just moan and cry about everything even when you have been playing this game for years+

Re: HAVEN is a go.

Posted: Mon Jun 20, 2011 12:56 pm
by Bullseye
Juliette wrote:So, judging from the past few pages, this group will have a 1-hit 1-mass policy, only these gun-happy guardians will be the ones doing the massing.
Nice to know. Poor show, Bulls, very poor show indeed. By taking away the element of being hit, ever, you will be training a group of crybabies once they are released from HAVEN and let loose in the real GateWars world, where naq is taken when you leave it out, and where you don't have some big, triggerhappy guy standing beside you every time.


I pray to Jason you didn't do this.

No, no Juliette. The only time Guardians will be called upon is if war is declared on the whole of HAVEN for no reason. Naq hits will always be apart of the game and we accept it and so should our members. If we can defend ourselves we will. Guardians are purely a last line of defence against bullying, nothing more.
We will train the newcomers to accept naq hits and how to defend against them. Trust me we will not use Guardians lightly. Sorry if you misunderstood.

Re: HAVEN is a go.

Posted: Mon Jun 20, 2011 1:00 pm
by Juliette
Thank you, Bullseye. Glad you cleared that up. ;)
The remark about restraining your hound still stands, someone is propagating the idea of war-happy massers standing behind you.

You took my worries away, and I appreciate that.


~Da Vinci~ wrote:sorry i don't see u doing anything to help out.. u just moan and cry about everything even when you have been playing this game for years+
You could not be more wrong. Okay, so I don't post about it. Is that really necessary? ;) Speaking of moaning and crying, Wiki, I remember you used to do a lot of that yourself. Glad to see you have changed.. if you have.

Re: HAVEN is a go.

Posted: Mon Jun 20, 2011 1:01 pm
by ~Dä Vinci~
juliet put ure feet in a new comers shoe.. he makes an accounts works out how to do a few farms runs get some naq then looses it boom game sucks quits :) this is just a training ground to get them started...

Re: HAVEN is a go.

Posted: Mon Jun 20, 2011 1:07 pm
by Cole
Well, we have all been throughout this unfortunate kind of events when we started, I guess. After all, the alliance will be there to tell them what to do and how to avoid such things in future, which not all of people had when they started, whether they stood, or not. It's an advantage to have people telling you what you should do in a game you don't understand.
I think neither an uninformed newcomer unleashed in the game without advices, nor a heavily protected newcomer who might grow an ego too early, while sitting protected behind the big boys is a good thing for this game. But as it's not the latter either, there's not much to worry, anyway.

Re: HAVEN is a go.

Posted: Mon Jun 20, 2011 1:11 pm
by Juliette
~Da Vinci~ wrote:juliet put ure feet in a new comers shoe.. he makes an accounts works out how to do a few farms runs get some naq then looses it boom game sucks quits :) this is just a training ground to get them started...
Game sucks because you get hit? Hell no. Note the ID, or the name, whatever, and make damn sure you retaliate at some point. Months later, years later, but you will retaliate. That is the reason we get guys like Kaboomer, who just LOVE to play the game no matter how often they get hit. If you really want to make it so new accounts can attack, but cannot be attacked, petition Jason to change the game. You -Guardians- will not be able to enforce this, and even if you could, you risk training newbies to become crybabies. We have enough of those already.

Long story short; if you get hit, that is a reason to keep playing. Vengeance is the best motivator for a game like this. What else would you want them to have as their motivation? Their chances for rank 1? :-s That'll suck more than losing some naq. ;)

Re: HAVEN is a go.

Posted: Mon Jun 20, 2011 1:14 pm
by Bullseye
Newcomers will have to face war at some point and we hope to bring that put of the game to them, maybe internal 1v1 friendlies to get used to war features. One thing we dont want is them to lose all that have built and just give up. Its why we asked for the guardians as a safe guard from someone seeing HAVEN as an easy target to get some ME. If we had 20 members with small accounts against even 1 big one, they wouldnt stand a chance, thats when guardians will be called apon.

Re: HAVEN is a go.

Posted: Mon Jun 20, 2011 1:20 pm
by ~Dä Vinci~
im not saying we stop them from being hit that would eliminate the main reason we play this game, im saying we can stop/slow down consecutive farming so they have some kind of a chance... so they will learn how to defend themself but also have a better chance of starting off with protection, so it's a win in both ways.

Re: HAVEN is a go.

Posted: Mon Jun 20, 2011 1:22 pm
by Juliette
~Da Vinci~ wrote:im not saying we stop them from being hit that would eliminate the main reason we play this game, im saying we can stop/slow down consecutive farming so they have some kind of a chance... so they will learn how to defend themself but also have a better chance of starting off with protection, so it's a win in both ways.
Good, good. ;) That is a much better position. Glad you clarified that. :-D

Re: HAVEN is a go.

Posted: Mon Jun 20, 2011 1:36 pm
by tripleheadcase
i agree with this alliance and would help it out what ever way i can but i dont like the sounds of trigger happy gaurdians. although it is a good idea to have them incase a war is declared these gaurdians shoud be let sort it out i dont agree with them interviening if one of the accounts are a regular farm as in billy nomates is attacking josph nomates once a day cause hes leaving naq out, thats a learning aspect of the game if a person leaves naq out hes goin ta get hit thats logic and if they leave a mill uu out there gona get raided but that shouldnt happen if they are in HAVEN cause they will be taught how to bank how to farm how to controll the account ect... if the gaurdians take away that aspect of the game then the ppl in HAVEN are being taught how to do everything except how to fend for them selves so in essiance they are not being raised... but in saying that if someone is maliciaously massen on of the account the gaurdians should be called upon if the members of HAVEN cant control the situation themselves


[spoiler]sorry about the rambling :smt060 :smt025[/spoiler]

Re: HAVEN is a go.

Posted: Mon Jun 20, 2011 1:48 pm
by Juliette
tripleheadcase wrote:i agree with this alliance and would help it out what ever way i can but i dont like the sounds of trigger happy gaurdians. although it is a good idea to have them incase a war is declared these gaurdians shoud be let sort it out i dont agree with them interviening if one of the accounts are a regular farm as in billy nomates is attacking josph nomates once a day cause hes leaving naq out, thats a learning aspect of the game if a person leaves naq out hes goin ta get hit thats logic and if they leave a mill uu out there gona get raided but that shouldnt happen if they are in HAVEN cause they will be taught how to bank how to farm how to controll the account ect... if the gaurdians take away that aspect of the game then the ppl in HAVEN are being taught how to do everything except how to fend for them selves so in essiance they are not being raised... but in saying that if someone is maliciaously massen on of the account the gaurdians should be called upon if the members of HAVEN cant control the situation themselves [spoiler]sorry about the rambling :smt060 :smt025[/spoiler]
Thanks, THC. That was what I was getting at. Bullseye and ~Da Vinci~ seem to have clarified that now. :D

Re: HAVEN is a go.

Posted: Mon Jun 20, 2011 1:56 pm
by Tauriman77
I can't speak for Bullseye, but as I am part of Haven and as I have talked to Bullseye alot, the guardians are only called upon if someone declares war or massing a member of Haven unfairly.

Bullseye even told me we would really have to look into a massing and make sure it was not deserved before we let a guardian attack back.

This is not a place for people to hid from players that they shouldn't have hit, its a place for players to ascend and grow in relative peace until they learn the game a little bit, then they go off into the wonderful world of sgw knowing a little bit about how to play the game and have a little bit of a head start on the new players that don't join haven.

In short, Haven is a place to learn, not hide

Re: HAVEN is a go.

Posted: Mon Jun 20, 2011 2:00 pm
by Bullseye
tripleheadcase wrote:i agree with this alliance and would help it out what ever way i can but i dont like the sounds of trigger happy gaurdians. although it is a good idea to have them incase a war is declared these gaurdians shoud be let sort it out i dont agree with them interviening if one of the accounts are a regular farm as in billy nomates is attacking josph nomates once a day cause hes leaving naq out, thats a learning aspect of the game if a person leaves naq out hes goin ta get hit thats logic and if they leave a mill uu out there gona get raided but that shouldnt happen if they are in HAVEN cause they will be taught how to bank how to farm how to controll the account ect... if the gaurdians take away that aspect of the game then the ppl in HAVEN are being taught how to do everything except how to fend for them selves so in essiance they are not being raised... but in saying that if someone is maliciaously massen on of the account the gaurdians should be called upon if the members of HAVEN cant control the situation themselves


[spoiler]sorry about the rambling :smt060 :smt025[/spoiler]

Couldnt agree with you more mate and this is exactly what we hope to get through to them. If your being farmed on a regular basis, then the chances are its there own fault. We will teach them ways to counter it. Guardians will not be used in a way to hit back after a few naq hits, we should be able to sort that out ourselves through teaching of the newcomers. Guardians are a last resort, because it would only take 1 or 2 bullies to take out HAVEN with no chance to defend, all the work everyone is putting in would have been for nothing.

Re: HAVEN is a go.

Posted: Mon Jun 20, 2011 2:03 pm
by Clarkey
No 1 hit 1 mass policy ](*,) There was nothing to "clear up" because it was quite obvious from the start what the guardians thing meant. Talk about taking it out of proportion. #-o