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Re: Speed Massing
Posted: Tue Jul 31, 2012 12:53 pm
by Rudy Peña
Kjarkur wrote:Always the same people, can only do insults but not actually discuss and debate. And maybe working together on solutions?
ETL and I have been talking on MSN actually working on it instead of just throwing accusations and insults at each other.
He dislikes the update and I'm not. So we discuss it and do calcs and aim towards improving it so we both like it.
Admin Jason took a step in the right direction here.
-KJ
Fixed....
Re: Speed Massing
Posted: Tue Jul 31, 2012 12:55 pm
by Borek
Fixing something that has been widespread for years and is a core part of peoples enjoyment. Really don't think you realise just how many people are going to be unhappy about this. You effectively make the whole onliner thing a giant waste of time because they can just sit there and repair. Once again the only thing that will matter is having an advantage in levels.
I mean i should be pleased being as i have a 40/40, but in reality it just means unless i play like a halfwitt 99% of the game is zero challenge to me after this change comes in.
Re: Speed Massing
Posted: Tue Jul 31, 2012 12:58 pm
by Kjarkur
How is it a challenge when your browser can do 100attacks for you in one second ?
Re: Speed Massing
Posted: Tue Jul 31, 2012 1:00 pm
by Rudy Peña
Kjarkur wrote:How is it a challenge when your browser can do 100attacks for you in one second ?
How is it that DDE is bring this up now, when they had years to do it? How is that DDE used this tactic on so many people/alliances and now saying its unfair to them and its a bug?
Please explain this and no frakking BS.
But you will come up with some frakking crap to make it seem like DDE never used it.
Re: Speed Massing
Posted: Tue Jul 31, 2012 1:03 pm
by Borek
Kjarkur wrote:How is it a challenge when your browser can do 100attacks for you in one second ?
For a start it can't do 100 attacks in a second so stop pulling random big numbers out your ass to try and make your point. It's actually more like 60 attacks in 5 seconds, which is only just over 10 a second.
And the point is i have huge levels, to mass me someone needs to be QUICK because otherwise i'll sab them out or Mass+AC with my humongous AC power and render them useless very, very quickly. The only chance they have to even the fight is to mass me faster than i can repair. So yes, if this update comes in where i can do 40 attacks in the 1st 13.3 second, then have to wait 6.7s unable to attack again until the next 20s time window begins it gives everyone a very easy 6.7s window to repair/retrain etc.
Once again skewing the game heavily in favour of the accounts with the highest levels and reducing the chances the rest of the server has to compete. Over-all it is a terrible idea that will drive people away.
Re: Speed Massing
Posted: Tue Jul 31, 2012 1:05 pm
by Kjarkur
Ok so after trying it out I have one idea to improve this.
Since the one being massed, now has the ability and time to defend himself and repair. He can always just take out 3T and he's basically safe, coz the attacker hits at the right moment gets 2 T, the enemy can repair.
How about that on war/war you can get all the repair naq? There for you balance it a bit more.
?
Re: Speed Massing
Posted: Tue Jul 31, 2012 1:06 pm
by ~wolverine~
Borek wrote:Kjarkur wrote:How is it a challenge when your browser can do 100attacks for you in one second ?
For a start it can't do 100 attacks in a second so stop pulling random big numbers out your ass to try and make your point. It's actually more like 60 attacks in 5 seconds, which is only just over 10 a second.
And the point is i have huge levels, to mass me someone needs to be QUICK because otherwise i'll sab them out or Mass+AC with my humongous AC power and render them useless very, very quickly. The only chance they have to even the fight is to mass me faster than i can repair. So yes, if this update comes in where i can do 40 attacks in the 1st 13.3 second, then have to wait 6.7s unable to attack again until the next 20s time window begins it gives everyone a very easy 6.7s window to repair/retrain etc.
Once again skewing the game heavily in favour of the accounts with the highest levels and reducing the chances the rest of the server has to compete. Over-all it is a terrible idea that will drive people away.
i use to be able to do 20-40 hits a second ask drahazar
Re: Speed Massing
Posted: Tue Jul 31, 2012 1:07 pm
by Borek
how about you just leave it alone since it's been in the game for the last 3 yrs at least and is part of the game-play and enjoyment for pretty much all the people who enjoy online battles.
Re: Speed Massing
Posted: Tue Jul 31, 2012 1:07 pm
by Rudy Peña
Kjarkur wrote:Ok so after trying it out I have one idea to improve this.
Since the one being massed, now has the ability and time to defend himself and repair. He can always just take out 3T and he's basically safe, coz the attacker hits at the right moment gets 2 T, the enemy can repair.
How about that on war/war you can get all the repair naq? There for you balance it a bit more.
?
Now thats just making easier on for the attacker and not the defender.
Why is it that DDE need to replace something that they have been using on others, but yet unfair to be used on DDE?
Re: Speed Massing
Posted: Tue Jul 31, 2012 1:07 pm
by Field Marshall
~Wolverine~ wrote:Borek wrote:Kjarkur wrote:How is it a challenge when your browser can do 100attacks for you in one second ?
For a start it can't do 100 attacks in a second so stop pulling random big numbers out your ass to try and make your point. It's actually more like 60 attacks in 5 seconds, which is only just over 10 a second.
And the point is i have huge levels, to mass me someone needs to be QUICK because otherwise i'll sab them out or Mass+AC with my humongous AC power and render them useless very, very quickly. The only chance they have to even the fight is to mass me faster than i can repair. So yes, if this update comes in where i can do 40 attacks in the 1st 13.3 second, then have to wait 6.7s unable to attack again until the next 20s time window begins it gives everyone a very easy 6.7s window to repair/retrain etc.
Once again skewing the game heavily in favour of the accounts with the highest levels and reducing the chances the rest of the server has to compete. Over-all it is a terrible idea that will drive people away.
i use to be able to do 20-40 hits a second ask drahazar
I can verify this.
Borek wrote:how about you just leave it alone since it's been in the game for the last 3 yrs at least and is part of the game-play and enjoyment for pretty much all the people who enjoy online battles.
However..yes!
Re: Speed Massing
Posted: Tue Jul 31, 2012 1:08 pm
by ~wolverine~
Rudy Pena wrote:Kjarkur wrote:Ok so after trying it out I have one idea to improve this.
Since the one being massed, now has the ability and time to defend himself and repair. He can always just take out 3T and he's basically safe, coz the attacker hits at the right moment gets 2 T, the enemy can repair.
How about that on war/war you can get all the repair naq? There for you balance it a bit more.
?
Now thats just making easier on for the attacker and not the defender.
Why is it that DDE need to replace something that they have been using on others, but yet unfair to be used on DDE?
hahah why is this all DDE now, cause one person decided to exploit some code which wasnt right?
There were bugs all over the attack logs i mean come on..
Re: Speed Massing
Posted: Tue Jul 31, 2012 1:09 pm
by Kjarkur
Rudy Pena wrote:Kjarkur wrote:Ok so after trying it out I have one idea to improve this.
Since the one being massed, now has the ability and time to defend himself and repair. He can always just take out 3T and he's basically safe, coz the attacker hits at the right moment gets 2 T, the enemy can repair.
How about that on war/war you can get all the repair naq? There for you balance it a bit more.
?
Now thats just making easier on for the attacker and not the defender.
Why is it that DDE need to replace something that they have been using on others, but yet unfair to be used on DDE?
No... not if the attacker can keep getting the repair naq, all of it no matter what the amount is.
So if he withdraws 50T and gonna try and repair real quick and increase def and you hit at the right moment, he can't repair/rebuild and you get free 50T. Or whatever
Re: Speed Massing
Posted: Tue Jul 31, 2012 1:10 pm
by Borek
Whole point is it's not just 1 person Wolve, it's pretty much the entire online battling community.
Re: Speed Massing
Posted: Tue Jul 31, 2012 1:10 pm
by Gandy 181
its not about insults its about the truth
its ridicules borek ur talking to a brick wall
should of never came back i see how many i speak wont come back now and why
Re: Speed Massing
Posted: Tue Jul 31, 2012 1:11 pm
by ~wolverine~
Borek wrote:Whole point is it's not just 1 person Wolve, it's pretty much the entire online battling community.
nooo in context to being blamed as a whole (dde)