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Posted: Wed Aug 02, 2006 10:05 pm
by blue85
I just conqured a planet and found out that I burninated the other guy. Now is this even a word?



in game wrote:The forces of Cylons are people 2 burninated those of Valmar

Posted: Thu Aug 03, 2006 3:08 pm
by raistlin majere

Posted: Sun Aug 06, 2006 8:55 am
by Kroony
In the Auto message send when someone requests accpetance into an alliance the HTML carriage return things are showing up

-----------------------------------------------------------------------------
Will you accept or reject the request from USER on behalf of themself and their 0 officers?_br_Use the alliance management functions to accept or reject the request - in 48hours it does expire._br_The choice is yours to make..._br_

Posted: Tue Aug 08, 2006 11:24 pm
by Alpha13snake
After battle I noticed this.

The Infection, personally commanding Phoneutria Nigriventer, their MotherShip, initiates the battle.
MotherOfPearl was was commanding My Lovely Little Lumps, >>>>>>>>>>thier<<<<<<<<<MotherShip.
Phoneutria Nigriventer hovers above the battle!
My Lovely Little Lumps meets it head on


Thier should be their.

http://quantumgate.stargatewars.com/bat ... 3&isview=1

Posted: Sun Aug 13, 2006 7:14 pm
by Nuto vixen
Planet Management Typo:

"Planets can be found in the non-stargated galaxies, using your mothship"


very funny.

Posted: Mon Aug 14, 2006 2:38 am
by Quina Quen
Nuto vixen wrote:Planet Management Typo:

"Planets can be found in the non-stargated galaxies, using your mothship"


very funny.


If you're a nerd. :P

Posted: Tue Aug 15, 2006 1:46 pm
by IsaacWhitehairr
I found a big one I was reading on how to play Chaos

In ChaosGateWars, you are in command of an army of one of the Tauri, Replicators, Goa'uld or Asgard. The aim of the game is to achieve the highest overall ranking - worked out by taking a combination of your attack, defence, and covert (spy) rankings - whoever has the lowest combined ranking will be 1st in the overall rankings. This makes it important to keep your army evenly balanced in all these areas if you wish to achieve dominance.

To build up your attack and defence strength, you can (a) recruit and train army units, (b) hire mercenaries, and (c) buy weaponry. To recruit army (although the base unit type varies by race, we will genericly call them 'soldiers') you must have people click on your unique link (you can find this in your Command Center). Each time you recruit an additional soldier, your attack and defence strength will increase slightly, as will the amount of Naquahdriah you receive per turn.

In addition to those soldiers generated by unique link clicks, once a day you will recruit a number of soldiers determined by your current 'unit production' value. This value can be upgraded on the Training page.

To train your soldiers, you use the Training page. Soldiers can be trained to be specialists in either attack or defence - whichever you choose, they will boost that ranking further, while ceasing to contribute to the other ranking. You can also train soldiers to become spies, which will be discussed in more detail later. In this case they cease to contribute to your attack/defence strength and the amount of Naquahdriah you get per turn, as instead they are being kept in readiness for any covert missions you may choose to send them on. Spies also help you to gain more information about enemies visible in the rankings, while protecting your information from being visible to others.

You can hire mercenaries on the Mercenaries page, but only up to a strength of 25% of your total force - so for every 3 normal soldiers you gain, you can hire one more mercenary. Mercenaries contribute to your attack or defence strength, but do not contribute to the amount of Naquahdriah you gain each turn.

Weaponry can be purchased (and repaired, sold or scrapped) on the Armory page. There are various weapons available for both attacking and defending, becoming increasingly expensive as they become more effective. The exact strength of each weapon in your armory is dependent upon both its state of repair (weapons become damaged during battles and must be repaired to remain fully effective), and also your level of siege technology and fortifications. Higher levels of siege technology and fortifications raise the strength of every single weapon you possess, so they are well worth upgrading.

Your other ranking, Covert Action, can be raised in two ways. The first is to train spies as mentioned earlier. Every spy you train increases your covert strength, and therefore helps you move up the covert ranking. The other way to increase your covert strength is to upgrade the skill level of your spies. Both training spies and upgrading their skill level can be done on the Training page.

Each Army in ChaosGateWars has a particular area in which they excel. These can work to your advantage in gaining higher rankings, so it is worth considering them before choosing your race:

Goa'uld earn 25% more Naquahdriah each turn than the other three races - entirely at the cost of the slave labour they employ. This can be used to buy more weaponry or train more soldiers.

The Replicators are 25% better at covert action than any other race, since they can negate most defensive detection technology, and are not a 'life form' as most defenses know them . This can be a great advantage when spying on or sabotaging other people's armies.

The Tauri (humans of Earth) attack with 25% more strength than the other races. While not 'naturally' powerful, the Tauri ability to utilize the environment and any small advantage to their benefit gives them this edge. The advantages to this are obvious, giving you a much better chance of defeating other armies in combat.

The Asgard are 25% stronger at defending than any other race. They are not a naturally aggressive race, and defensive skill is where they have focused thier efforts. This makes it more likely that they will withstand enemy attacks, enabling them to keep their Naquahdriah for themselves.
The currency of trade in this war is Naquahdriah - the primary energy source for much of the advanced technogoloy, and the resource for which most worlds are dominated. While other resources and currencies of value exist, for ease everything is expressed in micro units of Naquahdriah.

If you are ready to start playing as commander of your own army, then click here to create an account.

Posted: Fri Aug 18, 2006 1:14 pm
by KrazyBomb
The Infection wrote:The Infection, personally commanding Phoneutria Nigriventer, their MotherShip, initiates the battle.
MotherOfPearl was was commanding My Lovely Little Lumps, >>>>>>>>>>thier<<<<<<<<<MotherShip.
Phoneutria Nigriventer hovers above the battle!
My Lovely Little Lumps meets it head on


Theres another typing error in that quote, double 'was'.


And also, one of the sections for the ascension area of the forum is called:

"Discussion on Released AND Upcomgin Enhancements"

---------------------------

By the way, does anyone know if any of these typo's have been fixed?

Posted: Sat Aug 19, 2006 9:47 am
by MS!
Is the language on SGW supposed to be American English? or just English. Because i noticed today on the left it says Command Center and I believe that it is spelt Command Centre in English

Posted: Mon Aug 21, 2006 12:35 am
by Fenrir Oorgata
MS! wrote:Is the language on SGW supposed to be American English? or just English. Because i noticed today on the left it says Command Center and I believe that it is spelt Command Centre in English


does it really matter? Forum doesn't care... I posted up typos months ago and they still aren't fixed...

Posted: Mon Aug 21, 2006 12:40 am
by REK
use you mothship :?

Posted: Mon Aug 21, 2006 1:11 am
by JIX
MS! wrote:Is the language on SGW supposed to be American English? or just English. Because i noticed today on the left it says Command Center and I believe that it is spelt Command Centre in English
its american english


uk people say centre

yanks say center


ya'll messed it all up :twisted:

Posted: Mon Aug 21, 2006 10:38 am
by raistlin majere
JIX wrote:ya'll messed it all up :twisted:


and on the flipside, I would say we fixed what was broken, but who am I to get in the center of this argument?

*thinks to self "I need to go buy some more aluminum foil"*

Posted: Wed Aug 30, 2006 5:05 pm
by UbuU
in Chaos battle log report

It was confirmed that 0 of UbuU's forces fell at the hands of RufIo's assult.

apologies if not meant to be in here

Posted: Fri Sep 01, 2006 5:02 pm
by EVIL_THOR_6_6_6
just a typo on the most recent update

Minor Change - 'plague' and clearer vacation timing
2 small changes.
1) There is currently a 50,000,000 unit 'cap' whereby above this you cannot receive transfers, or use the market, to increase troop counts. The limit includes everything except untrained mercs.
There is now a plague that will hit a realm with double that limit. It will kill random units in the realm, until it is sanitary agian in the realm (ie there are less than double the cap)