I know for a fact that these 'kamikaze attacks' won't be around the next wave or perhaps even dissappear before it...
![Cool 8)](./images/smilies/icon_cool.gif)
NoDot wrote:Don't even joke! I've spent a lot of time building them up, so don't even think about taking them away!Spykie wrote:NoDot wrote:Members of the 1000 turn club probably won't like that. (especially me!) I have over 1000 turns saved in case I need a lot of Naquada is a hurry. (Having >1000 turns is also an ego thing, so watch it.)rasterblaster wrote:there is no need to have more than 200 bank turns saved up.
But I'm sure you could live without them?
SGC_Replicators wrote:u must be kidding about the 200 turns
lets put it this way
Let pretend i have 200 turns i goto sleep for let say 2 hours (2 hours = 4 turns)
where do those 4 turns go?
SGC_Replicators wrote:"You can only attack any particular player 5 times in a 24 hour period."
i think it only means Successful attacks not failed ones.......
rasterblaster wrote:
and can admin please clarify this... it says in the RULES that every one agreed to when they signed up...
"You can only attack any particular player 5 times in a 24 hour period."
is this the case?
Mod SpeakSeverian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
SheedyStar wrote:What needs to happen is that we need to limit the ridiculous amount of men you lose everytime you attack someone. Therefore making it attractive to have large offence again.
It is just plain stupid the amount of men you lose, I had 200 men and lost 50 in one attack from memory. Seriously, where is the incentive to build up an army?
I think that Forum has seen some of our tactics and has used this new upgrade to stem our influence, but now it is bodering on impossible to sustain a large army. Might as well just get small accounts to do the damage for you. I think this has hurt the game overall and needs to be looked at.
Mod SpeakSeverian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.
Duditz wrote:I think the key to the solution is in limiting the number of attacks. I mean I personally have over 2k attack turns saved up becuase I just don't need to use them. Here is the solution I purpose.....
Limit to 5 attacks every half hour per account.
The raito of Attack/Deffense is the raito of Max/min weapon degraded.
This why you can do massive attacks but even if they are duel accounting the most attacks they will get in is 10 every half hour. Since it takes about 7 pages of attacks to destory all weapons this will allow people to acctually get a few hours of sleep with out worrying some one will destroy all there weapons. Then useing the ratio you will no longer have people with the "Pea Shooter" taking out chunks the same size as the "Armada". Also though it still allows large forces to use this tactic. On top of that it allows people who fall just shy of breaking some ones defenses a few chances to build up forces and attempt getting Naq from some one.
I can live with my weapons getting destroyed by a group effort. Means I probley had it coming. Its when a single player of any ranking has the power to wipe out some one and put them over a week behind from repairing I have a problem with it.
What do you guys think? What would you change and what do you like about this?
Spykie wrote:damob wrote:blablabla
It doesn't matter what you say, your tactics won't be effective fo much longer
Mod SpeakSeverian wrote:So I say as a last resort, splice Semper & Wolf359 for a good balance, Clone said unholy abomination a hundred times, let loose on forums and problem solved.