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Posted: Tue May 30, 2006 10:48 pm
by Flavar
well but it shoudl not be to hard to build a deff that protects your planeets form being stolen.
I mean ok i only spend 10bill + on 1000 slots+ fleets and i have only 500 mill fleet strengh.
--> building deffs to be save from most on your planets should be easy.
but i still haev to find out how you coudl steal planets form a certain player
Posted: Tue May 30, 2006 10:51 pm
by Fenrir Oorgata
Flavar wrote:well but it shoudl not be to hard to build a deff that protects your planeets form being stolen.
I mean ok i only spend 10bill + on 1000 slots+ fleets and i have only 500 mill fleet strengh.
--> building deffs to be save from most on your planets should be easy.
but i still haev to find out how you coudl steal planets form a certain player
well when you look at a players stats... it shows thier planets... so maybe that way...
not sure... but its a guess
Posted: Tue May 30, 2006 10:52 pm
by Thufir_Hawat
Yes they are just above officers.
Posted: Tue May 30, 2006 10:53 pm
by ManiacMan
The additional planets are listed on the stats pages - I assume that you select the one you want to steal, and get it - or else, if they have one, you git the steal planet button - notice how the raid/attack/spy, etc. buttons are all messed up? - think there might be an invisible one there?
who knows - think Reeb said he had one...
Posted: Wed May 31, 2006 12:19 am
by Reeb
I had one during testing. I was going to steal (or at least try

) thunder's planet when my ship got back from it's second search, but I didn't get that far before it was released.
I know for positive you can see what the the planet does, how much defense, and how big it is in the normal spy logs. A lot of times it will be ??????? (like weapons), so you might have to spy a few times to see what you want.
The planet I had added to strike and anti-covert action, I was killing spies with 0 anti-covert trained!

When I spied thunder's planet, it added to strike as well. So I'm not sure what else the planets can do since I didn't get the chance to spy on any others.
EDIT: Forgot to add, the planets didn't add a whole lot, but you CAN upgrade their effect, defense, and size. Size just seemed to effect how many max upgrades you could make on it, so probably no need to upgrade that right away.
Posted: Wed May 31, 2006 12:36 am
by REK
interesting
Posted: Wed May 31, 2006 2:56 am
by Fenrir Oorgata
yay.... I still van use my moth ship
my moth ship is gonna kill all of your moth ships... mine is more mothy
Posted: Wed May 31, 2006 4:05 am
by smithy
satellite that right in the uk
Posted: Wed May 31, 2006 4:26 am
by DUDEY
Just like Reeb i had one during testing, mine also added to anti covert, i had 22 anti covert 0 trained but had just over 20mill power in anti covert, was going to buy next level to see if it changed the power, but i didnt have time.
Well cant wait to get 10 more planets

Posted: Wed May 31, 2006 5:46 am
by Kerrus Magrus
now here's a question. when your MS is off galavanting around the universe, should it be ranked? i mean it's way out there where it's unlikely to ruin accross anyone, let alone get a meesage back, so really, having a constant rank affecting your own shouldn't be. while i can understand having it's status stuff. there should be a cap on repairs/upgrades you can make to it (namely like 5) while it's out there as it doesn;t have access to yo9ur construction facilities. similarly, it should count in the rank calculations as its power is not with your planet(s) but out there. for all intents and purposes to the universe, while you may have an emty mothership docking port, there's no MS to be found. and with no MS to be found, it should have an influence on your poiwer or prestige (rank)
Posted: Wed May 31, 2006 5:49 am
by GAT-X207
two things, how do u send your ms out to explore. and what do u do if its destroyed/stolen?
Posted: Wed May 31, 2006 5:59 am
by Kerrus Magrus
two things. the button to send it off is at the bottom of the command center. the mothership CANNOT BE STOLEN. PLANETS (OTHER THAN YOUR HOMEWORLD) can be stolen. but not the MS.
also, there's a bug here. if i send off my mothership, then attack someone with a mothership, their mothership just sits there dumby and exausts all it power and doesnt contribute anything.
and i'm not so sure about the MS ghetting destroyed. we've only one report of it so far.
Posted: Wed May 31, 2006 6:04 am
by GAT-X207
so these stolen planets give random bonuses at the risk of maybe being destroyd if they fail??
Posted: Wed May 31, 2006 6:06 am
by Kerrus Magrus
nah, the guide says they work just like planet you 'find' except belonging previeously to someone else means their bonus focus has already been chosen. you still get to upgrade them and all.