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Posted: Sat Sep 30, 2006 4:11 pm
by semper
i like this idea! its very good! Will give a common enemy..the only obviosu point being that alot of the players, and alliances are awsomly powerful..and this enemy would have to be exceedingly strong..making the chance of a defeat hard. So this concept would be very difficult to intergrate into the game properly at this stage.

myself and another player are in the thought processes of creating our own chramed based game with a similar idea for the game. to represent the source, the avatars and the charmed ones themselves for those who know what they are..