but, we have to remember why this market update came around in the first place. and that was one person or a group of people using their size advantage to tie up the AT of the game by offering huge prices
Was that aimed at me Chris.
I Do like the idea of using Q as a testing grow for the Main updates.
Frist off.
Both ASCENSION and Main. Weapons UPDATES
New weapons have been tested and proven at the BRF. These weapons are 150 times more powerful then the old verison but cost 2000 times as much. Yup 334,000,000 mil a piece, these aren't cheap babys.
All old scale weapons are now outdated, and there pricing reflects this, as they are now 10 times more expensive.
Planet defences are now pooled
where you can allocate the % you wished a planet to be defended. With the more powerful land based weapons, anyone that gets within range of a planet can get nailed, therefore planets now either surrender or get destroyed.
Turns are limited, however the amount you can store has been increase, You can now store 100,000 turns, and you can generate upto 10000 turns within 1 standard week. However the market no longer has God supply unlimited turns, and the laws of Supply and Demands returns.
People (uu) are a resource, and as such are too be treated like resources, No longer can they be killed, but only captured. However Due to certain size limits UU can be killed if you are no longer able to capture them. Miners are quite safe from all this as they just close the hatchs to the miners.
AC units now can be killed with AC units, However the number sent is the max that can be killed. However the attacker always loses 20% of those sent. Once the defence is gone.
Lifers can now directly attack lifers as they know the access codes and the realitys of the mines. The exchance rate is the numbers of lifers sent can kill 1 lifers each, and 50% of them don't return. Defence must be gone aswell.
MS function remain as are.
Fleets function ( the amount of mobile fleets help the light units defend your planets while they are at home) However if you send you Fleet out to attack someone else planets then Go figure they arent' at home to protect yours.
UP, Is costly but should remain as is.
Planets buying duals/triple/quad is just another toy for the rich.