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Re: changes to ascension
Posted: Fri Sep 14, 2007 2:56 am
by Raven
Raid should just be gone as admin said in his earlier update......without that being gone there is no way to break through the people holding all the power right now.......with these APP conversions some people have to reascend again to maintain power in asc.......you got to far sitting on your ass now go do something to stay in front
300k UP asc HE? i was thinking of some more

Re: changes to ascension
Posted: Fri Sep 14, 2007 2:57 am
by Defense-Forcefield
High Empty wrote:
So on your to do list, should be the following
Fix descension ( the numbers, are fried.) look at my account logs for details, since i've been using them on the higher ranked people.
Btw thanks for adding in those place holders for covert, makes assaisning eaiser.
As for the no raiding, well that's got to be the most damning part of this update, however since you gave everyone else so much to think over, i think they may let it slip.
No raiding fine, but add in that you can destory resources planets some how.
Since people will soon all have atleast 10mil UP a day, they should be something to kill, it's not like there isn't replacements just around the turn.
funny to see it's always coming from those who have around 0% luck of been attacked or assassinated.
and top 10 is already out of target for anyone isnt in CoP, all u ask here is only helping u to sit on us.
Re: changes to ascension
Posted: Fri Sep 14, 2007 2:59 am
by Corsair
As the raid option is now being removed would it be possible to delete all the accounts that have had their main accounts deleted as it is now pointless having them.
As to the LF conversion and cheaper Power ups I feel that they are good and as people have previously stated this wont harm the big players as the max levels are being removed so they do have room to grow all it means is that all the smaller guys will sprint to that proverbial hill that Admin mentioned and and the big guys will already be half way up it and producing more resources which will sustain their growth.
So over all it will be a really good update for the server.
Re: changes to ascension
Posted: Fri Sep 14, 2007 3:04 am
by S T I
Jason,
I can see what you are trying to do, to get people to play & i applaud this, but what you are missing is this.
The players that have worked & i mean worked hard in ascension & kept it alive. (people may say they were destroyed by this, but like it has been said many times, this was caused by people just ascending & taking the bonuses) ¬ playing at all,

not even bothering to exchange their ascended app in some cases or change it & leave as lf. so the targets were few & decreasing all the time. raiding of all was a big cause as well.
I will quote Mojo
So let me get this straight. Levels are CHEAPER, LF is more plentiful, and ascensions are getting an increase of over 50x what they are worth now? So now, someone who quick ascended can do one ascension and bypass the top levels of all of the people who worked so hard to do well in ascension? I hardly see this as a fair update. You basically are telling us that, "Boy! Were you stupid for ascending so early on! You could have waited two and a half years and done in one ascension and six months, what it took you two and a half years to accomplish with seven ascensions." Are those of us who are not benefitting from this update going to be getting anything out of it?
what you need to do is to keep the status quo, yes let accounts build up quickly but the accounts that have been working hard & have sacificed there main accounts for this, get as much benifits as well.
If this can be made fair to everyone,then the only problem is deasension.
atm it is a J/K.
deasension should just mean that, you drop a lvl, ie LG+1 >LG & so on all the way down to prior. your plan on more ascensins would work with this then.
but you need to fix the deascension process. how the hell can i not deasend some one who is far inferior to me, this does not make sence & is ruining the game.deascension on its concept was meant to be wars between two people, but that has just gone out the window, even with more hitting one account this can not be achieved.
then when you get them right down (if you manage that), they go vacation mode. again this needs to be addressed, limit the vac use, if some one stays in vac mode every so often they drop lvl in main lg1 to lg & so on down to prior.
( to make sure people are not effected by rl stuff) if people need to go vac mode they apply to ascension mod for this, with no effect on there accounts, but their main would have to be in vacation as well)
as for raiding i think what you put in b4 sorted this, revolting planets made for a good concept in tactic's so to stop raiding compleatly would ruin this.
just a few idea's to throw into the pot.
jeff (STI)
Re: changes to ascension
Posted: Fri Sep 14, 2007 3:04 am
by Spoon
I find myself unusually agreeing with rook, it shouldnt be raid thats removed it should be initiate revolution if anything, that way smaller players can use the inactives to grow.
Re: changes to ascension
Posted: Fri Sep 14, 2007 3:06 am
by Raven
If i would get a 400k Raw UP wich will take me 3months to get from now i would get a huge boost in asc yes......but lets look at everything....
400k UP means 3months doing nothing in main then building UP----not growing either
I would lose ALOT of UU doing it wich will give everyone in the top 10 to run seriously ahead in main......
Now i would get a good boost but i doubt i would be close to anyone in the top 10 even with the new updates and then im still about 700mill planets short [prolly more by the time i actuallt get everything done]
a 400k UP will be more then almost anyone has ever spent on asc......wont it be fair that i get some closer then? It sounds to me that the top players just really cant handle competition and want an everlasting credit for their ascension when Asc started.....
Edit for Jeff
Mate you told me how you got your stats in main......it wouldnt have been near what you are now without selling Dmu at INSANE prices.......you and others got already far more back from ascension then I think is fair to everyone else.....most people dont see it yet but the DMU sales also made Main broke.........only thing you have to do is look at people who sold DMU......High Empty who made a smart move at buying an account with a very nice ascended account and got free stats in main for it [Huge Planet defences,Huge MS,Huge covert Lvls Huge UP] Or Henseshi who builded a great part of his main account by just selling DMU.......
And then you who really got untouchable stats and Lvls for anyone whoes not able to sell such amounts of DMU.......Now dont get me wrong im not saying its wrong but at some point you guys have to see that the reward you got for those nice ascensions early on is been alot already......those accounts i mentioned earlier would have not been there in main as they are now without selling DMU .....not even remotely close.....
Re: changes to ascension
Posted: Fri Sep 14, 2007 3:14 am
by RobinInDaHood
Dirtnap wrote:i do think anyone spending massive amounts in the last 2 weeks should be compensated in some way
I understand your frustration but as admin said, everyone is in the same boat. I've done some pretty big upgrades (for my size) in the last two weeks too. When I first saw this thread announcing changes to ascended and saw some of the proposed changes, I stopped upgrading anything and simply converted DMU into LF, stockpiling it until I knew for sure what would be happening.
@Admin JasonI don't think that raiding should be removed completely. There are a lot of inactive players on ascended that are raided to boost planet count. The main issue was initiate revolution which should be limited to inactive players only, at least for the time being.
I was initially completely against Initiate Revolution but after talking to High Empty, I agree now that we actually DO need it eventually. For now, take it out and help stimulate some some server play OR EVEN BETTER, make it so that it can only be done to inactive players (no login in > 5 days). That would force inactives to be "active", though logging in once every 5 days is even a stretch.
At some point in the future, we're going to want Initiate Revolution back, I suspect. If not, we'll have the same kinds of stalemates on ascension that currently happen in main due to untouchable resources.
Re: changes to ascension
Posted: Fri Sep 14, 2007 3:22 am
by S T I
i don't disagree with you & i was not talking about myself but others who put loads into ascension at the cost of the main account.
you like me recover quickly, by using all aspects of the game, but others have either not the time all the abilty to do this.
but there are two side of the story.
peope who ascended & never played & have massive accounts in main because of onlt using the minimum to ascend, but have used this power in main , same as what you sia about what i have done in ascension.
so it si the same.
but what Jason is doing is to giving these massive boosts possibly to these same people, so they have gained both ways with out doing fa imo but just taking advantage of the bonuses in main.
Re: changes to ascension
Posted: Fri Sep 14, 2007 3:31 am
by RepliJake
Raven wrote:If i would get a 400k Raw UP wich will take me 3months to get from now i would get a huge boost in asc yes......but lets look at everything....
400k UP means 3months doing nothing in main then building UP----not growing either
I would lose ALOT of UU doing it wich will give everyone in the top 10 to run seriously ahead in main......
Now i would get a good boost but i doubt i would be close to anyone in the top 10 even with the new updates and then im still about 700mill planets short [prolly more by the time i actuallt get everything done]
a 400k UP will be more then almost anyone has ever spent on asc......wont it be fair that i get some closer then? It sounds to me that the top players just really cant handle competition and want an everlasting credit for their ascension when Asc started.....
Edit for Jeff
Mate you told me how you got your stats in main......it wouldnt have been near what you are now without selling Dmu at INSANE prices.......you and others got already far more back from ascension then I think is fair to everyone else.....most people dont see it yet but the DMU sales also made Main broke.........only thing you have to do is look at people who sold DMU......High Empty who made a smart move at buying an account with a very nice ascended account and got free stats in main for it [Huge Planet defences,Huge MS,Huge covert Lvls Huge UP] Or Henseshi who builded a great part of his main account by just selling DMU.......
And then you who really got untouchable stats and Lvls for anyone whoes not able to sell such amounts of DMU.......Now dont get me wrong im not saying its wrong but at some point you guys have to see that the reward you got for those nice ascensions early on is been alot already......those accounts i mentioned earlier would have not been there in main as they are now without selling DMU .....not even remotely close.....
See you are wrong, most are able to sell the dmu BECAUSE they sacrificed in main, had they done the quick ascensions like most everyone else, they would be far beyond where they are now, they have sacrificed in main, time and time again to get where they are in ascension, Admin is now making it possible for everyone who didn't do that, to take a short cut to get to where the people who actually put the effort in, on both game to get where they are, if you seriously believe they won't get close then you clearly don't have a clue about the top stats in ascension.
Re: changes to ascension
Posted: Fri Sep 14, 2007 3:36 am
by blahh
as long as evrything is loosable ppl wont play, thats a simple logic
yes admin can keep the raid, but resource planets must be safe, else no1 will invest in asc (except those who already did and are still doing)
so if you keep the raid, remove iniciate revolution.
and i agree wtih raven, top accounts already got alot of benifits, aside from being untoutchable, they work as a sheild for their alliances, they gain tons of naq (more than they ever invested) through dmu sale, they still keep the top, i mean what else do you want?
@costs and apps rate, i cant tell didnt have enough resources to experiment on dev server, thoug i we seen powerups went down drasticly, but than again they went down for evry1.
And at descension, i though this update is suppose to do what you guys wanted. It makes inactive accounts easy descendable (3 hits and thats it + max damage is raised) but gives those who play it active a chance to fight against descension other than (100mil LF stockpiled and not giving a crap about asc) wich is normal in any book.
Admin is tryn to make asc playable for others too, making descension easyear will make asc and later on main a 100 players server:)
Re: changes to ascension
Posted: Fri Sep 14, 2007 3:39 am
by Raven
RepliJake wrote:Raven wrote:If i would get a 400k Raw UP wich will take me 3months to get from now i would get a huge boost in asc yes......but lets look at everything....
400k UP means 3months doing nothing in main then building UP----not growing either
I would lose ALOT of UU doing it wich will give everyone in the top 10 to run seriously ahead in main......
Now i would get a good boost but i doubt i would be close to anyone in the top 10 even with the new updates and then im still about 700mill planets short [prolly more by the time i actuallt get everything done]
a 400k UP will be more then almost anyone has ever spent on asc......wont it be fair that i get some closer then? It sounds to me that the top players just really cant handle competition and want an everlasting credit for their ascension when Asc started.....
Edit for Jeff
Mate you told me how you got your stats in main......it wouldnt have been near what you are now without selling Dmu at INSANE prices.......you and others got already far more back from ascension then I think is fair to everyone else.....most people dont see it yet but the DMU sales also made Main broke.........only thing you have to do is look at people who sold DMU......High Empty who made a smart move at buying an account with a very nice ascended account and got free stats in main for it [Huge Planet defences,Huge MS,Huge covert Lvls Huge UP] Or Henseshi who builded a great part of his main account by just selling DMU.......
And then you who really got untouchable stats and Lvls for anyone whoes not able to sell such amounts of DMU.......Now dont get me wrong im not saying its wrong but at some point you guys have to see that the reward you got for those nice ascensions early on is been alot already......those accounts i mentioned earlier would have not been there in main as they are now without selling DMU .....not even remotely close.....
See you are wrong, most are able to sell the dmu BECAUSE they sacrificed in main, had they done the quick ascensions like most everyone else, they would be far beyond where they are now, they have sacrificed in main, time and time again to get where they are in ascension, Admin is now making it possible for everyone who didn't do that, to take a short cut to get to where the people who actually put the effort in, on both game to get where they are, if you seriously believe they won't get close then you clearly don't have a clue about the top stats in ascension.
Maybe close to the Lvls but not even near the amount of planets they have......Like i said everlasting credit is what you want.......im happy admin thinks otherwise......
Main sacrificing means NOTHING......when all those top 10 members did their last ascension it was already easy to raid millions of UU so they could have recovered just doing some raiding.......
im still wondering why everyone in that top 10 also has a very nice main account.....and no they wouldnt be so much infront in main without those asc.....you surely remember your Brother when he went over 100mill in that time.....
Re: changes to ascension
Posted: Fri Sep 14, 2007 3:50 am
by Neimenljivi
1,000 Ascension Points Available. Will return 1,754,450 Ascended Life Force
I bought 270k LF before using this...after I used my APP, my LF went from 329k to 115.5k...smth wrong here I reckon?
EDIT: You also cannot Convert Your LF Cache into usable LF for battle.
And I'm sorry if it's been reported already - don't have the time to read everything...And WOOOOOOOOOOOOOHOOOOOOOO for 1APP = 1.7k LF
EDIT 2: Any approx date when these updates will be realeased?
~N
Re: changes to ascension
Posted: Fri Sep 14, 2007 3:56 am
by Defense-Forcefield
RepliJake wrote:
See you are wrong, most are able to sell the dmu BECAUSE they sacrificed in main, had they done the quick ascensions like most everyone else, they would be far beyond where they are now, they have sacrificed in main, time and time again to get where they are in ascension, Admin is now making it possible for everyone who didn't do that, to take a short cut to get to where the people who actually put the effort in, on both game to get where they are, if you seriously believe they won't get close then you clearly don't have a clue about the top stats in ascension.
what do u think about people who sacrified alot but arent in cop ? plz, all of u are talking about lvls 200 to 500, for those who arent in cop, reaching a lvl 100 is good...
And for rading, make revolution doesnt change anything for u, last update was just a fake to make everybody stop to ask admin to make labour safe.
Re: changes to ascension
Posted: Fri Sep 14, 2007 4:13 am
by TheRook
for me as an ascended player who didnt sacrifice a lot (because I didnt have it) on my ascensions (but I pretty much sacrificed half of my armysize each time - thus I have shed loads of lifers compared to my account size (15mill lifers 26mill armysize))
Now the Super Weapon sale help me grow no end... I'm now at about 1.5-2mill planets... (really is nothing) but I'm still growing my only concern is when I hit 15-20 mill planets if someone takes a liking to my resource planets they can strip me down to practically nothing... (believe it or not but my ascended account could be far worse than it is now!)
Now if I were to ascend now (1.4mill app) I would only get 46,200,000 LF (33:1) but with these updates even if it was put to 1000:1 I'd get 1,400,000,000 which is actually worth me sacrificing my Covert/AC levle 28's and my 50k base UP and also 60% of my mothership... because I will make huge gains in ascension...
I would be sacrificing at least 7-10 trill naq spent on my main account to get 1.4bill+ LF which I'm so close to saying oh what the hell I'll do it... I want to get better on ascension but I'm always concerned about getting targeted and Initiate Revolution to be used to strip my resources.
I'm a believer of a bit of every stat upgraded will do you well... which is why I have pretty balanced stats on ascension (but more in Charisma/Production - as I know about growth (income & UP))
But currently its not worth me sacrifing all those resources I've built into my main account for little gain on the ascended server.
These updates (removal of Initiate REvolution/more Lf from APP) will no doubt cause me to ascend again (which I wasnt planning on doing until I was over 50mill armysize (so I could recover from a huge ascension)
So from my point of view as a small fry in a big sea... these updates will keep me safe so I can put more effort in!
There is no way I'll be able to catch up with the top 50 let alone the top 10-20 but at least I'll be able to help my alliance mates and also get to play Ascension to the full extent I want to be able to play it without being worried about all my effort and resources spent from main being stripped away from me... otherwise I'll just not bother... and the ascended server will continue to become quieter and quieter...
While the big guys will lose there original effort it will become practically non existant but they are already f*cking massive.
Where my original effort already is non existant compared to the bigger players but for me at the time was A LOT!
I just haven't had the advantage of an additional 1 1/2 years time on the server.
TheRook
Re: changes to ascension
Posted: Fri Sep 14, 2007 4:20 am
by TheRook
Defense-Forcefield wrote:what do u think about people who sacrified alot but arent in cop ? plz, all of u are talking about lvls 200 to 500, for those who arent in cop, reaching a lvl 100 is good...
And for rading, make revolution doesnt change anything for u, last update was just a fake to make everybody stop to ask admin to make labour safe.
My highest level is about 50-55 which is charisma... all my others are sat around 35-40
All this talk of 200+ just makes me feel all the effort I put is worthless... but before this point I thought hey I'm not doing to bad... but to realise people are ONLY 600+MILLION planets ahead of me
not to mention my measly 46million DMU a turn... to which people are making 1,000-10,000 times that amount per turn just goes to prove that inorder for us to catch up we need to be able to get more... and that same amount more is exactly what the big guys will be able to get from the extra 10 ascensions... but for there accounts 1.4bill LF is nothing... something they can get in less than 7 days converting DMU-LF... for me... that means I will have a chance... not much but its a start...