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Re: The Only Fuall Vs TJP Thread Of Disscussion

Posted: Sat Dec 06, 2008 6:54 pm
by Tekki
While it could be good to see alliances go to war with 'conditions' that's not really going to happen as you generally don't want people to know you are planning a war.

And as you've realised there is a lot of history behind this war.

I think on one level both sides know that the longer this goes on the more damage it does to the game, the problem is though that for anyone to approach anyone about it, various people automatically view that as their victory. As well you know The Way, having experienced that before.

I suppose we could say that people should be 'big' enough to over look that, but that's not going to happen this time.

Re: The Only Fuall Vs TJP Thread Of Disscussion

Posted: Sat Dec 06, 2008 9:32 pm
by hellkaiser
ok

i'm still kinda new at the game and i understand and respect both alliances to the best of my ability

i just read over 2-3 hours worth of this thread and some surrenders and i've now got a bit of a migraine and i'm very tired but i'm still going to give some input on the problem's

i was put onto this game a while ago by a mate and didn't start playing until a few months ago give or take

after seeing that the inevitable eternal pride war has happened i'm honestly thinking of leaving as while it's an incredible game the blame is always thrown in that the system is wrong

the system shouldn't have EVER been called into question as it's the human element that once again is at fault

can the system decide what the winner of a war is?

not currently but if everyone accepted the official ingame war settings then it would

when the system fails it's up to the HUMAN element to come up with their own system and abide by it

who suffers

well not players like me i only fear that in time more like the ones fighting will take over and perpetuate the cycle all that i've seen in this is that if some of the players were in command of real army's then the word would be royally *self filtered*

i undestand all full well it's a war game and all but i think too many people emphasis the WAR part and not the GAME part

how many war's these day's are fought simply for pride???

is it worth the resources????

should super alliances be really allowed to exist when it leads to total domination and damage to a game? as you can see the two sides although claiming to be right are simply doing it either for the kick's of war and such or are doing it for domination of the game like it's some great feather in a cap "hey look at me i'm brilliant in an mmo i pwn your a$$ woo!!"

do they hand out medals for that in RL

i agreed with rek's earlier comments that no one who has never attacked DDE will ever BE attacked by DDE (with a small 10% margin of error) i don't agree with rek all the time but i do understand and agree with SOME of what he say's which mean's like all people in power he is simply misunderstood

should there be an end to this war??

well i look at all possible angles

one of which is that it keep's the other big superpowers busy and off of the smaller players back and gives them something to do

why were you building up the army you had if you weren't gonna use it??

the war i feel has lost both important elements hence why it's gone on long enough

1: the message: i feel that the message has been lost and replaced with drawn wars of farming and attrition both sides claim to be great and are indeed powerful but there's from what i can ascertain wrong doings on both sides but rather than rectify the mistakes they ignore them

2: the reason: if something takes this much time and resources to accomplish then it's up to the individual's partaking in said war to decide if the reason justifies the war, personally i think it detracts from the fun of the game but it's up to each person to decide that no one is gang pressed into it and opinions cannot be changed by numbers on a screen in every game there will be the war lovers and the fun lovers i personally at my current level and size wouldn't see the point and after all this time does the point really exist? that's the killer question

3: the method: to each their own but really if someone get's in a war and then want's to leave then mean's based a small repatriation is fine but to personally insult them by branding them and further antagonising them is plain plain wrong and is not the way for large experienced players to act as they are in a place of responsibility as leaders thinking that it's right also to pester players until they delete or sell up while is one of currently the ONLY methods to get a person to disappear is never the answer you simply agree to disagree and go your seperate way's and maybe some day fight again for the lulz for people who keep claiming this is a game and for fun to further pester people into leaving is detrimental to any gaming environment is one SURE way of taking the fun out of it for the general community even if it's fun for you

everyone has their own opinion on this but at some point it will just get so sickeningly drawn out with no one crying uncle that it will become sickening to read and follow as i've stated before while i will continue to play a game i really love i won't ever partake in a war like this
(note this does not make me a coward, idiot and or anything less than a player of the game and i'm trying my best to look at this as a whole without going into personal dispute and judging anyone)

the reason for this is that after 2 hours of reading posts on the war i strongly felt the urge to delete my account on the spot as this is the kind of thing that plagues ALL mmo's and it's not the system it's the players
and i'm sure that any %'s would show that the game is on the decline due to this although i can't be certain of it ofc

"go on delete we don't care n00b"

i hear you cry

you fail to realise that players that are new like me want a stable playing environment that's fun fair and clean this is an example of the game on a big scale gone too far WAY too far

if you are actually thinking the statement that i mentioned above then you're part of a problem with the game and not the solution and you should have your internet privileges taken off you and be locked up

or you're just acting like a child
(i'm not directing this at anyone just trying to get people to think for a minute as to who the real enemies of the players are)

all in all i see a lot of war happy players joining this game who think jumping in and acting hard is the right way of playing the game

they all end up the same
strike action 0
defence action 0

in short farm's

the question is what can be done

why not do it the old fashioned way medieval style

determine a winner by mean's of one month build up

several players of equal standing

all funding them from each side for to build for the battle

all online at said time with sub's if need's be

proper war settings accepted by both sides (no outside interference)

duke it out with rules accepted by both sides

one winner one loser

saves time resources rubbish and it's simple fast fun and effective

then on to the next enemy or start the whole thing again with same rules and system

winners CAN be decided in wars

the system can be used it's only that players choose not to use it in order to improve their odds

all meet up after the final battle and have a laugh and a joke crack open a beer or a soda compliment each other on teamwork strategy admit your losses and victory's like honorable players let bygone's be bygone's and leave the runners and the leavers and whatever and forget it and start something new which doesn't take over a year to get

otherwise you'll end up fighting and one day realise you've WASTED all that time when you could have been doing something which help's the game instead of pumping cash into it every now and then or making money off it

while at some point i'd love to see something like this war happen at the same time at some point something has to give as it's become less of a game and more of a way to beat your opinion into someone else and to be honest that's not what you play a game for

remember this is a neutral opinion based off a guy who's only just a newbie (a n00b is disruptive and rude)

Server War Peeps (Not Sure if in correct section)

Posted: Tue Dec 30, 2008 1:05 am
by angryman
Hi All

Just a question is there anyway the server war could be resolved? Maybe like Peace talks using a mediator?

Or have an alliance vs alliance official war "Blood Realm"

I think that a surrender from either will never happen - but maybe a way to make it end without the need for a surrender?

Like most wars there is never a surrender more like a cease fire?

Just an idea - I see so many people leaving the game & these would be players that have played for years is it worth loosing friends & team mates?

Thanks for the read

Angryman

Re: Server War Peeps (Not Sure if in correct section)

Posted: Tue Dec 30, 2008 1:29 am
by Clarkey
angryman wrote:Just an idea - I see so many people leaving the game & these would be players that have played for years is it worth loosing friends & team mates?

If the server war is the cause of many people, especially long time players, leaving the game then that is not good at all.

Re: Server War Peeps (Not Sure if in correct section)

Posted: Tue Dec 30, 2008 1:45 am
by Tekki
A few people have suggested this a few times and neither side wants people leaving, however, neither side believes they've lost, so why accept a draw on a war you haven't lost?

Additionally this is about the 3rd or the 4th time these particular groups have 'had at it' and I believe leadership on both sides decided - not again.

Re: Server War Peeps (Not Sure if in correct section)

Posted: Tue Dec 30, 2008 1:48 am
by Clarkey
Tekki wrote:A few people have suggested this a few times and neither side wants people leaving, however, neither side believes they've lost, so why accept a draw on a war you haven't lost?

Additionally this is about the 3rd or the 4th time these particular groups have 'had at it' and I believe leadership on both sides decided - not again.

I can understand neither side thinking they have 'lost', but what are they 'winning'?

Re: Server War Peeps (Not Sure if in correct section)

Posted: Tue Dec 30, 2008 2:00 am
by Vendetta
Most of the people leaving have had a rather cushy SGW life up till now and cant take the fact that they are now touchable. Those people, i have no sympathy for, others with genuine reason to leave, tis a shame. However, no surrender from us so don't get your hopes up mate.

Re: Server War Peeps (Not Sure if in correct section)

Posted: Tue Dec 30, 2008 2:11 am
by Skunky
Clarkey wrote:
Tekki wrote:A few people have suggested this a few times and neither side wants people leaving, however, neither side believes they've lost, so why accept a draw on a war you haven't lost?

Additionally this is about the 3rd or the 4th time these particular groups have 'had at it' and I believe leadership on both sides decided - not again.

I can understand neither side thinking they have 'lost', but what are they 'winning'?

Exactly, theres only about 10 active players on each side fighting atm, how long does the war have to continue before theres only 10 players actually left on each side? Its neither fault in particular, but at the same time its both their faults. The only way the war is to end is to is for the parties in question to break up.

The server war is personally in my view ruining the game; many great players are leaving. so will the leaders step forward and finily do what is right and agree terms with each other?

Re: Server War Peeps (Not Sure if in correct section)

Posted: Tue Dec 30, 2008 2:16 am
by angryman
Why not try a cease fire - that way no one surrenders - I would love to see the game grow & new alliances having wars with each other for a set time.

Wars that do not end just end up making bad feelings & people wanting to hate each other.

I think admin's idea with Blood realm was to end - endless wars?

Also both sides are offering a surrender to players - why not just have a mass surrender on both sides?

Re: Server War Peeps (Not Sure if in correct section)

Posted: Tue Dec 30, 2008 2:23 am
by Cole
CIA vs CoPs ended in a sort of a draw...I say a sort, because all empires were meant to disband, and draw came from quitting of DD (I was in this war...I remember what happend). I suppose in this war, people don't want to do it again, because they think the other side will not do it for real, and that war would start again, not long later, anyway. My thoughts on this, on why noone wants to do a draw.
I noticed there wasn't a DUNE alliance this time, so perhaps it meant it was for a (very) long run?

Re: Server War Peeps (Not Sure if in correct section)

Posted: Tue Dec 30, 2008 2:43 am
by angryman
Maybe there should be a cease fire for the month of January & peace talks had in that time?

The alliances wont disband as they are great alliances and friends I am sure.

Make the terms simple maybe just a cease fire for 6 months? no farming or raiding or attacking of any sort. the time apart might make you guys find new adventure :)

Or make the server war Blood Realm Wars only - Alliance vs Alliance for a set period and conditions?

There is a whole other game being played out side the server war - why not join us?

Re: Server War Peeps (Not Sure if in correct section)

Posted: Tue Dec 30, 2008 2:47 am
by Skunky
angryman wrote:Maybe there should be a cease fire for the month of January & peace talks had in that time?

The alliances wont disband as they are great alliances and friends I am sure.

Make the terms simple maybe just a cease fire for 6 months? no farming or raiding or attacking of any sort. the time apart might make you guys find new adventure :)

Or make the server war Blood Realm Wars only - Alliance vs Alliance for a set period and conditions?

There is a whole other game being played out side the server war - why not join us?

Or to decide it get 10 of the most active, and strongest representatives from both TTF and FUALL; and put them in an alliance each representing each empire; then after 30days or however long it takes for them to allow blood relm, then have a war to decide whoever wins the war ect LOL

Re: Server War Peeps (Not Sure if in correct section)

Posted: Tue Dec 30, 2008 2:55 am
by sneferuthegreat
Skunky wrote:Exactly, theres only about 10 active players on each side fighting atm, how long does the war have to continue before theres only 10 players actually left on each side? Its neither fault in particular, but at the same time its both their faults. The only way the war is to end is to is for the parties in question to break up.

The server war is personally in my view ruining the game; many great players are leaving. so will the leaders step forward and finily do what is right and agree terms with each other?


that is a very uninformed statement......... their are waaaaaaaaay more than 10 active people on our side I can't really speak for TTF

Re: Server War Peeps (Not Sure if in correct section)

Posted: Tue Dec 30, 2008 3:12 am
by borg
Each side could nominate a champion who would both commence battle over a given period (sort of last man standing wins - no PPT no transfer of resources after battle commences)

Re: Server War Peeps (Not Sure if in correct section)

Posted: Tue Dec 30, 2008 3:14 am
by TheRook
as soon as the server war "ends" all of the other alliances who are on page one and two in the alliance lists will soon find people who attack anyone with nothing to lose wiping out those alliances/accounts and find more people quitting from that...

The advantage from my point of view of the war is that it has stopped holding a lot of smaller alliances back as the "big boys" all fight each other so rarely need to go outside of the server war for naq/uu as its to readily available inside...

I look at this war as a way of protecting other alliances from FUALL and TTF. :)

TheRook
Looking after the "Little People"